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If they're going to prioritize PVP over PVE in such a way as to put artificial limits like this I wonder what more they'll do in the future.
No, not PVP as it was pointed out to me^^
You mean Online-Play :-P
Yeah its really a shame, without an Update ive revisited the Game a lot of Times and had my Fun with it, but to be THIS disappointed after Months, that i doesn't even have an interest anymore to even see the new Territory... oh man
You can still make gardens in your turf. Nothing changed about that other than you have fixed-space plots instead of trying to squeeze pixels out of the former plots.
Yeah because adding entire several floors, short range teleports, aesthetic additions, dyeabe objects, and more land to the world is basically the developers calling you worthless.
Courtyards and gardens are entirely a thing of the past. I'm disappointed that the vertical building (which I was super excited about) is not adding to building options, but replacing them. You HAVE to build up to fit rooms in, and you can't have big sweeping anesthetics - even the open staircase from the update ads isn't really something you can build while still having a functional castle, because the open space needs to be filled in to have enough functional space.
I really hope future updates will restore the ability for a larger territory, for friends to be able to combine territories, to build a large connected clan castle, to claim all your territories in one spot and combine so we can have gardens and courtyards again.
These devs are completely out of touch. I dont have any motivation to even check the new things in the update anymore.
> Addressed the harassment and problems that people had with building certain places
> Rebuilt the entire engine so people could have multi-floor castles
They didnt just give new things, they also took some away. Not hard to recognize.
Most of the building areas previously had higher and lower spaces. I liked to have thrones, librarys, etc. on the higher ground and workshops and gardens on the lower ground. Now my space is split into multiple territories. The solution seems close:
I can place two hearts -- one on each tier.
I can build stairs on the bottom tier that will come up even with the top tier.
I now have two castles which just one or two tiles away from each other
*All I need is a bridge item to connect the territories* This item could be toggled off in server settings.
Single-players are happy. Multi-players are happy. One single item and one single setting.
There's other ways around it than to be super restrictive.
And still it could always be a server option.
>restrict castles to territories (Yes or No)
Fixed