V Rising

V Rising

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Will we eventually get to add a second floor to the castle?
Just add stairs which allows us to start a second floor for more space?
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Showing 1-15 of 20 comments
Smug Kot Jul 10, 2022 @ 7:13pm 
The engine limitation doesn't allow second floors but they are working in some kind of basement to solve those problems.
Last edited by Smug Kot; Jul 10, 2022 @ 7:13pm
Well, if you can't go up, might as well go deeper down, right?
carlover121 Jul 10, 2022 @ 8:23pm 
Lol isn't a basement just a 2nd floor in reverse?
Ọmen Jul 10, 2022 @ 10:28pm 
Originally posted by carlover121:
Lol isn't a basement just a 2nd floor in reverse?
logical yep, but technically it could be a workaround to circumvent the limits of the engine to make it work
You know, now that I think of it...you're not really building a castle...you're building either a crypt or a dungeon.
Odium Jul 11, 2022 @ 6:12pm 
limitations of the game engine? No thats not it. They just didnt make second floor assets for building. If second floors were a limitation of engine we wouldnt have stairs leading up to graveyards, or multi level bandit camps or mountainous areas. Its simply just raising the camera as your character traverses the area just like other areas of the map
Smug Kot Jul 11, 2022 @ 6:32pm 
Originally posted by Tyrael:
limitations of the game engine? No thats not it. They just didnt make second floor assets for building. If second floors were a limitation of engine we wouldnt have stairs leading up to graveyards, or multi level bandit camps or mountainous areas. Its simply just raising the camera as your character traverses the area just like other areas of the map
Are you part of the dev team? no? then is still the engine limitations since that is the official reason why theres no second floors.
Supay Jul 11, 2022 @ 8:50pm 
Originally posted by Tyrael:
limitations of the game engine? No thats not it. They just didnt make second floor assets for building. If second floors were a limitation of engine we wouldnt have stairs leading up to graveyards, or multi level bandit camps or mountainous areas. Its simply just raising the camera as your character traverses the area just like other areas of the map

Sorry they are using unity and why I am still just learning C# and unity myself? It does indeed have limitations on top of developers scope and priority list.

On another note i read a interview where i could have swore they were looking into second and third story floors?
Rory Jul 11, 2022 @ 11:48pm 
I would like them to add this too. Small consolation, but I have a four-floor castle. You just need to find the right real estate to allow it, though you still can't stack rooms on top of one another. =\
TheS1X Jul 11, 2022 @ 11:55pm 
They are working on it.
Odium Jul 12, 2022 @ 11:04am 
Originally posted by Supay:
Originally posted by Tyrael:
limitations of the game engine? No thats not it. They just didnt make second floor assets for building. If second floors were a limitation of engine we wouldnt have stairs leading up to graveyards, or multi level bandit camps or mountainous areas. Its simply just raising the camera as your character traverses the area just like other areas of the map

Sorry they are using unity and why I am still just learning C# and unity myself? It does indeed have limitations on top of developers scope and priority list.

On another note i read a interview where i could have swore they were looking into second and third story floors?

crazy... theres a ton of Unity games that have multi level building. That sort of pushes it further away from using the engine as an excuse.
Supay Jul 12, 2022 @ 11:35am 
Originally posted by Tyrael:
Originally posted by Supay:

Sorry they are using unity and why I am still just learning C# and unity myself? It does indeed have limitations on top of developers scope and priority list.

On another note i read a interview where i could have swore they were looking into second and third story floors?

crazy... theres a ton of Unity games that have multi level building. That sort of pushes it further away from using the engine as an excuse.

Just because one game uses it doesn't mean another can as easily. That really doesn't make any sense at all. The game does have limitation around resources for starters. Have you ever programmed in unity? I mean you keep making crazy claims that have not one ounce of reality to them. There are sharks in one game, so there is zero reason we can't have sharks in all games with that logic.

If the shark has lots of AI code and high res textures and other things? its eating resources that corn farming game doesn't need. I also listed other reasons which i guess are hard to understand. Like priority list??? You might want 2nd and 3rd floors but they have a plan on what is next for their vision. They also have a scope and most want to avoid scope creep.
Odium Jul 12, 2022 @ 11:41am 
Originally posted by Supay:
Originally posted by Tyrael:

crazy... theres a ton of Unity games that have multi level building. That sort of pushes it further away from using the engine as an excuse.

Just because one game uses it doesn't mean another can as easily. That really doesn't make any sense at all. The game does have limitation around resources for starters. Have you ever programmed in unity? I mean you keep making crazy claims that have not one ounce of reality to them. There are sharks in one game, so there is zero reason we can't have sharks in all games with that logic.

If the shark has lots of AI code and high res textures and other things? its eating resources that corn farming game doesn't need. I also listed other reasons which i guess are hard to understand. Like priority list??? You might want 2nd and 3rd floors but they have a plan on what is next for their vision. They also have a scope and most want to avoid scope creep.

No its an educated guess from someone who has played with unity and also knows there an absolute ton of games using the same engine doing things you are claiming are "limitations of the engine"

There are games using engine with infinitely more systems in play than what Vrising has. that not to say Vrising is bad in any way I love the game. But your excuses for "engine limitation" isnt it

its okay to say when the devs coded the game they didnt account for people wanting multiple stories so they didnt create assets to be used for that. Again if it was a system limitation they wouldnt be saying "we are working on basement floors and possible second/third story options"

stop being so butthurt. the devs didnt do the work for second stories. has nothing to do with engine limitations. Its the devs coding and how they made the game. not the engine they used for it.
Supay Jul 12, 2022 @ 11:18pm 
Originally posted by Tyrael:
Originally posted by Supay:

Just because one game uses it doesn't mean another can as easily. That really doesn't make any sense at all. The game does have limitation around resources for starters. Have you ever programmed in unity? I mean you keep making crazy claims that have not one ounce of reality to them. There are sharks in one game, so there is zero reason we can't have sharks in all games with that logic.

If the shark has lots of AI code and high res textures and other things? its eating resources that corn farming game doesn't need. I also listed other reasons which i guess are hard to understand. Like priority list??? You might want 2nd and 3rd floors but they have a plan on what is next for their vision. They also have a scope and most want to avoid scope creep.

No its an educated guess from someone who has played with unity and also knows there an absolute ton of games using the same engine doing things you are claiming are "limitations of the engine"

There are games using engine with infinitely more systems in play than what Vrising has. that not to say Vrising is bad in any way I love the game. But your excuses for "engine limitation" isnt it

its okay to say when the devs coded the game they didnt account for people wanting multiple stories so they didnt create assets to be used for that. Again if it was a system limitation they wouldnt be saying "we are working on basement floors and possible second/third story options"

stop being so butthurt. the devs didnt do the work for second stories. has nothing to do with engine limitations. Its the devs coding and how they made the game. not the engine they used for it.

Stop being so hard headed i also included other reasons and no you have no idea what a limitation is or how resources work so please stop?
Bomoo Jul 12, 2022 @ 11:44pm 
It could be engine limitations, it could be devsplaining why they don't want to put something in. We'll probably never know either way.
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Date Posted: Jul 10, 2022 @ 7:10pm
Posts: 20