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Its tedious to upkeep fishy. Litterally the only thing that stopping me from doing it. But you can send out servant in dunlay to get fishs in the UI table of the castle throne.
They're not locked to 23 hours. That's you not understanding the UI. The time for missions is a slider.
The 2h hunts has 25% chance of injury and it goes down to 15% for the 23h missions.
Usually, sending them for 2h multiple times gives you more resources than sending them for longer.
Meanwhile......
Fish farms!
While servants might be the "answer" it really isn't. I mean they don't always bring back fish and sometimes they bring back ones you don't even want. Lets be honest 90% of the time we want Sage and Rainbow Trout.
I think fishing also straight up needs a rework. I already posted this in the discord suggestions. these were my thoughts on the matter.
I can think of several ways to improve this.
1) Leave everything as is but allow us to fish each spot 3x.
2) Change the percent of fish you catch to 75%-85%
3) This is my favorite idea. Add lures to the game and maybe a fishing skill or additional rods. That increases the % of fish you can catch in each specific region.
Another person suggested maybe a kitchen and mobs could drop spices and animals could drop meat and other ingredients. I do like that idea as well.
We need something more consistent to keep prisoners misery down ESPECIALLY since Merlot recipe and prison floors come wayyyy to late in the game to be fully useful for the majority of the content.
Strictly for the purpose of prisoners this seems a bit overkill. It'd be one thing if they did something with recruiting human allies without transformation somehow, but just for feeding prisoners a whole ass food prep station seems a bit much. More fish would suffice. Could even have the farm be limited to a single fish type for each station. Make us need more ponds than one to really benefit from multiple types of fish at once.
I personally don't mind the fishing but I can see how not everyone wants to spend hours just fishing like I do so maybe they just increase the chance of getting the rare fish from the current system?
I will say after spending two in-game nights at the Brigthaven docks it was pretty underwhelming how many misery reducing fish I did end up getting between the fishing spots and breaking all the crates.
Want to say I might have left there with 5 or 6 rainbow trout but not a single sage fish and as far as I'm aware Silverlight has the best chances of getting those fish vs the other areas.
I guess it depends on your perspective. Me I love new stuff and new rooms and new work stations and recipes. So if I could make a whole ass kitchen.. I'd love it.
We have 6 people in my clan and we go through a lot of blood we have 2 castles with 8 prisoners each in them. Also, it would work along side the current game as is and maybe people could just ignore it if they though it was a bit much.