V Rising

V Rising

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.Esík Oct 27, 2022 @ 10:14am
Singleplayer experience?
I know this game is playable solo, but it is worth it, if you have nobody to play with/ or you dont want to? Can you build all those fancy bases and castles without any problem, or it is impossible playing solo? Your solo experience?
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Showing 1-11 of 11 comments
Omen Oct 27, 2022 @ 10:37am 
Hi.
You can perfectly playing solo ( you'have an option for playing offline for that ) , and, for me, the run 's good for the actual price.
To be clear, the endgame content lack, but, you have some good hours of playing for the actual early acces price before getting bored by actual content.
Last edited by Omen; Oct 27, 2022 @ 10:37am
A1 Steaksauce Oct 27, 2022 @ 11:12am 
Most of the bosses are easier to fight solo, a few are easier to fight with players. The game has this bizarre thing where it both encourages and punishes co-op play. The game honestly would have been more fun as a singleplayer RPG experience, I think, but that's just me.

It's entirely possible to play without anyone else, but it is objectively more fun to have one or two other people around.
Suzaku Oct 27, 2022 @ 2:12pm 
I found the game quite enjoyable solo, and grindy elements can be heavily reduced with the plethora of options available when making a server. You can do things like increase stack amount of resources, reduce crafting times, increase damage to resource nodes (like trees and rocks) so you cut/break them in just a couple hits, increase their yield so you get tons of resources, make enemies drop more loot, tweak player/enemy healh/damage, etc.

You can make the game your playground.
I'm about 10 hours in and I am soloing it right now. I just got my small castle walls built, and I've fought up to the llvl 37 boss so far, I have like gear level 35 and I know that it'd be much easier to probably invite people. But it feels worth it so far to me. Getting all my resources is tedious but I tend to do it in the daytime and fight at night :)

The only thing that can be frustrating is having to time a boss fight / travel time from my little fortress. If the sun comes up during a fight ( which it seems to always do" it becomes tough. I wish i was able to have a bunch of places around the map. It is fun alone, but im thinking of trying to find someone to play with, even if it's a new game. That way I can have fun with people but also have the option to play alone :)
xJerry Oct 28, 2022 @ 6:59pm 
You can enjoy it solo, i mostly have been doing it since i have low specs, sure, time will basicaly freeze when you're not playing, so you better rely on yourself to do the backbreaking labor of resource gathering and upgrading, have multiple stations, etc etc. Since it's pure skill based you most certainly can do all content and be pretty fine on your own, having servants only for the fun factor, but as soon as i upgrade this potato im definitely gonna go chaos mode on a full pvp server, also, you should definitely set up a PVE game, only one shard will pop up on PVP, where you will have 3 on PVE, more buffs never hurt.
Nobbler Oct 28, 2022 @ 7:51pm 
Solo is easier, if you want to play the quests and PvE progression.

Why?

Bosses health doubles with another player just being nearby.
    That means other people can hang around and make your fights hard. Basically, for each additional player the boss just gets a ton of extra health.. making the fights just take longer.. and longer..

Low level players try to join higher level content for free rides (Power Levelers).
    Eager players who want that next +1 might lurk and try to join in a boss fight without an invitation, or offer to help when they are severely below level for content.Power leveler's lack personal investment into their rewards, and quickly become disappointed when the EZ train stops.Power leveler's tend to have less appreciation or respect for other players as a way of badgering them into helping the power leveler achieve their desires.

Limited space to build.
    Players tend to make these giant barn-castles that just occupy as much space as possible.Castles cover most of the free space on a map on the servers you see with active players. Remember that for each player online, there are probably 5 offline, each of them built 2 barn-castles already which makes it hard to find your own space, let alone a good space.Castles take a long time to decay (about 2 weeks since the player's last login). You can claim abandoned space after the other player's castle decays.. but only if you are online and someone else doesn't beat you to it. You could play on a low population server, where more land is available, but it will basically feel like solo play then.

Like many online games, the players can be pretty toxic or unresponsive in multiplayer.
    Character names in a multiplayer environment can be inappropriate for children. It is frequent to see phallic references, or word play for offensive sexual innuendos. Many players are silent, and simply do not respond or interact in chat so you can't really expect cooperative play unless you know someone irl
.
Multiplayer is focused on PvP so you can wreck castles to claim your place and meddle with other player's success in boss fights. There is a minor advantage to having servants go collect while you are offline on a multiplayer server, assuming that other people ARE logged in. If no one is logged into a multiplayer server, it too stops timers.
Battlespark Oct 28, 2022 @ 8:50pm 
I Like the SP side of the game. You can build those really cool castles without worries about people breaking down your door/walls n such. It does get a bit, boring once you hit the third area though. Plus you can just pick up where ya left off. I just wish the darn missions would work when you are not in the game. Sending a few people out to do an 8 hr mission usually ends up bringing back supplies that i dont need anymore or need less of. I really think there should be a option for single player games to reduce the time to a few hours on the bigger ones rather than 8+ hours
Reish Oct 29, 2022 @ 1:10am 
Originally posted by moneyandtangerines_:
I'm about 10 hours in and I am soloing it right now. I just got my small castle walls built, and I've fought up to the llvl 37 boss so far, I have like gear level 35 and I know that it'd be much easier to probably invite people. But it feels worth it so far to me. Getting all my resources is tedious but I tend to do it in the daytime and fight at night :)

The only thing that can be frustrating is having to time a boss fight / travel time from my little fortress. If the sun comes up during a fight ( which it seems to always do" it becomes tough. I wish i was able to have a bunch of places around the map. It is fun alone, but im thinking of trying to find someone to play with, even if it's a new game. That way I can have fun with people but also have the option to play alone :)

You can have multiple bases if you want. You can increase the amount of castle hearts that you can place from the maximum of 2 on standard settings. You can definitely make a base on each every map region if you want. You can also adjust inventory stack size, loot rate, resource yeild, etc. Game is very tweakable if you want to make your own server.
Towelie Clegane Oct 30, 2022 @ 4:30am 
haha. nonsense. the game is easier is multiplayer because if someone dies on the boss, the other player can kite around until the other comes back. also, you have the possibility of going away and use a potion to heal while your team mate keeps the boss from resetting to full hp. you cant in solo.

the double hp argument is nonsense since 2 players will do more dmg than twice the dmg a single person could do because while the boss isnt throwing stuff at you, its easier to do damage. if you play solo, ALL the stuff will come at you, making you dodge more than dps.

"Low level players try to join higher level content for free rides (Power Levelers)."
that can be an issue but it doesnt always happen.

"Limited space to build."
thats just barely relevant to the difficulty

"the players can be pretty toxic or unresponsive in multiplayer."
well of course if you have trash allies its going to be harder... if you play with decent people, its easier in multiplayer
Nobbler Oct 30, 2022 @ 4:54am 
Originally posted by Towelie Clegane:
haha. nonsense. the game is easier is multiplayer because if someone dies on the boss, the other player can kite around until the other comes back.

Fair point. You can zerg the boss in multiplayer. This is true.

Originally posted by Towelie Clegane:
also, you have the possibility of going away and use a potion to heal while your team mate keeps the boss from resetting to full hp. you cant in solo.

the double hp argument is nonsense since 2 players will do more dmg than twice the dmg a single person could do because while the boss isnt throwing stuff at you, its easier to do damage. if you play solo, ALL the stuff will come at you, making you dodge more than dps.

Can't say that I agree on this tag-team style of play, due to the boss area effects and random target switching.

What I've experienced, as example, is the boss will use their charge attack at the far away player who is using their potion, and this unfortunately breaks tether and resets the encounter. I see more boss fights reset in multi than solo.

The area effects still target and hit all players, so the disco dance is pretty similar solo or multi. One challenge is when the second player draws AoE ground effects into your safe path, i.e. players don't pay attention whether they are running towards another player or another player's intended escape route.

Since the boss swaps targets randomly in multiplayer, it can cause a lot of missed shots, and the players use a lot of time maneuvering like dope-on-a-rope. I move into range, boss gets led out of range by other player kiting, boss turns and aggros me, now other dude is out of range and has to close the gap.. boss and players are bouncing all over.

In solo, I can control where the boss moves, and predict where to drop my scythe attacks or how to lead a shot with a spell. I would say my net DpS in solo is higher, actually.

Good on you, if you have some solid mates who can work a tight proximity and such. My fortune has always been to play with random groups since my mates don't game much anymore.

Your comments make me miss guild raiding. =) maybe you can explain how you coordinate the tactics and ground rules for the fights in multiplayer?
moneyandtangerines_ Oct 30, 2022 @ 11:35am 
Originally posted by Reish:
Originally posted by moneyandtangerines_:
I'm about 10 hours in and I am soloing it right now. I just got my small castle walls built, and I've fought up to the llvl 37 boss so far, I have like gear level 35 and I know that it'd be much easier to probably invite people. But it feels worth it so far to me. Getting all my resources is tedious but I tend to do it in the daytime and fight at night :)

The only thing that can be frustrating is having to time a boss fight / travel time from my little fortress. If the sun comes up during a fight ( which it seems to always do" it becomes tough. I wish i was able to have a bunch of places around the map. It is fun alone, but im thinking of trying to find someone to play with, even if it's a new game. That way I can have fun with people but also have the option to play alone :)

You can have multiple bases if you want. You can increase the amount of castle hearts that you can place from the maximum of 2 on standard settings. You can definitely make a base on each every map region if you want. You can also adjust inventory stack size, loot rate, resource yeild, etc. Game is very tweakable if you want to make your own server.




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Yes I saw that you can tweak stuff, but I might just change the stack sized for items, I don't want to make it any easier on myself as I want to play through as the devs intended. But I think that playing with someone might be fun. I am going through solo because I figured signing up to a pvp/pve online server would be better after I understand how everything works mechanically and how to play and not grief others.

I gotta convince some friends to play!

Thanks for the advice on the stacking of materials though i'm gonna look into that NOW. lol
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Date Posted: Oct 27, 2022 @ 10:14am
Posts: 11