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You can still get back in previous area to wipe anything living (or unliving)
Yikes.
1 shotting lvl 40 mobs. Yeah pretty sure i could do that at lvl 40 aswell.
Oh wait I couldnt!?
Sure, as you progress through the game the enemies also get stronger (because you are going to higher areas)... but the ones in the previous areas do not. If you ever backtrack you'll notice a very large difference.
Even in end-game, once you are crafting the sanguine+ weapons and the Bloodmoon armor... you're quite strong.
I definitely couldn't land in the middle of Brighthaven when I first got there and take on the entire town.
If you aren't feeling like you are growing in power... maybe you need to start trying out augmenting your spells (or trying different spells) or maybe even start using some alchemy.
Please, then. Explain what you mean by "get stronger" for those less erudite than yourself.
I am going to dillute all the ridiculous comments here a little bit and say that you're absolutely right. There is no feeling of getting stronger in V Rising as you progress, because there isn't any proper progression to begin with. Give any newbie Bloodmoon gear and he's suddenly a level 80 character, wow. It is comical to see "RPG" being brought up in this thread at all.
The argument of "head back to a lower level area" is nonsensical because there's literally nothing to do there once you've beaten the local bosses. Their skills are sidegrades for the most part, until the endgame ones. There are no classes, there are no builds, there are only a few meta weapons and skills that are objectively better than everything else which everyone uses.
On the whole, it leads to your vampire experience being the very opposite of power fantasy - between the enemies, the sun, silver, garlic, holy radiation, not to mention other players. As a result you are feeling weak and vulnerable from start to end. And I honestly can see how people might find that unappealing.
It's not a coincidence you brought up Destiny 2, because V Rising has a soul of a competitive PvP game and every single design decision was made from that perspective. It would be a wholly different game if it was envisioned as a single player RPG.
But sometimes you can feel some diference like in killing some vBosses more easily (iLv 70 vBosses).
And yeah, this game feels like playing Destiny 2 or any other "RPG" that you need gear to level up and not EXP. And this game feels even worst sometimes cuz, me atleast, can make a fullrun in like 13hours or less (including relics)