Soulstice

Soulstice

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KurtOnyx Apr 19, 2023 @ 12:14pm
Did it sell well enough for a sequel?
Been playing a little bit of it and have been really liking it.
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Showing 1-6 of 6 comments
NegativeCreep Jun 15, 2023 @ 5:23am 
thats what i wanna know too!
HM Jun 17, 2023 @ 5:02am 
Can't say for sure but they posted this a few days ago: https://twitter.com/ReplyGameStudio/status/1668974068517748738?cxt=HHwWhIC21dPEsakuAAAA

So there might be hope
Яeplicant Jun 20, 2023 @ 8:31am 
Originally posted by HM:
Can't say for sure but they posted this a few days ago: https://twitter.com/ReplyGameStudio/status/1668974068517748738?cxt=HHwWhIC21dPEsakuAAAA

So there might be hope

https://twitter.com/ReplyGameStudio/status/1671141096720588800

Turns out, it was not a sequel annoucement.
Brain Dead Jun 22, 2023 @ 7:06am 
I really hope we can get more of this. It's the Studio's first time making a game in this genre. Sure, there were some teething issues but the constant updates have fixed most of them. With the latest one adding a feature that most games would have locked behind a paywall or forced you to wait for a squeal to try out.

But sadly. Based on the active player count history, it doesn't look like this game sold that well on PC. With 599 players peak and less than 100 just 2 weeks later. The game hasn't had more than 50 players since launch.

If it sold well enough on console, there's hope. I mean, they did just release it for PS4... which no one expected. So maybe that market was stronger.
WhiteLezard Jun 22, 2023 @ 7:28am 
On top of the underwhelming sales the game's reception between action game fans has fluctuated between largely negative (it's often compared to the DMC reboot, which isn't something to be proud of) or just indifferent so I don't think it's getting a sequel.

Shame because it was my second favorite game of 2022 just behind Elden Ring.
Jur the Orc Jun 22, 2023 @ 10:25am 
Originally posted by Brain Dead:
I really hope we can get more of this. It's the Studio's first time making a game in this genre. Sure, there were some teething issues but the constant updates have fixed most of them. With the latest one adding a feature that most games would have locked behind a paywall or forced you to wait for a squeal to try out.

But sadly. Based on the active player count history, it doesn't look like this game sold that well on PC. With 599 players peak and less than 100 just 2 weeks later. The game hasn't had more than 50 players since launch.

If it sold well enough on console, there's hope. I mean, they did just release it for PS4... which no one expected. So maybe that market was stronger.

I'm hoping here with you that Soulstice will be able to get a good sequel, and that the devs will be able to keep themselves going to keep on making cool things.
If I may ask, what were some of the issues that got solved over time, and what are problems/issues you personally found in the game that you still hope to see addressed/fixed in a sequel?
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Showing 1-6 of 6 comments
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