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Like in all games.
As I understood by their earlier posts, it was the 3 soul shards that was being changed to jewelry (necklace or ring?) in order to change the PvP and raid dynamic, so it was more about fighting in the open, instead of going for castle raids.
But yeah, it will be interesting to see what part Dracula plays in this, if he has some sort of ultimate weapon or artifact that player can fight over.
This part specifically mentions a dracula necklace unless I read it wrong. From his interview questions post
Is there still a goal of making one player feel like the "Dracula of the server," as was mentioned in initial blog posts, and if so, how will the new endgame feed into that idea?
The “Shards” that players fought over are now jewelry slot items. Instead of keeping them in your castle to defend with a buff anyone in your clan can take, they’re confined to a single player who gets some pretty strong stats and a powerful ultimate spell. I will say that if you’re carrying the pendant that drops from Dracula himself, you’ll definitely feel like the Dracula of the server.
A man of wealth and taste.