V Rising

V Rising

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Desert Fox May 30, 2023 @ 11:13pm
AI NEEDS TO BE NERFED
needless to say but its bs that archers and any rang units are unmissing aimbots and do way to much damage
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Showing 1-13 of 13 comments
Suzaku May 30, 2023 @ 11:16pm 
Most ranged enemies can't track you fast enough if you just strafe. Certain enemies track you and predict your movement, but changing direction at the right time can throw off their aim.

Besides movement, you have counter spells and wards that can negate ranged attacks, including those damnable fire arrows, and other abilities that offer invulnerability frames.
Lora Grim May 31, 2023 @ 12:02am 
I don't think there is a single game where ranged enemies are "fair/good".
You either have ranged enemies that are laughably horrible at aim; such as games where they don't track you and shoot at your exact spot at the moment without tracking your movement.

Or you have enemies that are extremely good at predicting your movements and read your input, which can come off as unfair. Like Conan Exiles, the enemies in that read your input and track your movement and velocity. It's more or less impossible to dodge arrows/projectiles in that game if you are up close. Doable at a range, not so up close.

There is no middle ground. We haven't found one yet.
The best solution would be to just nerf their damage or give you some easy way to deal with it like some kind of shielding that shrugs off one or two hits at a time, or items that reduce ranged damage overall.
*shrugs*

You can learn to dodge it and lure their attacks out n stuff but.. y'know... the average player is lazy. Skills take effort and you gotta press buttons. ugh.. what a hassle~
grraf May 31, 2023 @ 12:49am 
If you hear/see them shoot then: if in Farbane&Dunley then keep strafing they will miss otherwise strafe in the opposite direction you were moving in... alternatively waste a dash/pop a shield/turn immaterial.
Aapjuh May 31, 2023 @ 1:18am 
Ranged npc's are pretty well designed in VRising imo, sound cues are your friend.
The only aimbotting ranged users in the game are the musket guys since they use trajectory prediction flawlessly but they can be countered once you get your undead horse leap ability.

Arrow NPC's only trace your current location for about 35 degrees before waiting a second and firing.
Crono May 31, 2023 @ 2:45am 
Originally posted by Coe⁧⁧✔️Quality Control:
The only aimbotting ranged users in the game are the musket guys since they use trajectory prediction flawlessly but they can be countered once you get your undead horse leap ability.

Arrow NPC's only trace your current location for about 35 degrees before waiting a second and firing.
you can also just sway to the side once you hear the shot and you're good.
Dribs May 31, 2023 @ 2:51am 
whats up with these entitled gamers these days? cant take a challenge? so many posts asking for nerf :steamfacepalm:
Walio May 31, 2023 @ 2:52am 
i can't wait till you go to silverlight and get shotgunned down your horse
Dr. Rockso May 31, 2023 @ 6:30am 
If you can't strafe away from the attacks maybe try the skills that block projectiles.
alan0n May 31, 2023 @ 6:45am 
It can be frustrating, but once you get the hang of juking them out you can generally avoid their fire in most cases. You will still periodically eat the particularly ♥♥♥♥♥♥♥♥ fire arrow just riding around though, which is irritating.
Last edited by alan0n; May 31, 2023 @ 6:45am
Nihil May 31, 2023 @ 6:49am 
Originally posted by Desert Fox:
needless to say but its bs that archers and any rang units are unmissing aimbots and do way to much damage
Archers are not that good at aim. I usually just run in circles on a horse and slash them with my sword and they dieded.

But flintlockers in Silverlight hills are something different.
They sometimes really do feel like ones which use aimbot hacks. :D
Nihil May 31, 2023 @ 6:50am 
Originally posted by Dribs:
whats up with these entitled gamers these days? cant take a challenge? so many posts asking for nerf :steamfacepalm:
Insults will not bring you far.
Remember, everyone is playing for different reasons. Not everyone is looking for challenges.
Chibbs May 31, 2023 @ 7:23am 
Originally posted by Nihil:
Originally posted by Dribs:
whats up with these entitled gamers these days? cant take a challenge? so many posts asking for nerf :steamfacepalm:
Insults will not bring you far.
Remember, everyone is playing for different reasons. Not everyone is looking for challenges.

To be honest I don’t see much of an insult in what he said. He’s actually kinda right.
Yes, people do play for different reasons but the AI, which can be kinda tough, is perfectly fine in this game as it is obviously intended to not be a cakewalk through the whole game. Since it’s not a bug but the intention of the devs I raise the question: who is OP to kinda demand (capslock + irrationally exaggerating) that AI gets nerfed? I do smell some sort of entitlement here.
There are very easy ways to know when/how to dodge as other people have already mentioned (sound cues etc.) and just because someone has problems with the design it’s not the devs duty to cater the perfect experience to that particular person. Instead learn, try harder or look for something else. It’s as simple as that. :)
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Date Posted: May 30, 2023 @ 11:13pm
Posts: 13