V Rising

V Rising

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Mister Sir May 31, 2024 @ 11:19pm
Is this game suppose to be annoying?
I do like the game enough to keep playing it but more often than not I find the tedium on whole other level than what I have ever experienced before on dedicated servers. If the liner progression and grind fest was not enough, make a room for our amazing bosses?

Lets see, how about most bosses having escort or summon mechanic where you are suppose to fight not only the boss but his annoying ass adds half of the time, oh also don't forget the day time! Died to some adds? Well too bad! Got to wait some time before you try again because of course this boss is under open air with no reasonable shade in sight! How about we make bosses walk over roads and run into constant helper patrols? Oh how about we also give player a single 8 ♥♥♥♥♥♥♥ second cool down dodge so that they need to build their entire kit around being able to ♥♥♥♥♥♥♥ dodge with their other abilities?

Like Jesus ♥♥♥♥, is it suppose to be this annoying?
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Showing 1-13 of 13 comments
burner19 Jun 1, 2024 @ 12:24am 
If you play on brutal than yes. Brutal difficulty gives bosses new mechanics and some of them include additional trash mobs to summon. Its not that bad when you get a hang of how to deal with them.
Last edited by burner19; Jun 1, 2024 @ 9:39am
SubRosa Jun 1, 2024 @ 1:36am 
Just imagine brutal difficulty being brutal. Insane, right?
AbraCadaver Jun 1, 2024 @ 1:45am 
yes
Yumeko Jun 1, 2024 @ 1:48am 
its ok to not understand how the game works.
Keni Jun 1, 2024 @ 2:20am 
Honestly, if you're playing on Brutal and think the stress of a boss summoning adds or you encountering patrols while fighting the more outdoor bosses is annoying, then you should lower the difficulty because itll get worse if you cant strategize and youll just end up disliking the game. Its alright to not be able to do something thats not within your scope of play or enjoyment.

Some bosses adds dont really matter or die pretty quickly and easily which is just the basic MMO strat of "Many Whelps!" and usually if you know theyre coming, you can prepare for them a lot easier. A lot of abilities are better than most but you can't replace the effective use of any ability over the ineffective use of the best ability. If you're having difficulty with adds, I would recommend the necromancer build. Gem up the skulls to fire two bolts so it summons 2 skeletons and with 2 charges thats 4 skeletons, you can dash through them to heal them and refresh their duration, if you opt for the reaper (which is good too), opt for the mage after it despawns naturally (though it often will die and not spawn the mage) and the army of the dead ultimate has a lot more value if you go for empowerments since you can turn the skeletons into bombs or absorb them for hp and increases to your damage overall.

But the MOST important thing about them is they act as distractions and do draw attention, giving you time to think. Or you can roll up with Apocalypse and show them why that weapon is aptly named while embracing the Chaos builds. I prefer lightning dash for Apocalypse though.
GR4V3 MIST4K3 Jun 1, 2024 @ 8:26am 
For most people failure leads to negative emotions getting reinforced, then repeat failure leads to burn out, where you essentially played yourself into PTSD. It's unhealthy. You play games to feel happier not worse, right?

As for the minority... various psychological studies claim that roughly 1-2% of global population are masochists, CDC's study claims about 1% of global population is autistic. As of right now 2.3% of players defeated Dracula (on any difficulty) and 1.8% defeated all bosses in the game (on any difficulty). I don't see those numbers changing drastically anytime soon.
Can you connect the dots?

Ultimately, you need to ask yourself - are you happier playing the game than you would be doing something else? What you can change to feel happy about the experience? What can you adjust in the game? what can you adjust in your behavior?

My advice: If you play single player - adjust difficulty of specific areas that annoy you with server settings, if you play online - either learn to enjoy playing boss battles with manuals and going off a script or... quit for a while. The servers will reset in a couple months anyway.
V Rising is great at burning players out and then have them looking for help or venting in forums so that toxic trolls can go after them and take advantage of hurt egos.

Good luck!
Last edited by GR4V3 MIST4K3; Jun 1, 2024 @ 8:27am
Tyo_ma Jun 1, 2024 @ 8:31am 
another case of skill issue, why are you even playing brutal?
Gareee Jun 1, 2024 @ 8:37am 
You can always lower the difficulty. Ours freinds server has daytime last a whole 10 seconds if you hate that. Personally I prefer challenges to overcome. If I wanted a cakewalk i'd just play minecraft again.
Eightball Jun 1, 2024 @ 8:44am 
At no point did i read where the OP said they could not handle encounters (or even that they were playing on Brutal), they merely stated what they felt were annoyances for them.

Interesting how one poster made an assumption and so many others ran with it as fact.

The game, at least to me, is more about pattern recognition than anything else. And the game, again at least to me, got rather boring early on due to the extremely linear progression.

It may be that the 1.8% defeated all bosses on any difficulty is less about the actual difficulty of the boss fights and more about some other reasons; like in my case the game just got too boring to continue.

I may revisit it in the future.

But to each their own, right.
Mister Sir Jun 1, 2024 @ 9:37am 
Originally posted by Kebabmix:
its ok to not understand how the game works.
It's also ok to assume random ass ♥♥♥♥ about someones skill or game understanding and be completely wrong about it and not even realize it.
Mister Sir Jun 1, 2024 @ 9:46am 
Originally posted by Eightball:
At no point did i read where the OP said they could not handle encounters (or even that they were playing on Brutal), they merely stated what they felt were annoyances for them.

Interesting how one poster made an assumption and so many others ran with it as fact.

The game, at least to me, is more about pattern recognition than anything else. And the game, again at least to me, got rather boring early on due to the extremely linear progression.

It may be that the 1.8% defeated all bosses on any difficulty is less about the actual difficulty of the boss fights and more about some other reasons; like in my case the game just got too boring to continue.

I may revisit it in the future.

But to each their own, right.

Actually one if not only reasonable comment cause you are right, there tons of assumptions and even case studies apparently but no, I am not playing on brutal and while I do obviously die to some bosses and to some even more than once I am still not dying over and over bashing my head over the wall or something. I simply as you said, just do not appreciate annoying design.

There is nothing fun to me about a boss thats in open air under the sun, summons adds, have patrols walking through the arena or boss itself walks into them, on top of which there usually some other mechanics involved. It just makes it tedious having to like ok, got to wait now cause sun is up, oh boss is almost dead? Patrol walks by and throws a fight off, or the boss uses some huge area move (which those are fine by the way but can be annoying the first time due to other factors already building up said annoyance.)

Basically the question was not if I got skill issue or not cause idk, maybe on brutal I would, but there none to be had on normal since I do still beat everything in reasonable fashion. The question was if the game suppose to be annoying and a reasonable defender response would be telling me that no, the game might simply not be for me, or maybe biting the bullet and admitting that yeah, maybe it is annoying. We live in strange times, where complaining about anything lands you a 'skill issue' brain dead responses. So in conclusion, yeah, game is just ♥♥♥♥♥♥♥ annoying.
Last edited by Mister Sir; Jun 1, 2024 @ 9:48am
burner19 Jun 1, 2024 @ 9:55am 
Thats why i said if you play on brutal than yes implaing that if not than no. Also added about new mechanics that are present on brutal that bosses summon even more adds than on normal. Also that random patrols you mentioned is double edge sword because you can pull waring factions to kill eachother and just watch someone kill boss for you. So for me that randomness can be annoting or hilarious so i see it as something good rather than bad. I didnt assumed i implied.
Mister Sir Jun 1, 2024 @ 10:48am 
Originally posted by burner19:
Thats why i said if you play on brutal than yes implaing that if not than no. Also added about new mechanics that are present on brutal that bosses summon even more adds than on normal. Also that random patrols you mentioned is double edge sword because you can pull waring factions to kill eachother and just watch someone kill boss for you. So for me that randomness can be annoting or hilarious so i see it as something good rather than bad. I didnt assumed i implied.

I see what you mean and I personally do not like adds in boss fights, as I much rather just have more engaging boss fight 1 on 1. Not saying adds can never be used without me being annoying, after all I did not even have this issue with this game till the end of act 2, where I noticed that every boss seem to have adds, some obnoxious, some not so much, but like really? Everyone needs adds?

As for patrols being double edged sword, yes, true and I have done that to a much higher level boss once but I do be lying if I said that it's not overwhelmingly into bosses favor usually and not other way around.
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Date Posted: May 31, 2024 @ 11:19pm
Posts: 13