V Rising

V Rising

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ItchyMudfly May 30, 2024 @ 9:37am
Dracula battle is simply poor developer design.
The Dracula encounter is excessively filled with area-of-effect attacks and disruptive mechanics. It seems evident that the developers haven't balanced this battle adequately. Even with top-tier gear and leeching abilities, it's nearly impossible to sustain against the sheer amount of damage and area attacks he unleashes. This reflects a common issue of developers resorting to overpowering bosses rather than crafting a genuinely engaging challenge. If players can't overcome it, the game feels like a poor investment of money.
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Showing 1-13 of 13 comments
Mercurial May 30, 2024 @ 9:45am 
Originally posted by ItchyMudfly:
The Dracula encounter is excessively filled with area-of-effect attacks and disruptive mechanics.
Good.
It seems evident that the developers haven't balanced this battle adequately.
No it doesn't.
Even with top-tier gear and leeching abilities, it's nearly impossible to sustain against the sheer amount of damage and area attacks he unleashes.
No it's not.
This reflects a common issue of developers resorting to overpowering bosses rather than crafting a genuinely engaging challenge.
No it doesn't.
If players can't overcome it, the game feels like a poor investment of money.
They can overcome it.

👍
Evilsod May 30, 2024 @ 9:49am 
There's nothing wrong with Dracula from a design stand point.

You want to see a poorly designed boss, go watch a video of the final boss for Remnant 2. Red on red on red on red. Crap camera. Audio cues no longer function. And the whole thing is a total departure from everything that came before it.
Dribs May 30, 2024 @ 10:10am 
I think the fight is pretty damn cool. Last time I fought him on normal I was sucking his blood with 98% of my health pool intact. You just need to learn how to fight him.
Haven't been able to defeat Dracula yet but it's mostly because I'm playing Brutal. I think phases 1 and 2 are actually fairly easy as long as you understand how each of his attack works, and can beat that pretty much consistently.

In that sense he reminds me of Nightmare King Grimm from Hollow Knight, in that I spent hours sucking at the fight but once I fully understood it I even ended up considering it a "free healing time" in the boss rush.

But back on Dracula, what kills me is the last, brutal-only phase, but even so I don't really see it as unbalanced or poorly designed, it's just I haven't fully figured it out.
4accenter May 30, 2024 @ 10:53am 
Originally posted by Evilsod:
There's nothing wrong with Dracula from a design stand point.

You want to see a poorly designed boss, go watch a video of the final boss for Remnant 2. Red on red on red on red. Crap camera. Audio cues no longer function. And the whole thing is a total departure from everything that came before it.
The Final Boss in Remnant 2 is great.
Hypno May 30, 2024 @ 10:54am 
I think Dracula is far better than Adam, I spent roughly 3 hours trying to beat Adam solo on brutal on Dracula it was matter of 6-7 attempts and the second phase was form me harder but today I have beated him ob Brutal solo so it's all about learning and even watching videos on YT to try methods that other people use
croteam May 30, 2024 @ 11:02am 
Originally posted by Evilsod:
There's nothing wrong with Dracula from a design stand point.

You want to see a poorly designed boss, go watch a video of the final boss for Remnant 2. Red on red on red on red. Crap camera. Audio cues no longer function. And the whole thing is a total departure from everything that came before it.
sounds like a skill issue rem2 final boss is probably 1 of the best bosses ever made
Glyph May 30, 2024 @ 11:06am 
Dracula boss battle slaps, both in normal and brutal. Really rewards learning the mechanics and how to respond to them.
SeaofBiscuits May 30, 2024 @ 11:13am 
skill issue my friend.
Evilsod May 30, 2024 @ 11:28am 
Originally posted by 4accenter:
The Final Boss in Remnant 2 is great.
Originally posted by croteam:
sounds like a skill issue rem2 final boss is probably 1 of the best bosses ever made

Oh, look, yet more people that can't separate whether or not they enjoyed a fight from it being well designed or not. Please, do explain how it was mechanically "one of the best bosses ever made".
SirPancake May 30, 2024 @ 11:38am 
I suck so much at this game that any recording of my bossfights could be used to torture decent players and I still managed to defeat Dracula on Normal settings, so I'm glad there is none. Just practice your movement and when you start feeling angry, put the game down for a few days, it did wonders for me.
Ice-Nine May 30, 2024 @ 11:42am 
Imagine going through life and blaming all of your personal shortcomings on everyone else.
Aetemes May 30, 2024 @ 1:42pm 
I disagree, I don't really ever have the confidence to go like "that's broken"...what makes something broken or not? but anyways Dracula...just stop attacking for a change, and use frost shield/wall of the damned against his attacks just to see what they do, just fixate on that for a minute or two...and you'll realise...ow wow Dracula is sad in a way.

The problem is just learning his patterns when you first encounter bosses the novelty is overwhelming and maybe you go in trying to swing hard and just end it all by mashing buttons. (Which I do think bosses are programmed to start act crazy when you do that...somehow doing less makes them easier).
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Date Posted: May 30, 2024 @ 9:37am
Posts: 13