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In any case though, this might actually be a problem with Unity and it being a hard engine to optimize but that doesn't mean it can't be done and I hope the devs are aware of the situation.
Optimization is important and I hope we will get some eventually.
I have a 3070 and obviously, a stable 60fps isn't an issue. But running the game at 60fps in a 1080p set-up should simply not produce these high temperatures.
If someone found a weird solution, like how turning off volumetric lighting in other games just solves all kinds of problems, I would be happy to hear it. I have done what I could think of on my end and temperatures are still kind of high.
Hopefully. I might try the game again when it's further in development as optimisation probably isn't the highest of priority right now.
what about fixing your cooling?
max temp for the card is 88 c° so i don´t see an issue here.
and if for whatever reason that card would reach that it would start downclocking
what are you even talking about 60+ for a gpu is pretty chill
just undervolt your gpu or lower fps via rivatuner
I didn't say it was a problem for the card. It just heats up my room and makes it really uncomfortable after about 20-30 minutes.
(Could just be optimization too, but vsync was my solution with high heat)
Workaround for now was to manually lower the power limit on the GPU and lock the game to 60 fps.
It's EA, I know, but still - optimization is curretly hot garbage, and they need to work on it before it's released.
You have the Steam refund window to test it. Watch your temp as you go, and if it gets too high for your liking WITH VSYNC TURNED ON AND SETTINGS TURNED DOWN, then refund! You'll have two whole hours of play to stress-test.