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it's already interesting enough that werewolves become what they are only at night. and then there's a few escapees from the exiled village that are able to harass Dunley and only at Dunley. it's also very suspicious that the exiled village is just outside Cursed Forest. And yet no matter how I look at it, the exiles that turn into werewolves are the victims here.
there's definitely some sort of political struggle happening both in Silver and Dunley. they're far from what you'd call "the good guys". Silver in particular. notice that some of the better soldiers like Lightweaver or Priest do not roam outside the city? they only patrol just outside the perimeter and nothing more? they could have been very useful hunting down the harpies and yet I've never seen Lightweaver or Priest (or Paladin) engaging the harpies. you should have also noticed that inside Cathedral (the area with holy damage) there'd be one Dunley nun surrounded by Silver soldiers. which I can only conclude it's some sort of a promotion and not in a good way. also it's mostly the Dunley soldiers that man the army outpost.
just as interesting is Cursed Forest. why are all the enemies there have a weird alliance? they all aggro only the players and nothing more they aren't aggro-ing each other. heck Styx is so out of place in that area and yet none of the mobs there are interacting with him. and to point the obvious: they're all... evolved up or something.
there's not much to note when it comes to Farbane. other than maybe practicing banditry to the poorer area of Silver. which reminds me, the rich and poor of Silver is very pronounced. definitely some kind of human politics is on play here we just don't know much yet.