V Rising

V Rising

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Cabalius May 18, 2023 @ 7:19am
Connecting Territory side by side with floor/bridge?
If I have two territories that are side by side, and I build on both of them, am I able to connect them by building a set of stairs/floors from one side to the other? I haven't taken the second one yet [As I am unsure if you are able to obtain more than one territory.] but next to me there's a higher layer. So i am wondering if it's possible to build some stairs up to connect it with a set of floors or stairs on the otherside?
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Showing 1-15 of 15 comments
Totto May 18, 2023 @ 7:56am 
If your Server Settings allow it, you can place 1-5 Tower Hearts, so yeah you could claim the Area Above.
But at this Time its not possible to connect them anymore, like it was possible in the past, they are 2 completely seperate Towers and there needs to be a bit of nature/trees/rocks between them, so no connecting :-/
Cabalius May 18, 2023 @ 8:01am 
Kind of disappointing that the Devs went this route. I haven't found any large plot to build on where I can build thy big dream castle. As much as I enjoy the vertical build, I still want to build wide.
Totto May 18, 2023 @ 8:09am 
Originally posted by Cabalius:
Kind of disappointing that the Devs went this route. I haven't found any large plot to build on where I can build thy big dream castle. As much as I enjoy the vertical build, I still want to build wide.

I Scouted the first 1-2 Hours till i found a Suitable Spot for me
(all the "good" ones where edited :-( )
Found one in the middle of the Farmlands right above the Iron Mine, a bit dangerous early Game but Managable.
Nearly 250 Groundfloor Tiles, which means a complete Second Floor is possible + 100 Tiles for the Third Floor.

It looks like: High Level Areas = Wider Building Space after i had a look at Gloomrot and a few Areas now
Last edited by Totto; May 18, 2023 @ 8:10am
Cabalius May 18, 2023 @ 8:26am 
I'll have to have a look, cheers for the tip.
Dregora May 18, 2023 @ 8:30am 
Originally posted by Cabalius:
Kind of disappointing that the Devs went this route. I haven't found any large plot to build on where I can build thy big dream castle. As much as I enjoy the vertical build, I still want to build wide.


it was required. Not just for balancing pvp (the go to argument for people against it) but even in online pve, it caused a ton of brief and nobody was able to do anything against it since you can't raid/destroy anything on a pve server.

The pure singleplayer people are a minority, the game is largely online, whether this is pve or pvp it doesn't matter, it created issues for both.
Cabalius May 18, 2023 @ 8:39am 
Originally posted by Dregora:


it was required. Not just for balancing pvp (the go to argument for people against it) but even in online pve, it caused a ton of brief and nobody was able to do anything against it since you can't raid/destroy anything on a pve server.

The pure singleplayer people are a minority, the game is largely online, whether this is pve or pvp it doesn't matter, it created issues for both.

Surely they could've found a way to still allow us to build through, for those that enjoyed it, while still keeping the new system for those who prefer it. Couldn't they just force it on and for those who wanted the old system back, simply toggle it off when making their own server? I understand it's to deal with griefers, and I understand it's for people who prefer PVP and what have you, but I also understand that it's a bit of a slap to people who wanted to enjoy castle building side, because who doesn't want to build a big, dooming castle as a vampire? It feels more of a punishment for those people because a group of idiots thought it was a good idea to ruin it for everyone else.

Not just that, but with how some plots are relatively small, I feel like you end up building small towers than actual... Castles, in a sense.

At the very least they could've allowed us to connect the two castles with a bridge. it would still keep the territories, but least we'd be able to link up one castle to the next so long it's literally sitting next to you. Like what some plots have.
Last edited by Cabalius; May 18, 2023 @ 8:41am
Dregora May 18, 2023 @ 9:41am 
Originally posted by Cabalius:
Originally posted by Dregora:


it was required. Not just for balancing pvp (the go to argument for people against it) but even in online pve, it caused a ton of brief and nobody was able to do anything against it since you can't raid/destroy anything on a pve server.

The pure singleplayer people are a minority, the game is largely online, whether this is pve or pvp it doesn't matter, it created issues for both.

Surely they could've found a way to still allow us to build through, for those that enjoyed it, while still keeping the new system for those who prefer it. Couldn't they just force it on and for those who wanted the old system back, simply toggle it off when making their own server? I understand it's to deal with griefers, and I understand it's for people who prefer PVP and what have you, but I also understand that it's a bit of a slap to people who wanted to enjoy castle building side, because who doesn't want to build a big, dooming castle as a vampire? It feels more of a punishment for those people because a group of idiots thought it was a good idea to ruin it for everyone else.

Not just that, but with how some plots are relatively small, I feel like you end up building small towers than actual... Castles, in a sense.

At the very least they could've allowed us to connect the two castles with a bridge. it would still keep the territories, but least we'd be able to link up one castle to the next so long it's literally sitting next to you. Like what some plots have. [/quote]


You can't cater to every small individual wish. So no. The game is balanced around online play. You bought into it knowing this. It doesn't have to try to cater to every small minority group that wants it to be something it's not.


Why the ♥♥♥♥ is steam quotes being weird
Last edited by Dregora; May 18, 2023 @ 9:41am
ozzma May 18, 2023 @ 9:48am 
Yeah this has been a major compliant, I recommend bring it up in the suggestions section, I did: https://feedback.playvrising.com/suggestions/447106/rollback-the-gloomrot-territory-change
Cabalius May 18, 2023 @ 9:51am 
Originally posted by Dregora:


You can't cater to every small individual wish. So no. The game is balanced around online play. You bought into it knowing this. It doesn't have to try to cater to every small minority group that wants it to be something it's not.


Why the ♥♥♥♥ is steam quotes being weird

Probably removed a line somewhere and ended up quoting everything, lol.
Holo May 18, 2023 @ 10:14am 
This is the most disappointing part of the update honestly. The addition of multiple floors is nice but just about every area you can build a castle in is too small to actually build a proper castle. Refining/crafting rooms need to be put onto other floors due to the lack of space and makes castles look more like towers than anything else.

I understand the necessity of the system for claiming land being changed for griefing reasons and whatnot, but it should really be an option to turn on or off for private servers when you just want to play with some friends. It sucks not being able to create a big castle anymore that actually looks good :/
Caz May 18, 2023 @ 10:19am 
Originally posted by Cabalius:
Originally posted by Dregora:
...snip...
Surely they could've found a way to still allow us to build through, for those that enjoyed it, while still keeping the new system for those who prefer it. Couldn't they just force it on and for those who wanted the old system back, simply toggle it off when making their own server? I understand it's to deal with griefers, and I understand it's for people who prefer PVP and what have you, but I also understand that it's a bit of a slap to people who wanted to enjoy castle building side, because who doesn't want to build a big, dooming castle as a vampire? It feels more of a punishment for those people because a group of idiots thought it was a good idea to ruin it for everyone else. I noticed that's becoming a common trend in gaming where devs change things, for better or for worse, due to a group of people ruining the experience.

Not just that, but with how some plots are relatively small, I feel like you end up building small towers than actual... Castles, in a sense.

At the very least they could've allowed us to connect the two castles with a bridge. it would still keep the territories, but least we'd be able to link up one castle to the next so long it's literally sitting next to you. Like what some plots have.
People are acting like this is the final iteration of this territory rework. Give constructive feedback so they can work with that. They acknowledge the change is an unfortunate necessity to deal with griefing. That means they poured over who knows how many ideas before choosing this one. It also means they are open to ideas and feedback on how to improve it. And they will improve it.
Last edited by Caz; May 18, 2023 @ 10:24am
Caz May 18, 2023 @ 10:22am 
Originally posted by Holo:
This is the most disappointing part of the update honestly. The addition of multiple floors is nice but just about every area you can build a castle in is too small to actually build a proper castle. Refining/crafting rooms need to be put onto other floors due to the lack of space and makes castles look more like towers than anything else.

I understand the necessity of the system for claiming land being changed for griefing reasons and whatnot, but it should really be an option to turn on or off for private servers when you just want to play with some friends. It sucks not being able to create a big castle anymore that actually looks good :/
I could fit all my rooms on the ground floor if I had wanted to. The location just above the undead iron mine is big enough to handle that and it's easy to get to before you do anything else. And I tend to build my rooms larger than they need to be. I've got three floors and two of them only have one room on them just because I wanted a reason to go to another floor.
Holo May 18, 2023 @ 10:26am 
Originally posted by Caz:
Originally posted by Holo:
This is the most disappointing part of the update honestly. The addition of multiple floors is nice but just about every area you can build a castle in is too small to actually build a proper castle. Refining/crafting rooms need to be put onto other floors due to the lack of space and makes castles look more like towers than anything else.

I understand the necessity of the system for claiming land being changed for griefing reasons and whatnot, but it should really be an option to turn on or off for private servers when you just want to play with some friends. It sucks not being able to create a big castle anymore that actually looks good :/
I could fit all my rooms on the ground floor if I had wanted to. The location just above the undead iron mine is big enough to handle that and it's easy to get to before you do anything else. And I tend to build my rooms larger than they need to be. I've got three floors and two of them only have one room on them just because I wanted a reason to go to another floor.

That sounds pretty good, I'll definitely check around that area then. Thank you for the tip :)
Cabalius May 18, 2023 @ 10:44am 
Originally posted by Caz:
Originally posted by Holo:
This is the most disappointing part of the update honestly. The addition of multiple floors is nice but just about every area you can build a castle in is too small to actually build a proper castle. Refining/crafting rooms need to be put onto other floors due to the lack of space and makes castles look more like towers than anything else.

I understand the necessity of the system for claiming land being changed for griefing reasons and whatnot, but it should really be an option to turn on or off for private servers when you just want to play with some friends. It sucks not being able to create a big castle anymore that actually looks good :/
I could fit all my rooms on the ground floor if I had wanted to. The location just above the undead iron mine is big enough to handle that and it's easy to get to before you do anything else. And I tend to build my rooms larger than they need to be. I've got three floors and two of them only have one room on them just because I wanted a reason to go to another floor.

What about those other areas in Gloomrot and the Cursed Forest? I noticed a few big spots, but I feel that's going to be a real dredge to walk to. They seem large though.
Oldra May 20, 2023 @ 6:27pm 
If anyone here doesn't like the new territory system please vote on the suggestion board to have the option to turn off the territory system in the server setting, link is here to do it on their official site:
https://feedback.playvrising.com/suggestions/363096/territory-system-as-a-server-ruleset
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Date Posted: May 18, 2023 @ 7:19am
Posts: 15