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guess i'll just need to capture new ones & make sure to get empty cells on the castle i want them in...
If you have 100% material refund on buildings, then you can rectify the 'wrong castle' problem by simply subduing the prisoner at the castle it landed at, deleting the prison cells in that castle, dusk calling the subdued prisoner so it finds the next nearest friendly cell, then remake the prison cells.
It kind of sucks that you can't do that with servants though. Really, the servant system is in need of an overhaul for launch.
IMO just make a new castle and keep your old one to run missions out of, or as extra prison space or something.