V Rising

V Rising

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Discipline Before Dishonor May 15, 2024 @ 2:58pm
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Do yourselves a favor and avoid Brutal difficulty.
Just a warning from a friend, the devs royally ♥♥♥♥♥♥ it up. Bosses are completely immune to all forms of CC (Even on lower difficulties this is true, but on harder difficulties it's significantly more noticeable). You can't freeze them, slow them, stun them, nor can you interrupt their casts, and they all have new abilities on Brutal difficulty, most of which are either broken by design, or trivial and easy to counter. There is no in between. Basically the new abilities that V Bloods have, which are exclusive to Brutal difficulty, are either completely and utterly unfair and broken, or they're practically useless and completely easy to avoid.

Tristan for example, he has a whirlwind spin where he whirlwinds around with his sword, but here's the catch: Not only does he outspeed you while using it, and not only can you not slow/stun/freeze/interrupt him while casting it, and not only does it last for 10 seconds (yes, 10 seconds), and not only can he eliminate your entire health pool from full by using that single move just once, but I even tried to switch to Wolf Form (+60% speed) to run away from him while he used it, and he was still faster than me, even when I used Wolf Form. Oh, and it has a 20 second cooldown.

So honestly, just protect yourselves from this failed attempt that the devs made at creating a difficulty. Jesus loves you. Have a nice day.
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Showing 61-75 of 177 comments
Kashra Fall May 15, 2024 @ 4:53pm 
Originally posted by Discipline Before Dishonor:
Originally posted by Kashra Fall:
Fought tristan for the first time yesterday on brutal and he honestly, wasn't that bad. Downed me 3 times, got em on the 4th. Maja on the other hand, can kiss my ass.
My story was inverted, I almost beat him on my first attempt, but then got steamrolled during my next three attempts. I've decided to quit this game before I get to Maja, because she was extraordinarily unfair before 1.0, and I don't even want to see how she is now on Brutal difficulty

You fight her with a 3 level down difference (Unless you kill the shadow priest for the amulet.) and her demon ink bomb hits you for 179+ spawns a demon that hits for 54. Not to mention the possibility of a book. Think tristan is bad? A cake walk in comparison.
Dunka Dunka May 15, 2024 @ 4:55pm 
Originally posted by Discipline Before Dishonor:
Originally posted by Kashra Fall:
Fought tristan for the first time yesterday on brutal and he honestly, wasn't that bad. Downed me 3 times, got em on the 4th. Maja on the other hand, can kiss my ass.
My story was inverted, I almost beat him on my first attempt, but then got steamrolled during my next three attempts. I've decided to quit this game before I get to Maja, because she was extraordinarily unfair before 1.0, and I don't even want to see how she is now on Brutal difficulty
Apparently, she got slightly nerfed. While I don't agree with some of your points, you are right on one thing. There is a meta that trivializes almost all bosses. Chaos dash, counter, shield, and ranged weapon. Done
Originally posted by Kashra Fall:
Originally posted by Discipline Before Dishonor:
My story was inverted, I almost beat him on my first attempt, but then got steamrolled during my next three attempts. I've decided to quit this game before I get to Maja, because she was extraordinarily unfair before 1.0, and I don't even want to see how she is now on Brutal difficulty

You fight her with a 3 level down difference (Unless you kill the shadow priest for the amulet.) and her demon ink bomb hits you for 179+ spawns a demon that hits for 54. Not to mention the possibility of a book. Think tristan is bad? A cake walk in comparison.
Yeah I'm gonna have to hard pass on that lol, honestly even with meta strats, a lot of that fight is gonna depend on good fortune and a calm mind, and after getting run over just twice, a calm mind ceases to be an option. I could meditate and relax, sure, but to what end? To get run over two more times, and lose my composure again LOL
Last edited by Discipline Before Dishonor; May 15, 2024 @ 4:56pm
Kashra Fall May 15, 2024 @ 4:57pm 
Originally posted by Discipline Before Dishonor:
Originally posted by Kashra Fall:

You fight her with a 3 level down difference (Unless you kill the shadow priest for the amulet.) and her demon ink bomb hits you for 179+ spawns a demon that hits for 54. Not to mention the possibility of a book. Think tristan is bad? A cake walk in comparison.
Yeah I'm gonna have to hard pass on that lol, honestly even with meta strats, a lot of that fight is gonna depend on good fortune and a calm mind, and after getting run over just twice, a calm mind isn't really an option

Yeah, was about an hour of attempts. I know because my brews ran out lol.
Originally posted by Dunka Dunka:
Originally posted by Discipline Before Dishonor:
My story was inverted, I almost beat him on my first attempt, but then got steamrolled during my next three attempts. I've decided to quit this game before I get to Maja, because she was extraordinarily unfair before 1.0, and I don't even want to see how she is now on Brutal difficulty
Apparently, she got slightly nerfed. While I don't agree with some of your points, you are right on one thing. There is a meta that trivializes almost all bosses. Chaos dash, counter, shield, and ranged weapon. Done
Definitely the Chaos Dash and Unholy Shield in most cases. That double dash with the Chaos Dash, it's like... Why even use another dash
Rheyner May 15, 2024 @ 5:06pm 
Personally I've been playing V Rising for quite some time. So for me with my experience so far is that brutal isn't really that "brutal". To me changes could be made to make things more difficult like having a hardcore mode at least.
Originally posted by Legacy3D:
Personally I've been playing V Rising for quite some time. So for me with my experience so far is that brutal isn't really that "brutal". To me changes could be made to make things more difficult like having a hardcore mode at least.
Indeed, 211 hours is nothing to scoff at. Your head is probably full of knowledge related to streamlined progression, ideal tactics against various bosses, skill and reflexes developed with various weapon types, etc. I'll bet if someone asked you for a strategy against any boss, that you'd have something to offer of incredible value, which would mitigate the lion's share of the difficulty that they were having with that fight, and give them a chance of overcoming it. My problem is probably that I tried to fight Tristan too soon, I was equal level to him, and didn't get my gear score any higher, or unlock anything past his current tier of V Bloods
Dunka Dunka May 15, 2024 @ 5:26pm 
Originally posted by Discipline Before Dishonor:
Originally posted by Dunka Dunka:
Apparently, she got slightly nerfed. While I don't agree with some of your points, you are right on one thing. There is a meta that trivializes almost all bosses. Chaos dash, counter, shield, and ranged weapon. Done
Definitely the Chaos Dash and Unholy Shield in most cases. That double dash with the Chaos Dash, it's like... Why even use another dash
Also, slight offtopic, I have seen that Mikail guy spamming lots of weird, elitistic ♥♥♥♥...In his recent 31 hours, he hasn't finished a single ACT on Brutal.
Alzakiel May 15, 2024 @ 5:30pm 
Are you... telling me... that brutal is actually BRUTAL ? Oh ma gawd i wouldn't have imagined after dying to Quincey 10 times and still haven't beat him solo lol
Rheyner May 15, 2024 @ 5:58pm 
Originally posted by Discipline Before Dishonor:
Originally posted by Legacy3D:
Personally I've been playing V Rising for quite some time. So for me with my experience so far is that brutal isn't really that "brutal". To me changes could be made to make things more difficult like having a hardcore mode at least.
Indeed, 211 hours is nothing to scoff at. Your head is probably full of knowledge related to streamlined progression, ideal tactics against various bosses, skill and reflexes developed with various weapon types, etc. I'll bet if someone asked you for a strategy against any boss, that you'd have something to offer of incredible value, which would mitigate the lion's share of the difficulty that they were having with that fight, and give them a chance of overcoming it. My problem is probably that I tried to fight Tristan too soon, I was equal level to him, and didn't get my gear score any higher, or unlock anything past his current tier of V Bloods
As long as I'm around 5-10 Gear Levels lower than the boss I know I'll be able to kill them without any stress up to a certain point. (I did rock Gear Level 30 up to Leandra the Shadow Priestess); I lured Jade to clap Tristan because I'm a nice guy; also mooched a free Meredith after Kriig killed her; than I finished him off since he was low on HP. IF you're lucky you can get Jade to clap Bane as well.

I tend to use the same skill set for every boss.
Ward of the Damned + Power Surge + Veil of Chaos with Chaos Barrage until I get a Soul Shard; then I'll mainly swap between Soul Shard of the Monster/Soul Shard of the Winged Horror. But 90% of the boss fight is just dodging since the attack patterns are easier to learn.

I lug around a Melee weapon (Either Greatsword or Reaper) with a ranged weapon; most likely the Pistol. Rest is a bunch of potions. This makes Brutal ez for me. I enjoy going fast so I focus on gear that provides good movement speed/abilities to help me zoom zoom.

Edit: I love me some Rogue blood.
Last edited by Rheyner; May 15, 2024 @ 6:02pm
The Spoon God May 15, 2024 @ 6:18pm 
Originally posted by Discipline Before Dishonor:
Originally posted by Mikail:
Here you got Maja with great sword, you just have to open your eyes. https://youtu.be/y5DzN42xrTQ?si=ABx1VKSmFEAwePoS
Well yeah, I used the greatsword to defeat Maja because the special abilities of the greatsword were well-suited to killing her adds and thwarting her self-heal, tell me something I don't know. Of course, I had to google her to find that out, which only lends credence to my point, and you keep sending me Youtube videos to prove my point further that this game requires online research rather than having several viable playstyles and strategies, but... Well, that ship has sailed already lol. You guys prove me right every time and then whisper under your breath that I'm wrong

Hey, so, I've gotten up to here in the posts and just wanted to throw my opinion in the ring.

Lot of toxicity in this particular thread and I've read a few posts from that Mikael guy - not the kind of gamer I personally want to associate with or involve myself with, so I'm probably going to just not respond to them unless I get *really* bored.

As for you, you seem overall chill enough. A bit hostile in your own responses at times but considering the *other* folk in this thread, I can't really blame you. Seriously, why go git gud? We can have a civil discussion about this without resorting to 'haha you suck lol'

Now, onto my opinion. I don't play on brutal (I don't enjoy 'hit my head against a wall until i win' difficulty), but I won't lie I probably use what is considered meta at times. I do try to switch it up in the spell department (I'm currently using spectral wolf and skull, i haven't gotten rid of skull because of how absolutely beloved the dual skeleton mod for the gem is), as well as illusion golem (i play with a friend and that spell has saved us quite a few times against some V-bloods, looking at you Elementalist) and the Ice Veil. I gather that brutal adds a new attack to the enemies? Funny enough, I've seen Tristan use that move in Mortium. It didn't seem bad there, but perhaps in farbane it would be or in Brutal it's faster. I don't know. I do use the crossbow, so I mean..

It's fun to use for me and it's effective, but as to the whole 'this game revolves around one-trick' i agree, but in a different way that would make it seem like I disagree. It isn't that the game *disallows* other builds, it's that in comparison to specific builds (i.e ranged weapons and certain spells like unholy ones that summon minions (shield and skull namely) and possibly illusion spells on top of those), they are.... very tedious. The risk vs reward isn't fully there and often times the movesets of enemies, plus a limited dash making it difficult to souls-dodge them properly, means that you're more often than not outright punished for using melee. But that's not to say it's impossible, my friend only sometimes uses pistols, but is currently maining the sword. He can handle quite a lot of stuff, even if he's using the skull at times, along with ball lightning and illusion dash. It's not *impossible*, it just kinda sucks sometimes.

I don't think you needed to be flamed in order to get this point across, and it's a ♥♥♥♥♥♥♥♥ shame no one could have civil discourse(am i using that word right? Unsure atm) about it without resorting to 'lol it's suppose to be hard just suck it up and do it if i/others can, u shhould be able too'. It's telling about certain people, but that is what it is. I do agree that the game should balance the melee to be less risky for such a mid reward (most of the melee weapons don't provide much of a power boost over the range weapons, which is TYPICALLY how most games tend to balance them), that way they are a bit more viable and feel less like you are purposely handicapping yourself in order to play differently.

I'm gonna read the rest of the posts now, cheers.
Kashra Fall May 15, 2024 @ 6:23pm 
Originally posted by Mikail:
Originally posted by Discipline Before Dishonor:
I mean I beat Quincy and Vincent on my first attempts, on Brutal, and I haven't played this game in half a year, at least. I simply decided to fight Tristan when I was equal level to him, and I almost beat him too, using Iron Mace, Corrupted Skull, Chaos Volley, and that Chaos Ultimate that shoots 4 blasts. I almost had him beaten, and then he used that whirlwind move for the third time, and of course, every time he uses it he's doing a little bit more damage to you, which eventually culminated in my death. I tried to be creative, I thought, "If I transform into a wolf while he starts casting that ability, I can outpace him and avoid it." But lo and behold, he literally runs you down, even when you give yourself a 60% movement speed boost. This game is designed for one trick ponies, there is a meta to each boss, and you guys still haven't successfully disproven that. You just keep sending me videos of people using blocking abilities, summoning abilities, and long ranged weapons =/ As though you can't prove my point fast enough.
Here you got Maja with great sword, you just have to open your eyes. https://youtu.be/y5DzN42xrTQ?si=ABx1VKSmFEAwePoS

So, wait for a blood moon, find a 99% brute and hope she doesn't use her adds. Mhm, grats on the kill, but maja isn't easy, especially if you've never fought her before (Like I entailed.)
The Spoon God May 15, 2024 @ 6:31pm 
Originally posted by Kashra Fall:
Originally posted by Mikail:
Here you got Maja with great sword, you just have to open your eyes. https://youtu.be/y5DzN42xrTQ?si=ABx1VKSmFEAwePoS

So, wait for a blood moon, find a 99% brute and hope she doesn't use her adds. Mhm, grats on the kill, but maja isn't easy, especially if you've never fought her before (Like I entailed.)

Again not a brutal player but as a user of 100% brute + a leech infused crossbow.. yeah

Yeah, it gets pretty cheesy. I'm not even gonna deny it, it does, and it's fun as ♥♥♥♥ (for me).

Like i said in my other post I do wish there was a bit more tangible incentive to using other weapons. I've tried a chill sword , a leech whip, and I'm going to go try a static infused axes when I can get them to see if i like them.... but man, ranged just makes a lot of ♥♥♥♥ .... not just easier, but less irritating. That's not a good thing, but ranged weapons shouldn't be changed or nerfed in my opinion. They're good for what they are, it's the melee's that kind of lack.

I think the restriction on dodges, as well as what the other two were talking about regarding counters/blocks taking up one of your skill slots, is what really makes this true. I think dodges should be unlimited (or the act of dodging itself with iframes should have an incredibly small cooldown), but you need to wait for the proper cooldown to finish before your dodge has its veil effect. I think this would make using melee combat a lot more strategic and purely skill based because then you KNOW for sure if you got hit, it's either because you weren't paying attention or you got greedy.
Kashra Fall May 15, 2024 @ 6:33pm 
Originally posted by The Spoon God:
Originally posted by Kashra Fall:

So, wait for a blood moon, find a 99% brute and hope she doesn't use her adds. Mhm, grats on the kill, but maja isn't easy, especially if you've never fought her before (Like I entailed.)

Again not a brutal player but as a user of 100% brute + a leech infused crossbow.. yeah

Yeah, it gets pretty cheesy. I'm not even gonna deny it, it does, and it's fun as ♥♥♥♥ (for me).

Like i said in my other post I do wish there was a bit more tangible incentive to using other weapons. I've tried a chill sword , a leech whip, and I'm going to go try a static infused axes when I can get them to see if i like them.... but man, ranged just makes a lot of ♥♥♥♥ .... not just easier, but less irritating. That's not a good thing, but ranged weapons shouldn't be changed or nerfed in my opinion. They're good for what they are, it's the melee's that kind of lack.

I think the restriction on dodges, as well as what the other two were talking about regarding counters/blocks taking up one of your skill slots, is what really makes this true. I think dodges should be unlimited (or the act of dodging itself with iframes should have an incredibly small cooldown), but you need to wait for the proper cooldown to finish before your dodge has its veil effect. I think this would make using melee combat a lot more strategic and purely skill based because then you KNOW for sure if you got hit, it's either because you weren't paying attention or you got greedy.

Ranged weapons are definitely too strong. The fact a longbow can hit for 80, where as a great sword hits for 35, is just stupid.
The Spoon God May 15, 2024 @ 6:36pm 
Originally posted by Kashra Fall:
Originally posted by The Spoon God:

Again not a brutal player but as a user of 100% brute + a leech infused crossbow.. yeah

Yeah, it gets pretty cheesy. I'm not even gonna deny it, it does, and it's fun as ♥♥♥♥ (for me).

Like i said in my other post I do wish there was a bit more tangible incentive to using other weapons. I've tried a chill sword , a leech whip, and I'm going to go try a static infused axes when I can get them to see if i like them.... but man, ranged just makes a lot of ♥♥♥♥ .... not just easier, but less irritating. That's not a good thing, but ranged weapons shouldn't be changed or nerfed in my opinion. They're good for what they are, it's the melee's that kind of lack.

I think the restriction on dodges, as well as what the other two were talking about regarding counters/blocks taking up one of your skill slots, is what really makes this true. I think dodges should be unlimited (or the act of dodging itself with iframes should have an incredibly small cooldown), but you need to wait for the proper cooldown to finish before your dodge has its veil effect. I think this would make using melee combat a lot more strategic and purely skill based because then you KNOW for sure if you got hit, it's either because you weren't paying attention or you got greedy.

Ranged weapons are definitely too strong. The fact a longbow can hit for 80, where as a great sword hits for 35, is just stupid.

Perhaps just my bias for the playstyle and not wanting my toys nerfed.

I won't deny, melee's definitely need to feel stronger. And if i'm being honest, I don't think making them do more damage (or safer to use) would really ruin the difficulty at all. You still have to dodge, you still can die easily if you get greedy or ♥♥♥♥ up, end of story.

My crossbow currently hits for around 40-60ish, depending on crits and buffs like that at my stage (around 64 gear level, no brews used because I just forget I can use them/want to avoid using them for personal ego boost). I haven't really used any other weapons, but i'd definitely feel disappointed if my greatsword didn't do as much or equal damage per hit. Crossbow can definitely be strong because of its firing rate and because like all the other ranged weapons they prevent you from moving, but still.
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Date Posted: May 15, 2024 @ 2:58pm
Posts: 177