Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Search for the abandoned iron mine. Be VERY careful in there and prepared to run at any moment.
Since it's your first time, go after the V Blood bosses in exactly the order of their levels. Some of them patrol the road. Either lure them off the road or kill nearby patrols first. The last thing you need is a bunch of goons ruining your fight.
But I do agree the game needs to adjust the balance a little bit, once you learn how to play most bosses can never even touch you, and most boss attacks can be dodged by not mashing buttons and simply walking around, it would be nice if they were less predictable and actually required defensive spells to avoid some/more attacks.
I found it ok till the last 3 bosses.
More often then not its me missing to build a unlock or not unlocking something to progress my gear.
As long as u got the apropriate gear, game aint so bad.
This is the most often mistake ive seen, undergeared players taking on bosses.
The game is made in such a way that you are pretty much always the same level as your next boss. If not above.
If you are under, eh.
You will need to use warrior blood for some boss encounters as the AOEs they do are broken(balaton) so increasing your tankyness is the solution to beating them.
The game is good overall, you have to adapt, its not going to let you just walk through it.
That said, No fight except the level 83 Shard bosses takes more than 2.5 minutes if you have adequate gear and 60%+ blood. Going to 5 minutes means you're doing something very wrong and have acquired bad habits.
Once you have the prison from level 44 boss, you can buy fish from vendors and have infinite blood potions.
Nothing wrong with taking your time instead of rushing.
My bossfights can easily go over 5 minutes because I'm patient and wait for the right times to strike, and I usually end with enough blood to spare (although I do take backup blood potions along) and plenty more health than I would have had in a rushed fight.
I can attest to this. Not all fights have to be rush-downs. Sometimes it's better to take safe methods andit has nothing to do with lack of damage.
A lot of my boss fights go past 5 minutes purely because I build defensively. I have high damage hits, but I don't just rush in, I get attacks off opportunistically, while focusing on dodging and shielding to avoid the massive damage most bosses mid-late game do.
You can simply bumrush Act 1 bosses such as the Bear with equal GS and turn it into a DPS race: Just spam all buttons not on cooldown with barely any dodging and still win.
Look no further than this very thread for a testament that this approach works less and less as the game progresses.
When it stops working the game gets called "cheap" by the OP.