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How does that not make sense, thats a perfect scenario as servants get the same stats from broken armor.
This means the game will heavily favour caster / crossbow playstyles above anything that wants to engage in melee and use lifesteal effects to be 'tanky'.
While it makes sense that your gear takes damage when you actually get hit I think the better solution would be to make gear take damage over time as you spend more time in combat.
Either way the repair costs are ridiculous especially considering how fast your ♥♥♥♥ can break. On private servers these numbers can be adjusted but the default numbers, if you prefer to play on the 'official' servers, make it rather unfun.
You're forgetting that PvP makes you lose a big chunk of durability if/when you die. For a game that revolves around PvP, it sure as hell seems to want to discourage it.
Did repair bring anything interessting for gameplay? Nope, its only a timesink!
1. In PvE it only a timesink, where you need to farm new resources to repair it.
2. In PvP it is even worse, because you will repair it more often, to not get in situation where it get broken in the middle of a fight. Also you repair it more often when you die in pvp and sent back to your base.
Hurray.. in PvE you waste your time that can invest in progress.
Harray² in PvP it waste your time, where you can do pvp with others, until some one has no ressouces left and you crush them... so you can raid there base with depleated ressouces. Also the player will mostly left the server and you have less fun with others.
Not so simple if you want to play with other people on someone elses server.
And now with a resaon why please... i see no reason not to disable the system when you play with others. It only make the ressouces spots less important, that you have a fairer gameplay. It will make hording and guarding the ressouces less imporant. Its fairer for every one. There will ber less ganking in the mines... because you don't need the resouces so often.
This, infact it not only discourages pvp it encourages the bullying of lower levels by groups of people. because you stand very low risk of dying.
True, they hord the materials, they hord the spots, they bash the slower players. It only make the game slower and give players with more time and more people a bigger advantage. Reparing is useless in this game... its only a timesink. i have disable it all the time.