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Instead I would like to see higher tier fishing rods which can be faster to get a response + the fishing hole can stay around for another go depending on the quality of rode.
Normal - 1 use per fishing area with longish rng response time
Second - 2 uses per fishing area with a bit faster rng response time
Third - 3 uses per fishing area with a fast rng response time
Well I mean it's not like you don't farm Plants already for potions and fabrics. So I figure bait would be something you start getting as soon as you start getting plants. It doesn't have to be just from your garden, but even wild ones. You won't be putting down new plants, just getting something new from the same ones you already were farmin~
But I like the idea of rods that extend the fishing hole time as well.
Maybe adjust the drop rate of "Copper Coins" (which can be used to purchase FISH) so that they drop plentiful early game but as the player progresses in the game their drop rate decreases and the drop rate of FISHING BAIT increases.
Oh yea that would be a good change to go with the bait as well.
I don't think a junk rod is necessary outside the starting rod that already gives us junk, since all the stuff that is considered junk is obtainable elsewhere easier than fishing. The fish are the only thing that I think make sense to focus on since that's.. well.. Fishing.
I do like the idea of better rods
Not so sure about bait though
like, really, i hope you all go and upvote https://feedback.playvrising.com/suggestions/306634/better-fishingfish-hatchery
because its the 6th most upvoted suggestion and could certainly need a rework.
Go there, upvote like crazy everything you think would be a nice addition to the game, the devs won't read steam forums...