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The problem with the design of this game is that it literally gives you no freedom, each class has a specific build it has to use for it to be even worth a spot in the party, many mobs are made to be fought by specific class combination, thats not freedom, i cant make a knight how i want or play with 3 ppl from start only. This game is a very mediocre dungeon crawler at best that cant compete with games like Wizardry or Etrian series.
Also regarding "rushing" i have all dungeons at almost 100% and ive beaten the last boss which was a decent boss, but beatable even a few levels lower than he is.
If you're near the end of the game, there's an NPC right before the final boss that you have to talk to. He unlocks a whole new dungeon.
The point is to solve the encounters using your skill set and not raw numbers.
If you're not using all the skills at your disposal or forming smarter strats, I dunno what to tell you. Maybe apply for a job at Polygon?
BTW about Undernauts, its another aksys DRPG is this made more like Demon Gaze or more like Stanger is Sword City, cause i did not like the seconds perma death when you have criticals that can go to even 1000% damage at random.