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Would border on pointless. I don't have any purples worth considering (which'd be a huge grind at best) and the repairs of a purple greatsword if that won't get me past the remaining 30% health means I've gone all-in with a money-sink. Which re-affirms the difficulty gap between 77 and the above is just way too big.
For every GS below boss you take +4% damage and deal -4% damage. For every GS above you deal +1%/-1% respectively.
Guy is struggling most likely because of gear level. Hes right some of the bosses do take abou 1/3rd of your bar. if you only got 750 hp and the boss does a combo that lands for 250. thats 1/3rd of your bar
Just FYI: No, a single glowy orb lingering around from Behemoth hit me for a clean 250 damage after he tossed me up and backwards onto one. That totalled half my healthbar in that particular one-two. Current hp pool sits at 877 health, excluding a snippet of damage reduction from dread set.
Try this instead.
Longbow. 100% rogue blood, Corrupted skull, cold snap, spider ult.
its good for bosses, youll summon skells and have 2 charges. TRhe skells pretty much make the boss lose aggro from you.
You need to run all this and bosses are easy
All pots
Rogue Blood
Corrupted Skull
cold snap
spider ult
Longbow/pistol/spear or gs
Crit/speed set, spell cooldown necklace with lesser aegis
Veil of chaos or illusion
I simply don't see the point of using an awkwardly feeling clunky bow/crossbow that has you sit defenseless and stationary for each shot, which inevitably nets you a rollercoater ride for half your health pool. I've tried repeatedly to experiment with setups, from more attack speed to weapon cooldown reduction but can't make it feel un-clunky.
Youre making excuses when i use this build and have beat everything on normal except drac with that setup