Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The first wall takes about a minute to break and after that on its own any later walls takes about 20 seconds as the siege timer starts after the first wall is down and the walls enter a weakened state letting the golem break them easier or any players can also attack the walls but they do a lot less damage.
The siege golem lasts for 5 minutes so if the walls are close enough and it somehow survives the entire time it can be enough to get to the valuable resources or castle heart for all normal bases usually.
However on normal pvp servers you cannot take over the entire base with the keys so the owner can know where they used to be and rebuild them with the red outlines the game shows you.
So in Standard PvP servers, you can technically level a castle, you just can't destroy the Castle Heart?