V Rising

V Rising

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Kaosu Mar 21, 2023 @ 7:46am
how does the game determine the 100% blood spawning?
sorry for weird english xD

But how is this programmed for spawning like 100% blood, or 90, or 96%.

Like yea, in mosswick village you have scholar types, but is it like you need to kill the ppl first and by spawning new the game determines per programming what percentage of blood this npcs gets?

So as if you play on the server alone for few hours and kill noone, so you wont get 100% if there isnt spawned yet or how this works? Do they change the percentage after some while, even if they didnt get killed?

Is it public "how many" 100% of each blood type is spawned over the map or is it all "random". How much of the programming is public and known?

greetz :)
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Showing 1-15 of 15 comments
HO ANU Mar 21, 2023 @ 9:01am 
I dont know. But i do have farmed alot at Dunley monastery for the 100% scholar and i found a few there :) i had to redo the farming because they got killed on the way home but its doable to farm it its not impossibly rare.
GB EX Mar 21, 2023 @ 6:10pm 
You need to kill mobs to make them respawn with different blood values.
torqueblue Mar 21, 2023 @ 6:50pm 
NPCs in the world Stay until YOU or something else kills them. NPCs can and will regenerate health overtime if YOU or something else damages them. NPCs engage with one another and will fight to the death. So it's possible to find a 100% out there and it might be on the verge of death.

As Much as i know there is no Hard limit on how many 100% blood types there can be in the world or imprisoned. NPCs can spawn randomly with a as little as 1% to 100% blood type of any type, almost anywhere, if they are able to have that blood type spawn with them. Almost all animals in the world will spawn with Creature blood, never brute, warrior, Rogue, Etc. There is a Few exceptions, mosquitoes For example.

YOU or Something else have to kill Mobs in order for New Fresh spawned mobs to spawn in with a CHANCE for High blood quality. Running around and looking at NPCs blood % on different places of map will NOT refresh the percent.

So long explanation short, It's random. Kill mobs for them to respawn with Higher Blood Quality.

How I know, I Did everything above to find out for myself. This was on private world and Results could be different on a Public or Official server.
Mr. Orange™ Mar 22, 2023 @ 11:06am 
You definitely want to kill everyone you see, from mobs of warriors to processions of nuns, because everyone respawns and you never know what the blood count is on a given NPC. A couple tips I use when going after blood slaves, is if you build a temporary castle near where you plan to hunt, you can build a jail and jail the slave and feed them so they get to full health, and then take them back out of the jail for the long trip back to your main castle so that they will survive the journey. Also, if you have a horse, the charmed slave will sprint to keep up with you so Wrangler potions that make your horse ride faster are very effective in getting the slaves from A to B. Best of luck!!
Kaosu Mar 24, 2023 @ 3:57pm 
so this means like we have 1000 npcs; all random with % blood. It doesnt change if noone dies, but as npcs killing each other it will change after some time and the more the players killing npcs the more will it change.

We dont know for sure how the game is programmed to determine the % for each npc. We dont know what factors will be relevant, like lvl of npc, how often this one is allready killed, in which map this npcs is spawning, etc.
Xuhybrid Mar 28, 2023 @ 2:50pm 
Originally posted by Mr. Orange™:
You definitely want to kill everyone you see, from mobs of warriors to processions of nuns, because everyone respawns and you never know what the blood count is on a given NPC. A couple tips I use when going after blood slaves, is if you build a temporary castle near where you plan to hunt, you can build a jail and jail the slave and feed them so they get to full health, and then take them back out of the jail for the long trip back to your main castle so that they will survive the journey. Also, if you have a horse, the charmed slave will sprint to keep up with you so Wrangler potions that make your horse ride faster are very effective in getting the slaves from A to B. Best of luck!!
That and you can hunt all the prisoners u need in one go. Then when you're done you can make all the trips back to base in one go. I recently tried wrangler potions dear lord, how is this not talked about more? It's nutty.
i swear i had some weird experience with 100% blood situation. before i even knew what blood type and percentage meant, i had come across a 100% scholar on my first walkthrough of that first garlic farm area. and i thought to myself, hmm that's weird. i wonder what is the purpose of that? and i just ignored it because they were not doing anything to me. i dunno i didn't want to maybe trigger something powerful to spawn by killing that priestess. and then i learned what i had missed... and after that encounter i farmed for dozens and dozens of hours with no 100% scholar blood.

i swear every night i went to that road to the ritual circle or whatever and waited for them to come. and there's just never any 100%, ever. i must have hunted there 20 times easily. it just won't spawn.

and then there's the giant rat from the vermin nests. i had actually failed to understand completely how the vermin nest works, i guess i don't know how to read. but i missed the difference between the putrid rat and the giant rat. and i didn't understand how to kill the putrid rat as a boss, because you can't track it, and i was very confused so i just ignored it and moved on to other bosses. And when i finally realized they were two different things, i spawned a giant rat to see what it was. and that thing spawned with 100% animal blood. but i was panicked, i thought it was too strong and was gonna kill me and i accidentally killed him. wasting the damn thing. well i guess you can't imprison it anyway. and 100% animal blood is probably not as good as 80-something scholar blood right?
Last edited by pazartesi_gorusuruz; Mar 28, 2023 @ 5:43pm
Dribs Mar 29, 2023 @ 3:52am 
Originally posted by Xuhybrid:
That and you can hunt all the prisoners u need in one go. Then when you're done you can make all the trips back to base in one go. I recently tried wrangler potions dear lord, how is this not talked about more? It's nutty.

You can't charm more than one prisoner at a time.

Also, try a wrangler potion in combination with 100% worker blood (and preferably a quick horse). It will blow your mind :D

And yes, it should be talked about more. I use it all the time in the end game. It saves you lots of travel time, and can in many instances save your life. Not to mention, it makes it easier to traverse on horse in an area like silverlight hills with all its pesky musketeers. Use the wranger + worker blood combo, and you are out of range before they can even fire.
Dribs Mar 29, 2023 @ 3:56am 
Originally posted by pazartesi_gorusuruz:
...

1. The best way to "farm" 100% blood is to just pay attention to it while doing something else. Only focusing on farming 100% bloods is a frustrating experience. It's really all down to luck, but you improve your chances if you farm high end areas, like the city in silverlight, for all blood types.

A pro tip is to get the blood hunger "form" from Tristan as soon as you can, and just stay in that form as much as humanly possible. You can fight while in blood hunger "form".

2. The rats from the vermin nest are just another blood resource. However, the putrid rat's only purpose is to get the rat form. Super, super useful on PvP servers. Not really important on PvE, if at all.

Thats it.
Last edited by Dribs; Mar 29, 2023 @ 4:20am
Bobucles Mar 29, 2023 @ 5:31am 
Pure blood is random and rare. Just stay in blood tracking mode 24/7, you may need surgery to repair the damage it does to your eyes but it will find the 100's.

It would be nice if rare bloods had more visual presence such as a shiny red aura, but alas you are stuck with squint vision and reading entire spreadsheets of numbers.
Last edited by Bobucles; Mar 29, 2023 @ 5:46am
One thing I think that can be improved about blood tracking is the distance. I feel like I have to get real close to see the percentage. Everything is red anyway, it's difficult to make out. At least the font color for the percentage can be different maybe.
Dribs Mar 29, 2023 @ 6:51am 
Originally posted by pazartesi_gorusuruz:
One thing I think that can be improved about blood tracking is the distance. I feel like I have to get real close to see the percentage. Everything is red anyway, it's difficult to make out. At least the font color for the percentage can be different maybe.

Are you using blood hunger when you experience this? With blood hunger it's quite easy to spot. I find it all to make quite a lot of sense personally, without any need for change. Maybe up the probable spawn rate a bit though, as I find prisoners to be the hardest "item" to replace in your base, if you ever get raided. Don't really care about anything else as its so easy to replace.
Originally posted by Dribs:
Are you using blood hunger when you experience this? With blood hunger it's quite easy to spot. I find it all to make quite a lot of sense personally, without any need for change. Maybe up the probable spawn rate a bit though, as I find prisoners to be the hardest "item" to replace in your base, if you ever get raided. Don't really care about anything else as its so easy to replace.

Actually in pve, many things are less of a problem so agreed on that. But blood hunger distance was a problem for me many times. Let's say there is a patrol I'm not sure I'd like to engage. I will engage if it's worth it, but in order to understand if it's worth it, I have to get close enough to trigger their aggro, just to see that their blood value is not worth it.

Maybe I'm remembering this wrong, it's been several months since I last played. Maybe I'll boot it up now and see the distance is perfectly fine *shrug*
Bobucles Mar 29, 2023 @ 9:16am 
Blood hunger can't be activated on a horse, but it can e activated before jumping on a horse and will stay active.
Makes the search a bit less painful.
Dribs Mar 29, 2023 @ 9:25am 
Originally posted by pazartesi_gorusuruz:

Actually in pve, many things are less of a problem so agreed on that. But blood hunger distance was a problem for me many times. Let's say there is a patrol I'm not sure I'd like to engage. I will engage if it's worth it, but in order to understand if it's worth it, I have to get close enough to trigger their aggro, just to see that their blood value is not worth it.

Maybe I'm remembering this wrong, it's been several months since I last played. Maybe I'll boot it up now and see the distance is perfectly fine *shrug*

PvE is also boring and unchallenging, if you ask me - but thats another debate.

As I remember it what I always did was ride around on a horse with blood hunger always active while going from A to B, then you can just run past all kinds of camps without getting hit, and check for blood types. Then when I got to where I was going to farm, I just kept blood hunger on, as to not miss anything. I don't think I ever thought "oh, range is too far" or anything like that.

You can follow the same procedure at any gear level, as long as you've killed Tristan.

Also, thanks to dash I dont think there's any mob in the game that will kill you if it aggros you, if you just focus on getting away.
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Date Posted: Mar 21, 2023 @ 7:46am
Posts: 15