Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As I said, I hadn't tested it, but it seemed like a good thing to try. But yeah, it's definitely not a Valve-only thing; if anything, the games that have dedicated servers yet DON'T support it are the exception.
As to how it works, that was going to be an issue regardless, since your computer will cache DNS lookups so it doesn't have to do another EVERY time (fortunately, even really aggressive ISPs usually won't change your IP more than once a month or so, and even then it usually takes restarting the modem to end up with a new IP). As to port, you simply add it at the end, e.g. my.server.com:1234 for port 1234.
One other thing I noticed is that in the menu when playing single player, it shows a SteamP2P address. It might be worth checking if this value changes between maps / launches of the game / changes in public IP. I suspect it would at least be independent of IP.
EDIT:
Disregard that last, SteamP2P ID changes the next time you load the game.