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번역 관련 문제 보고
Windows and basic software need bout 6GB and that is without any user app (browsers, mediaplayer,Steam etc.
So i would certainly not advice it.
On the other hand if you are able to run the games i see in your profile... I dare say V Rising is a lot less needy then for example Dying Light or the bad performance heavy Ark Survival.
You are partly correct and partly wrong. Minimum game requirements don't mean anything lower does/can not run the game.
Minimum requirements are what the dev team knows can run the game normally. Anything below that and they do/can not guarantee that the game runs normally.
In your case, your PC probably ran out of RAM, minimum required for the game to even run. Your PC (OS) decided that V Rising is the program with the lowest priority and the highest usage so it shut it down to free up RAM for other programs, including the OS, to keep running.
Yes you can technically open and play the game with 8GB RAM, but after 20-30 minutes or in the middle of a battle that starts loading resources one after the other, the game will freeze and immediately close.
I tried to push through it but it's just sooo freaking annoying after a while.
I'll just hope after they release the complete game they will optimize the game to use less RAM, because this is absurd.
With that context is mind, this is a bad assumption (no offense):
This is closer to what's actually happening:
The game crashing probably means that it's more sensitive than others to data in pagefile, and like... It's more modern than most games, and due to its nature, I suspect it loads more assets than average (all of them is even a possibility in this case) in memory to ensure you're not having popin while riding your horse across across the landscape. This is the reason why you can't do an honest comparison with another game because it's not the same context. Cyberpunk clearly streams assets in and out, for example. No, I don't think they'll adjust ram requirements. If anything, ram requirements will go up to accomodate the additional assets of the new zone being loaded in.
Ram usage going down would probably require them to use a solution like streaming in assets, which would still bottleneck lower performance machine with popin and the like when you're riding fast across landscapes, nevermind the fact that they would be changing how the game works on a very fundamental level, which would require a lot of work.
I think V can't use streaming assets because of its pvp nature anyways, imagine warping into silverlight and you're having the environment popin around you for 20 seconds while someone you can't even see is smacking your face. xD Another alternative to that is having the zones split into individual zones that have loading screens between them, which also sounds undesirable to me.
Should make the whole PC run a little nicer too.
You can play on official servers or 3rd party servers, 8 GB is enough.
However after the recent hotfix which addressed some memory leak I don't seem to have this issue anymore, or at least it takes long enough before it kicks in that I haven't had it happen again.
I'm on Linux and the just the OS + Steam is sub 2GB ram, and I used run out of memory even though I had 14GB. (although I have integrated graphics so -2gb vram for graphics)
Something more to note is I play single player, so presumably more resources are used as I also have to host the game locally instead of just joining a server
Anyway, before 6th gloomrot hotfix I could barely play for 30~60 minutes before lag -> crash/freeze/hanging and now I can play at least 2+ hours, while being at or very close to minimum system requirements.
So depending on how resource intensive the server hosting is, maybe you could play the game if you join a server instead of having to host one. I don't know the difference because I haven't even tried playing multiplayer.
Although like someone else mentioned Windows 10 and 11 love using up your resources with crap, so you'd probably have to look into one of those windows bloat removal tools or what not (or you could always switch to Linux...)
So yeah in your case you should be able to run it just fine if you will be using minimum graphical settings and have smb else host the server otherwise your ram will bottle neck you for sure.
As others have said you should preferably have at least 16GB especially since your gpu only has 2GB(so a very sizable chunk of the graphical assets will have to go to your ram instead ) and the more updates this game gets the more assets will need to get stored in either yr gpu's vram or in the ram.
So while taken in isolation yr config can comfortably run the game with lower settings it will be a choppy experience due to the engine having to constantly swap in/out assets so the only valid solutions here in order of effectiveness are as follows:
1)New gpu with preferably 8GB of vram or more
2)More ram, 16gb will cut it IF you de-bloat your OS to smth reasonable like no more then 4GB(hard to do for a windows user but trivial for a linux user(for context my arch install is idling at ~500mb if no app is running)
3)Have the game installed on a SSD this one can help a lot as well but its obviously less effective then having enough vram/ram for the game to load up all its assets into.