V Rising

V Rising

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Zing Jun 10, 2023 @ 11:38am
How to add multiple spell modifiers to CreateJewel command?
I was messing around with console in singleplayer, found create jewel command. I am unable to figure out how to add multiple parameters to second argument for what abilities jewel should have. So far I can only create T3 jewel with a single ability. Any advice?
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Showing 1-7 of 7 comments
Cpt. Kal Jun 17, 2023 @ 12:53pm 
i'm also interested in any further information on this...
Zing Jun 29, 2023 @ 6:17am 
Looks like they updated the command “createjewel <ability> <tier> <spellmod1> <power1> <spellmod2> <power2> <spellmod3> <power3>”
Raziel Jun 29, 2023 @ 1:30pm 
Is <spellmod1> the ability it gives and <power1> how powerful it is from lowest % to highest %? I haven't tried it yet. Also, does it tell you what you can slot on it, or do we have to find documentation?
R131 Jun 29, 2023 @ 4:44pm 
So they open up the jewel system for exploitation but not for everyone to customise at an in game price? joke.
Raziel Jun 29, 2023 @ 5:26pm 
Originally posted by Satire Incarnate:
So they open up the jewel system for exploitation but not for everyone to customise at an in game price? joke.
It's an admin command... everyone can do it if they host their own server..
Zing Jun 30, 2023 @ 12:11am 
Originally posted by Raziel:
Is <spellmod1> the ability it gives and <power1> how powerful it is from lowest % to highest %? I haven't tried it yet. Also, does it tell you what you can slot on it, or do we have to find documentation?
Last time I was in V Rising they had a very robust auto complete system with each ability having a sensible naming convention. It should not be too hard to figure it out.
Raziel Jun 30, 2023 @ 6:07am 
Originally posted by Zing:
Originally posted by Raziel:
Is <spellmod1> the ability it gives and <power1> how powerful it is from lowest % to highest %? I haven't tried it yet. Also, does it tell you what you can slot on it, or do we have to find documentation?
Last time I was in V Rising they had a very robust auto complete system with each ability having a sensible naming convention. It should not be too hard to figure it out.
Yeah, I figured it out, it's actually really easy
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Showing 1-7 of 7 comments
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Date Posted: Jun 10, 2023 @ 11:38am
Posts: 7