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Do these Devs at V Rising a favor and take your idea to wherever StunLock looks at ideas and Post it there.
"HardCore V Rising" mode. If it worked for WOW ....
Oh yeah, and don't listen to the Local ChatGPT generated responses.
It's impossible to not survive, and yet on the store page it's tagged as a "survival" game. Immortality is the opposite of survival. Green Hell, The Long Dark, Frost Punk, etc. those are survival games that allow players to click settings that suit their needs -- from permadeath to casual.
In V-Rising, apparently, "game over" is impossible. Unlocking all content, owning every epic thing, reaching every glorious achievement is your guaranteed reward if you are willing to simply grind long enough.
That's lazy programming on the Dev's part. There should be settings that allow for a range of risk vs reward dynamics. I see they have a lot of sliders in the settings area, but it's impossible to turn off God-Mode, which means endless respawning takes the place of winning and losing. You can't win a game that guarantees you everything, and you can't lose it either. Wow, so thrilling.
Instead of tagging this game as "survival", it should be listed as a "fainting simulator". Because getting knocked down 100% results in fainting, not death.