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But yeah, if your not into PvP, multiplayer is more annoying than positive.
Trying to mine a bit and rush back to base because the longer you stay the more you risk to lose everything you already looted. Die. Come back as a rat and try to suprise the guy that killed you. Stressfull but fun times :)
Now that people have finished the game and the servers are more or less empty, you're better off hosting your own and not having to worry about decay or tweaking the settings to your liking.
Imagine trying to do a boss, you're undergeared and having a hard time, someone else shows up who also needs that boss. They need blood so you decide to share yours and you both take on the boss. The boss' health gets low and so do both of yours.' Maybe it'll benefit you to stab them in the back and take their stuff, maybe it'll be better to make friends for future encounters, maybe they are waiting to stab you in the back the moment the boss goes down; you need to make risk assessments and alliances on the fly.
If you're playing near a wipe you'll see lots of the same people in various places and so rivalries and friendships develop as everyone progresses.
thanks.
Solo in a game like this feels so lifeless. Then again, when people are done playing (which seems to happen pretty quickly) they abandon their castle and the servers become dead anyway. But it was nice playing on my server while it had other players on it.
That actually sounds really interesting! :D If nothing else, my girlfriend and I could switch to playing on your server which would make gameplay more fun if we could potentially team up every now and then! What region are you in, though? US or EU?
Since you can have higher player capacity, and there are spells that heals other players and such, you could fight bosses like a MMORPG raid.
Like using 'lanes' and having players choose to use the default vampire model with their range of spells, or play as a boss character, in a large battlefield style of a MOBA campaign...
Like DoTA but castlevania themed?
One side are the vampire hunters, who pushes the lane in pairs, and AI mobs will push along the lanes too. The Vampires and all the 'evil' boss characters are setup defensively across the map and the players try to fend off the vampire hunters, making use of the day and night cycles to time their defenses and attacks.