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I guess I can see why bloodessence drain is tied to refinement, because it likely uses the same coding and is flagged the same was a refinement is. Unless that is intentional by the devs, it should be an easy enough fix.
Four stacks of blood essence lasts a little over 5 days or so...
Which is perfect, because this is my PVE dedicated that I host for a group of 6 friends or so.
Yeah, now it's messed up worse, awesome. Existing castle blood was essentially doubled after the Refinement "fix". Almost have to run 3 day solo pvp servers, too many castles even at 1 castle each, with no active players.