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Maybe instead of being burned by the sun, our characters could just shine reeeeally bright...
If you leave your base after night has started, you are kinda setting yourself up with less time.
But here's the thing. I don't want to camp around and idle until the game allows me to play again. My free time is a little too precious to have a ~10 minute forced break every ~20 minutes.
Set up your own server, alter the day-night cycle
"GameTimeModifiers": {
"DayDurationInSeconds": 1080.0,
"DayStartHour": 9,
"DayStartMinute": 0,
"DayEndHour": 17,
"DayEndMinute": 0,
"BloodMoonFrequency_Min": 10,
"BloodMoonFrequency_Max": 18,
"BloodMoonBuff": 0.2
},
change these values in the ServerGameSettings.json file
Always look for solutions, never stop at the problem :)
Before disabling damage, the early bosses were normally ok to take on during the day, as some of the stationary ones had shade somewhere close by, and the traveling bosses you could pull into the trees.
If on a private server, look into changing the config. Otherwise, I guess, either look into the potions or equipment that helps out with it. There's also the suggestion to use daylight hours to upkeep your castles/servants/refinement and farming what's easy to farm then.
Or maybe just a giant umbrella...
Although I really love the day/night mechanics in V Rising, I would love to see weather effects (first of all) and even better if these weather changes affected the strenght of the sun, sometimes even mitigating it entirelly.
I just go shadow to shadow, it can be rough, but usually around evening in game I start invading using any shade I can to thin out ads, and then go full in when moon is up. If you think its going to be a bloodmoon look for a beneficial blood type for the fight to get the megaboost.
IDK I like it as it's just part of that "Creature of the night" lore, but I do understand your pain.
Was my original thought, but there is only one weapon slot in the game. So using it for a umbrella may be more punative then needs to be. Although I guess the umbrella could work as a weapon type with reduced damage stats and this could serve as a penalty for being out in the sun as well. With the combination of more dangerous enemies out during the day hours.