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Still, while i can imagine where your knee jerk reaction comes from. The decay is there not to make you play more but to automatically clean after you when you decide to stop playing.
It is laughably easy to keep the castle from decaying, unless you only have access to PC once a week.
As for cutthroat MP survival, VR is probably the most friendly "cutthroat PvP" i've ever tried. Or you can just play PvE with others. Game imho is still worth it for solo/offline, as long as you dont expect it to be tailored for it (you are still making a "server" when playing offline and you can tweak world parameters to better fit offline, notably servant timers, rest is pretty good with stock solo settings).
Okay. So, if I play solo, and I stop for a week. My castle will not be destroyed when I log in ? XD
>And in general, how playable is this game as a solo player who has no interest in the cutthroat nature of multiplayer survival?
Pretty good. It's like one of the earlier versions of Terraria, without complete content (it's early access).
If you see clowns on this forum complaining they can't beat bosses because "hurr-durr the game is meant for multiple players" know that they're mad coz bad. It's perfectly beatable solo.
If you play "solo" online then you'll need to progress to unlock castle that can last longer than week... thou this can also change depending on server settings. Which you can review before joining.
So if no one comes along, even if your castle is out of blood, it will stay up.
Create your own private server. Set the Castle Decay to 0... poof, no castle decay.