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It would make the bosses very boring after a while.
It's much better to come across enemies that require you to change things up.
Old Wanderer? Break out that spear! He can be moved with your E.
Ungora? Go to Ward of the Damned so you can spawn a bunch of distraction minions to help you manage her adds.
Need better sustain? Swap to Blood Fountain and/or Blood Rage
I think unlocking all the spells with books would still need to be gated in some form or another by bosses and the only way to really do that would be to make tiers of spells.
The current system of individual spells being behind a boss encourages the players to check each new spell when they get it and that makes players more likely to use different tools at different times
Spells already scale on spell power and the jewels which are tiered, why gate the spells themselves behind progression? It really undermines how fun the combat can be in this game when you have to spend the start of it always doing the same thing for lack of options.
Yup and even the weapons when you can enchant them or whatever create the ones that are purple and orange have random stats.. and no real variety.. I'd love 3 armor sets.. once that boosts physical, one that boosts magical and one that increases speed.. maybe a 4th that does all 3 but to a lesser degree.. we definitely need some kind of variety.