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Would love to play this a full run and do everything but a controller is so needed for me to really enjoy this game
1) The game is set up like a twin-stick shooter, except it also has a fully rotatable camera. This leaves us in a weird spot where you want the left stick for movement and the right stick for aiming, but you also need some way to control the camera. Probably solved by locking the camera behind the player in a high-perspective over-the-shoulder view so aiming and camera control are the same input, but it'd change the dynamic a bit.
2) Building would be very odd. Placement of tiles, walls, and objects wouldn't be that bad since they mostly snap together or get placed on a grid. Adding things like wall decorations, windows, or column banners could get really wonky. Columns in particular have four snap points and sometimes you have to be on the opposite side of a wall, placing the object behind you, to get the right position. See control issues above. Maybe "build mode" unlocks the camera from the player and the right stick controls a virtual cursor? That's a solution but requires more dynamic control state switching.
3) Probably the big one, but you have seven skills usable in combat and that doesn't map well to modern controllers at all. You want a scheme that keeps the thumbs on the sticks at all times, which only leaves you with four shoulder buttons. You'd probably need something like Hold L2 > L1, R1, R2 become your melee abilities, Hold R2 > R1, L1, L2 become spells, and then holding neither has R1 for Dash and L1 for an equip wheel (replacing the current hotbar setup so you can swap weapons or drink potions mid-fight). Vampire powers, open inventory, open map, and interact can be on face buttons. D-Pad or hold the Inventory button to toggle build mode?
That all fits but I can't imagine how much it'd take to get used to holding a trigger all fight. Or how many fumbled inputs you'd have switching from melee to spell sets.
Go play D4, Dysmantle, Tribes of Midgard, Minecraft Legends, Homestead Arcana, or any other similar game. They handled it quite well.
The difference those games share (at least the ones I've played) is that you can't move and attack at the same time. In D4, you can't run in one direction while shooting ice shards in another. Since you can aim and move just fine with the left stick, you've got access to the face buttons for viable binds. D4 and Tribes of Midgard also don't let you rotate the camera, which takes out the competition over the right stick.
It's not impossible - I laid out a control scheme, after all - but it's trickier than just copying what another game did.
https://youtu.be/b51M8Bc9vyk