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The later red flying creatures seems to have very large hitboxes when they do their dive attack.
They also like to move far away from you every time you get close.
So does the other new floating red enemy.
Then there was a blue boss with lightning that liked to stay away from me as well.
These fights just gets a bit annoying because even with the hammer they are not easily stunned. Ranged attacks doesn't really work due to bubble being too small.
Movement is a bit stiff. Specially jumping and dashing. I'm fine with jumping height being high but it's the part where you try to use in a battle where it gets a bit annoying.
DevilMayCry4 and 5 had Nero with his hand move and I know the whip has a move like that but I haven't found the whip useful enough to upgrade.
The movement could be smoothed out a bit more for better flow in movement.
Having your ultimate meter just go to the bottom after a single hit is also a bit too punishing imo. I have still activated it plenty of times but there are fights where I just get sidelined by something. I have upgraded defense for it quite a bit too.
Weapon upgrades costs a bit too much for what you get. When you get new weapons you'd need around probably 50 000 to max it out but even before you get around 30 000 you get a new weapon. Or you might focus on health upgrade instead and just stick with the sword and hammer. Less reasons to use the new weapons.
Lutes upgrade are somehow much more affordable.
But overall I'm still enjoying it.