V Rising

V Rising

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DeMasked May 30, 2024 @ 11:14am
Solarus the Immaculate is Unfair
He can hit you with invisible damage with his spinning swords attack on Brutal.

Zero visual indication as to what hits you, it just happens.
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Showing 16-30 of 37 comments
lordmilier May 30, 2024 @ 2:50pm 
I will be honest out of the last 3 bosses in the game this one was by far the most fair and the only out of the 3 I had ANY fun fighting. Once you learn the attack patterns the boss becomes like a dance which is cool reminds me a lot of back when I was playing Lost Ark years ago.
DeMasked May 30, 2024 @ 3:38pm 
Originally posted by ᴼDAE:
Made artificially difficult by breaking the rules you've become accustomed to. Not your fault but the devs.

Ofc they can be beaten, I just say someone do it in under 2 or 3 mins. Could I have done that without seeing the video? Probably not, because like you I'm seeing the boss 'cheat' mechanics just to get damage on you.

I play co-op, and this was the last boss we did before we took a break. We don't mind things being difficult, but this was the first boss where we thought it wasn't playing by the rules.

He is the first boss that I knowingly can see doing damage to me without any visual indicators which to me means that he is bugged in regard to animations, hitboxes, or visuals in some form of manner.

Eventually I'll solo or coop him as I've done so before. It's just annoying to take damage for zero reason.
lordmilier May 30, 2024 @ 3:41pm 
Originally posted by DeMasked:
Originally posted by ᴼDAE:
Made artificially difficult by breaking the rules you've become accustomed to. Not your fault but the devs.

Ofc they can be beaten, I just say someone do it in under 2 or 3 mins. Could I have done that without seeing the video? Probably not, because like you I'm seeing the boss 'cheat' mechanics just to get damage on you.

I play co-op, and this was the last boss we did before we took a break. We don't mind things being difficult, but this was the first boss where we thought it wasn't playing by the rules.

He is the first boss that I knowingly can see doing damage to me without any visual indicators which to me means that he is bugged in regard to animations, hitboxes, or visuals in some form of manner.

Eventually I'll solo or coop him as I've done so before. It's just annoying to take damage for zero reason.
Is this a recent thing? I do not ever remember taking damage from him this way when I was fighting him.
DeMasked May 30, 2024 @ 3:56pm 
Originally posted by lordmilier:
Originally posted by DeMasked:

He is the first boss that I knowingly can see doing damage to me without any visual indicators which to me means that he is bugged in regard to animations, hitboxes, or visuals in some form of manner.

Eventually I'll solo or coop him as I've done so before. It's just annoying to take damage for zero reason.
Is this a recent thing? I do not ever remember taking damage from him this way when I was fighting him.

I'll verify my cache and see if that changes anything.

Multiple instances after his swinging blades attack I'll get hit with no visual indicator of anything hitting my character.

edit: Yea verify showed nothing wrong with the game. Maybe it's a server issue...
Last edited by DeMasked; May 30, 2024 @ 3:59pm
DeMasked Jun 4, 2024 @ 8:46pm 
The invisible damage is still happening.

Can someone else test this boss out on Brutal and see if his spinning sword attack thing has a bad hitbox or something?

Only boss so far that I've noticed has a clear zero indication of what is hitting me.

edit: Finally beat him even with his bs invisible damage. Probably the worst boss so far of V Rising.
Last edited by DeMasked; Jun 4, 2024 @ 9:05pm
Originally posted by DeMasked:
The invisible damage is still happening.

Can someone else test this boss out on Brutal and see if his spinning sword attack thing has a bad hitbox or something?

Only boss so far that I've noticed has a clear zero indication of what is hitting me.

edit: Finally beat him even with his bs invisible damage. Probably the worst boss so far of V Rising.

If you think he is the worst Brutal has to offer as an adversary just you wait then.
DeMasked Jun 4, 2024 @ 9:17pm 
Originally posted by Götterdämmerung:
Originally posted by DeMasked:
The invisible damage is still happening.

Can someone else test this boss out on Brutal and see if his spinning sword attack thing has a bad hitbox or something?

Only boss so far that I've noticed has a clear zero indication of what is hitting me.

edit: Finally beat him even with his bs invisible damage. Probably the worst boss so far of V Rising.

If you think he is the worst Brutal has to offer as an adversary just you wait then.

He's bugged. Server is in New York and in no way have I noticed any lag issues so far in this multiplayer run through of the game on Brutal.

The hit boxes for his one slicing sword attack is completely out of whack.
theworld Jun 4, 2024 @ 9:25pm 
Do you see him swinging or not? If you do then it should not matter,

Use dual shields as spells. just stand point blank next to him and absorb the blades into your shields. In the 2nd phase when he does a long melee combo use Slashers Q on his final swing.
SubRosa Jun 4, 2024 @ 10:59pm 
Just finished him last night in duo on brutal. It was..ehm.. brutal and pretty underwhelming fight. Invisible buzzsaw is just plain not funny to play against. We finished him in 7-8 tries.
I was tanking him with greatsword, blood counter and blood veil, while my friend went for aoe range build.
Greatsword E + veil + counter is enough to facetank his buzzsaw attack while still dealing damage. The problem is it either out of sync, or its hitbox bugged and now invisible. We thought maybe it was server lagging but after seeing these threads my guess may be the last patch broke him accidentally
Chaos Jun 5, 2024 @ 4:09am 
I just rock 2 shield spells on every single one of his slash attack.
This combo make him a joke, but otherwise his "ranged" blade make his fight pretty hard.
Solarus's Buzzsaw in Brutal is only annoying the first three times you encounter it, once you're able to predict his moveset you can accurately give yourself distance from the area of effect buzzsaws while you block his linear buzzsaw and every single swing he has to throw at you.

Solarus is not super hard, not even in Brutal he has some fun mechanics which is why I made a custom spawned version of Solarus via a mod (Bloody Boss).

As for problems with Solarus the only issue I've encountered with him on a technical level is his 'Divine Angel' which if it dies too fast before it has a chance to break Solarus's shield will render him invincible and you'll have to scratch the fight and reset.

I've encountered this bug since EA, so that is nothing new to say the least.
Last edited by Götterdämmerung; Jun 5, 2024 @ 10:13am
DeMasked Jun 5, 2024 @ 10:12am 
Originally posted by SubRosa:
Just finished him last night in duo on brutal. It was..ehm.. brutal and pretty underwhelming fight. Invisible buzzsaw is just plain not funny to play against. We finished him in 7-8 tries.
I was tanking him with greatsword, blood counter and blood veil, while my friend went for aoe range build.
Greatsword E + veil + counter is enough to facetank his buzzsaw attack while still dealing damage. The problem is it either out of sync, or its hitbox bugged and now invisible. We thought maybe it was server lagging but after seeing these threads my guess may be the last patch broke him accidentally

Glad to be vindicated in what is clearly a broken boss.

It probably took me over 20 tries to beat him using double shields because getting hit by those invisible attacks does like 1/5 of my health. Worst boss I've encountered in this game so far.

The hitbox for some of his attacks are clearly janked in a number of instances.
Stunbot Jun 5, 2024 @ 10:32am 
Never experienced this at all. Not denying it isn't a thing though.
Last edited by Stunbot; Jun 5, 2024 @ 10:33am
DeMasked Jun 5, 2024 @ 10:43am 
Originally posted by Borges:
Never experienced this at all. Not denying it isn't a thing though.

Maybe try him again on Brutal. Position yourself in different areas during his slicing blades attack and you might find something wrong.

I don't know if this occurs on other difficulties as well. Currently I'm now on the flying rat beast Shard Bearer and already that fight's visuals match the damage that I'm taking 100%.

Solarus is bugged.
Last edited by DeMasked; Jun 5, 2024 @ 10:44am
Stunbot Jun 5, 2024 @ 10:45am 
Originally posted by DeMasked:
Originally posted by Borges:
Never experienced this at all. Not denying it isn't a thing though.

Maybe try him again on Brutal. Position yourself in different areas during his slicing blades attack and you might find something wrong.

I don't know if this occurs on other difficulties as well. Currently I'm now on the flying rat beast Shard Bearer and already that fight's visuals match the damage that I'm taking 100%.

Solarus is bugged.

I did fight him on brutal..now that you mention it I did use double barrier to block his blades up close so I might have not experienced this as much or noticed it. About to fight him again soon so Ill try and notice it
Last edited by Stunbot; Jun 5, 2024 @ 10:49am
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Date Posted: May 30, 2024 @ 11:14am
Posts: 37