V Rising

V Rising

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Any way to remind mouse wheel?
I've used the WheelUp and WheelDown for separate actions in just about every game I play (weapon 1, weapon 2, spell 1, spell 2, etc). Normally I have no issue using Autohotkey to rebind for games that don't allow it natively, but this is a weird Unity game and it's reading input straight from the mouse which bypasses AHK.

I can't find a way to get mouse zooming off of the wheel so I can use it for something else.
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Did you ever get your AHK script to work? I downloaded an AHK script from https://github.com/megawidget/autohotkeys/tree/master/v-rising
but it doesn't seem to work. I'm not a total expert, so, I might very well be overlooking something.
I did, but I haven't played in a year and off-memory I can't tell you exactly how.

I pulled up my old scripts and I forgot how much time I put into this. I actually wrote an entire watchdog routine that would automatically launch the game and log you in during siege hours. This was because on my PVP server people generally didn't siege you if you were online. There's fail-safes in place to make sure you weren't already playing, etc. I also changed hotkey assignments depending on if you were in combat or not. It's very elaborate, but again, I haven't played in so long I couldn't tell you the methodology here without actually reinstalling the game to check.

You can dissect this and pull out the part that remedied the mouse wheel limitations.
It looks like I used a subroutine baked into a WheelUp/Down call to get around it.
Thankfully I annotated my work so maybe you can make sense of it.

The script was too large to paste the text of it here, so I uploaded it to github (top link):

https://github.com/Kornstalx/V-Rising-Server-Watchdog
Ursprünglich geschrieben von Kornstalx:
I did, but I haven't played in a year and off-memory I can't tell you exactly how.

Ok, thanks for replying and sharing the info.
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Geschrieben am: 11. Juni 2022 um 18:26
Beiträge: 3