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"CastleStatModifiers_Global": {
"TickPeriod": 5.0,
"DamageResistance": 0.0,
"SafetyBoxLimit": 1,
"TombLimit": 12,
"VerminNestLimit": 4,
"PrisonCellLimit": 16,
"HeartLimits": {
"Level1": {
"Level": 1,
"FloorLimit": 40,
"ServantLimit": 4,
"BuildLimits": 2,
"HeightLimit": 3 <------------
You can raise it up to 6.
Max in settings is 600, recommended max is 500, default is 420.
I tried ading HeightLimit to the levels and didn't change anything. Floor limit was updated but not HeightLimit :(
When I changed it under my save only some settings would change. I hade to change settings under the assetstreaming folder one for all of them to work
if it is still a problem.
To change the height or prison cell number for a private server/dedicated server add these two lines to the ServerGameSettings.json:
"PrisonCellLimit": xx,
"HeightLimit": x,
That's what parent child bowl did.