V Rising

V Rising

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Rhaeem Jun 6, 2023 @ 7:58pm
Best spells and weapons agains the Nightmarshal? SP
I did defeat him before gloomrot, but now with the spell changes I don't know.

I am at level 81. Went against him with 100% brute blood and in a blood moon, using the split shot corrupted skull and the death knight that creates a skeleton mage. Veil of blood for dodging and heart strike as ultimate.

Two wolves, one werewolf and a spider decided to join the party, between some of them attacking me, others attacking the marshal and the marshal... well, doing what he does and attacking everything, I did not even get to the withered vampires part.
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Showing 1-15 of 18 comments
parent child bowl Jun 6, 2023 @ 8:52pm 
Bombs on a bridge.
Darkest King Jun 6, 2023 @ 10:25pm 
Frost is highly underrated. Try bringing a full ice build. Veil of Frost, Frost Nova, Ice Block and Frost Vortex. If you don't mind losing out on damage, Arctic Leap is great for dealing with the withered vampires once they show up. Freeze them all, pick them off one by one.

Ice Block up not just to block incoming attacks but also when you just want an opportunity to heal yourself up a bit and you won't get punished immediately after it expires.
grraf Jun 7, 2023 @ 12:52am 
For the life of me i can't get it why do folks keep using necro skills for the end game when theyr base damage is well bellow 100% spell power(excepting corpse explosion that actually does decent enough dmg) and the summons get one-two shot past the mid game bosses...ffs use heals&life leech or at least augment dmg via storm magic or gain much need utility spells via frost/illusion spells

You are literally choosing to overextend a battle's duration by have too low dmg output/no sustain spells and then come to complain you can't kill anything why are you even surprised ?! you are literally taking a slapping contest vs smb twice yr size holding on to a brick while you are stubbornly holding on to a bag of marsh mellows :steamfacepalm:

So far i think i saw about 15 different posts all complaining about boss x/y/z being impossible to kill and the one thing they all had in common was theyr reliance on necro skills that just can't cut it past mid game.
Last edited by grraf; Jun 7, 2023 @ 1:02am
Jaggervice Jun 7, 2023 @ 12:59am 
One tip for fighting the marshal is to clear out the path ahead of him and behind so you don't run into extra enemies during the fight.

Many abilities can work well, but it's hard to go wrong with corrupted skull and ward of the damned. Though i wouldn't use a split shot jewel. Summons to take off the heat, some slight extra damage, and ward to block a heavy attack if you are out of movement options.

I'd also recommend veil of chaos or illusion for the added dash or teleport. Axes or pistols are also nice for extra movement and ranged attacks.

As for what grraf said, i think thats wrong generally. Necro skills are easy to use for bosses and the summons add a distraction. Not to mention when you have 3-5 summons up to hit the boss, it turns out to be decent damage.
Last edited by Jaggervice; Jun 7, 2023 @ 1:02am
theworld Jun 7, 2023 @ 1:00am 
Originally posted by Rhaeem:
the death knight that creates a skeleton mage.
This should be avoided at all costs against rapidly moving targets (i.e. most bosses, especially smaller ones)

The main difficulty of this fight is dealing with adds quickly and you've chosen arguably the worst spell in the game for the job.

The build I use is Veil of Blood, Chaos Volley, Bone Explosion, Volatile Arachnid. But this is not a build I would advocate to those struggling with the boss in the first place. You have to be very precise and calculate in advance where the nimble adds will be or you will just whiff. Something like Void + Ball Lightning or a true melee build like Blood Rage + Power Surge might be easier to get into if your best blood is Brute.

EDIT: Chaos shield is hands down the best skill vs adds that sidesteps any trick shots, since they will rapidly kill themselves striking it. Just remember to avoid a Jewel mod that stuns on melee attack, that is absolutely conterproductive.
Last edited by theworld; Jun 7, 2023 @ 1:11am
theworld Jun 7, 2023 @ 1:00am 
Originally posted by Schwarzschilde:
Frost Vortex.
This is a post-Styx skill, it requires Winged Horror, for which Bat Form is mandatory.

People need to pay attention when they suggest impossible builds in these boss threads.
Last edited by theworld; Jun 7, 2023 @ 1:01am
grraf Jun 7, 2023 @ 1:08am 
Originally posted by theworld:
Originally posted by Schwarzschilde:
Frost Vortex.
This is a post-Styx skill, it requires Winged Horror, for which Bat Form is mandatory.

People need to pay attention when they suggest impossible builds in these boss threads.

He probably meant ice nova i often get them confused myself :steamfacepalm: but its not that bad of a choice it can have a ton of extra dmg effects on it from jewels and the chill is not the worst idea against Styx tho a fair bit of hes move set is teleport based and not impacted by travel speed.
theworld Jun 7, 2023 @ 1:15am 
After giving it some more thought, dual shield (Chaos + Frost) seems very good if you don't care that much about the clear speed.

Do not try to block the spinning blades from Styx point blank though, for some bugged reason it does not work, put some distance first.

I also do not recommend blocking the Executioner phase with it, that is also very inconsistent.
Last edited by theworld; Jun 7, 2023 @ 2:52am
grraf Jun 7, 2023 @ 1:49am 
https://www.youtube.com/watch?v=RA3DUjbz-e0 then there is also this apparently :steamfacepalm: id rate it 10/10 for creativity 1/10 for difficulty of execution :steammocking:
Keith Preston Jun 7, 2023 @ 5:13am 
I used scythe chaos bolt, frost shield, frost dash, and heart strike. As long you never stand still you should be ok
Rhaeem Jun 7, 2023 @ 6:42am 
Thank you for all the ideas (including the bomb one).

Just to clarify on the necro spells: with many bosses is the only thing keeping me alive by distracting them. Voltatia for example, when she splits, can’t reach one of her without being disintegrated by the other. I actually defeated a lot of late game bosses with the necro spells. Some of them on the first try. Not saying they are perfect, just arguing that they are not necessarily the worst thing. I do get the point of Styx moving too much (teleporting) for the death knight to work.

I have a 100% Scholar prisoner and a 100% Rogue prisoner, but for the life of me, Brute is the only blood I can survive with, because of the healing. I would love to play a more spell based build, but alas, not enough healing.

Also, that bridge (even without the bombs) seems like a better place to fight him than the rest of the forest, that also helps. I did not know he went that far.
Originally posted by Rhaeem:
I did defeat him before gloomrot, but now with the spell changes I don't know.

I am at level 81. Went against him with 100% brute blood and in a blood moon, using the split shot corrupted skull and the death knight that creates a skeleton mage. Veil of blood for dodging and heart strike as ultimate.

Two wolves, one werewolf and a spider decided to join the party, between some of them attacking me, others attacking the marshal and the marshal... well, doing what he does and attacking everything, I did not even get to the withered vampires part.

Explosives on their path. Not even kidding.

In fact, apply this to all wandering bosses (outside of protected areas).

If you intend to actually fight him, i'd say mix it up between your favorites, but keep heart strike for when he summons his ghouls (that are way too tanky and hit way too hard).
Last edited by Stupid Noob Gamer; Jun 7, 2023 @ 9:37am
@xaker89 Jun 8, 2023 @ 9:51am 
There is no best weapons and spells, use what YOU like.
torqueblue Jun 8, 2023 @ 4:53pm 
I did beat Him this morning, using Rogue Blood For Speed, Full Blood Spells.
Blood Dash, Blood Rite and Blood Rage with Heart Strike for Elite.

One thing I Had to do was clear the fighting zone. Not an option when you're in the cursed forest filled with A bunch of ♥♥♥♥ that loves to ambush you.

I used a mix of Pistols, Reaper, and Greatsword. Greatsword to close the distance and for the adds, Pistols for DPS and Reaper for Adds and E ability when he stood still long enough. Blood Rage for faster Attacking and movement, Blood Rite to Soak up a hit and go Stealth and immaterial for I-Frames and blood dash for health regen. I used Heartstrike once thinking I could get rid of some outside adds but the Night stalkers ruined my first fight by being clumped together.

This was done during the night that transition to day with Attack and Magic Buffs, I got lazy and didn't want to wait to clear out the fight zone again so I took him close enough a bunch of rocks which helps when the Ghouls he summons get caught up on them.
Toki Jun 8, 2023 @ 5:05pm 
Fight him east of the map near the portal (less mobs)
Bring x bow and kite fest
Blood coils and wolves/the balls that spawn zombies
Crossbow is the way to go for PVE except for like 2 bosses
Last edited by Toki; Jun 8, 2023 @ 5:06pm
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Date Posted: Jun 6, 2023 @ 7:58pm
Posts: 18