V Rising
Eating the Glass bottles
Why do we still consume the container we drink from, its been a year and we still dont get waterskins or bottles back empty after using a potion
แก้ไขล่าสุดโดย JeffyTheBird; 25 พ.ค. 2023 @ 11: 05am
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กำลังแสดง 16-30 จาก 77 ความเห็น
Clearly this should be communicated diegetically: After drinking the potion, our vampire should shatter it on the ground like Dracula from SotN does with the wine glass.
Don't you know? You have to eat the bottle after chugging it as most of the healing effect is in the glass! Just like how most of the nutrients in an apple are in the skin. I mean. It just makes sense when you think about it.

If you seen viva la dirtleague you know.

Okay but in all seriousness i fully agree with ya. This kinda thing often bugs me in these kinds of games. Sure some argue that if they were returned on use then there'd be no reason to mine quartz. Thats bs. Devs can always add and remove reasons to do things so long as it makes the game fun. Castle building is a big thing here and windows are nice to have, they could make more objects that require glass. Magic jewelry can take glass, maybe expand on that? Say you can imbue glass beads with different properties by mixing various gem dusts and bloods then put that in an amulet. Or maybe replace the castle teleporters with magic mirrors that look like normal ones, enemies invading and they pass by a clearly decorative mirror because they're getting shot at by archers and ballista and dont have time to break every little thing? The fools! now you've stepped through the mirror and are behind them. So many things could be done with glass to make quartz useful and i'm barely scratching the surface.

Edit. In regards to what they could do so you dont get a ton of refilling potions, because that would actually be OP. They could make health potions a rare thing that you dont get many of or even make it like the souls estus flask where you only get so many, and maybe they only refill after either a period of time or say you need to fill them at a blood press. For buffing potions they could make those one time use, or, you can only carry so many and need to refill them with the right ingredients. You got like 5 slots to put pouches in they could do the same for bottles. just a couple quick ideas.
แก้ไขล่าสุดโดย Tom; 26 พ.ค. 2023 @ 6: 38pm
โพสต์ดั้งเดิมโดย Ixzine:
Clearly this should be communicated diegetically: After drinking the potion, our vampire should shatter it on the ground like Dracula from SotN does with the wine glass.
This. This also works.
โพสต์ดั้งเดิมโดย Glyph:
Obviously vampires ritually rip apart/smash liquid containers when they are done with them. They can’t help themselves.
i wish but your character is careful with potions compared to rats and hearts, they have the animation more delicate which just makes this choice on game design more confusing
Who cares? Craft more bottles. That's the whole point of the game.

Why not complain instead that they haven't explained the science behind how healing potions work? That's a bigger "flaw" in logic and requires greater suspension of disbelief then whatever happens to the glass bottles.
แก้ไขล่าสุดโดย Ice-Nine; 26 พ.ค. 2023 @ 6: 28pm
โพสต์ดั้งเดิมโดย jdtuggey:
It's a video game, sometimes, things don't make narrative sense, but when you start looking at it from the perspective of balance/fun, it makes more sense.

"No one would do this in real life" is rarely a justification to say it shouldn't happen in a videogame. No one would be a vampire in the first place, lol. Makes no sense that there's animated rocks that kill me. Take em out stunlock!

You're better than this, unless I am giving you too much credit. ;p
my comment already disproves this entire opinion but you deserve to be picked apart

1-if you look at it from balance its badly implemented and already hints that as the game has more uses for glass they will be renewable, proven by the animation alone

2-its not fun and doesnt make more sense i dont even have to go over that again

3-you used irrelevant quotes and examples to make it seem like you were saying something of note when the only part of your comment with substance was the sad attempt at an insult veiled behind the rest of what you vomited out, try again next time kid
โพสต์ดั้งเดิมโดย Ice-Nine:
Who cares? Craft more bottles. That's the whole point of the game.

Why not complain instead that they haven't explained the science behind how healing potions work? That's a bigger "flaw" in logic and requires greater suspension of disbelief then whatever happens to the glass bottles.
The game itself suggests they will be renewable later as more things need glass, nice attempt but try again
โพสต์ดั้งเดิมโดย JeffyTheBird:
The game itself suggests they will be renewable later as more things need glass, nice attempt but try again

What does this even mean? You make no sense.

They are renewable. Craft more.
โพสต์ดั้งเดิมโดย Ice-Nine:
โพสต์ดั้งเดิมโดย JeffyTheBird:
The game itself suggests they will be renewable later as more things need glass, nice attempt but try again

What does this even mean? You make no sense.

They are renewable. Craft more.
You tried to sound smart and disproved yourself in your next comment, go grab a blood potion, grab a blood rose potion, and then grab a rat, if you cant tell the difference other than noise you dont have a valid argument and should leave simple as that
แก้ไขล่าสุดโดย JeffyTheBird; 26 พ.ค. 2023 @ 6: 42pm
โพสต์ดั้งเดิมโดย JeffyTheBird:
You tried to sound smart and disproved yourself in your next comment, go grab a blood potion, grab a blood rose potion, and then grab a rat, if you cant tell the difference other than noise you dont have a valid argument and should leave simple as that
This is more meaningless gibberish.

Whatever you have to say, just say it. You are struggling to convey a coherent thought here.
โพสต์ดั้งเดิมโดย Ice-Nine:
โพสต์ดั้งเดิมโดย JeffyTheBird:
You tried to sound smart and disproved yourself in your next comment, go grab a blood potion, grab a blood rose potion, and then grab a rat, if you cant tell the difference other than noise you dont have a valid argument and should leave simple as that
This is more meaningless gibberish.

Whatever you have to say, just say it. You are struggling to convey a coherent thought here.
I have, and other people have made comments that are constructive and make use of it, im not explaining every part ive already given you instructions on how to not look dumb, go use those three items, if you couldn't tell the difference then im not arguing with you
แก้ไขล่าสุดโดย JeffyTheBird; 26 พ.ค. 2023 @ 6: 53pm
โพสต์ดั้งเดิมโดย JeffyTheBird:
โพสต์ดั้งเดิมโดย Ice-Nine:
This is more meaningless gibberish.

Whatever you have to say, just say it. You are struggling to convey a coherent thought here.
I have, and other people have made comments that are constructive and make use of it, im not explaining every part ive already given you instructions on how to not look dumb, go use those three items, if you couldn't tell the difference then im not talking to you
You think when you eat rats it gives you a bottle back? That's silly.
โพสต์ดั้งเดิมโดย Ice-Nine:
โพสต์ดั้งเดิมโดย JeffyTheBird:
I have, and other people have made comments that are constructive and make use of it, im not explaining every part ive already given you instructions on how to not look dumb, go use those three items, if you couldn't tell the difference then im not talking to you
You think when you eat rats it gives you a bottle back? That's silly.
They were talking about the difference in animation indicating the devs likely plan on making the bottles return to you. When you eat a rat or heart its a violent thing showing destruction, when you drink a bottle you take a swig and appear to put it back in your cape. I could be wrong in that as I haven't looked at the animations closely myself, but that is what I believe they were talking about.
โพสต์ดั้งเดิมโดย JeffyTheBird:
...

1- Game is designed for pvp, making healing/buff items hard to get makes perfect sense to incentivize you instead to play well.

2- It's not fun for you, I barely use them, and you go to quartz quarry and suddenly you can make like.... 24.

3- You use yourself as the example thinking that everyone thinks like you except me. There's like a dozen people complaining about this on 4 million sales.

Calm down buddy, I'm sure you're special to your momma, but you're not here. Sorry. ;_;

I might disagree with Ice on other things, but I gotta say, he be pretty based here, and you're completely left field.

I feel like this is a case of gitgud, unlike Hand of Gabriel earlier who genuinely feels it makes no narrative sense.
แก้ไขล่าสุดโดย This PC; 26 พ.ค. 2023 @ 7: 06pm
โพสต์ดั้งเดิมโดย Tom:
โพสต์ดั้งเดิมโดย Ice-Nine:
You think when you eat rats it gives you a bottle back? That's silly.
They were talking about the difference in animation indicating the devs likely plan on making the bottles return to you. When you eat a rat or heart its a violent thing showing destruction, when you drink a bottle you take a swig and appear to put it back in your cape. I could be wrong in that as I haven't looked at the animations closely myself, but that is what I believe they were talking about.
Mostly right, everyone has had the focus on bottles but you do tear apart the bottle too, the blood explodes like a rat but you dont tear apart a waterskin despite the result being the same, game wise its seems they made bottle break to have more uses for quartz until the game is fleshed out but its been a year, you also have to take into account 3x-5x servers where it makes more sense but thats not "vanilla" gameplay design, overall they have been focused on too many things at once and are still only early in development, it could stay like this for 3 more years but its still a temporary choice not an actual design
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กำลังแสดง 16-30 จาก 77 ความเห็น
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วันที่โพสต์: 25 พ.ค. 2023 @ 11: 04am
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