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your PC trash then if you have stutters in most UE games lol
UE stutters are not an unsolvable problem. A good dev can fix it (Though I think Epic should also address the issue). I didn't know Sack Boy was on Unreal. I think it's too soon to say Sack Boy is going to have stutters just because it's on Unreal, but tbh the OP did say "if it's plagued with UE stutter".
Are you sure you're not talking about the shader compilation that happens on the development side while working on the game in the editor? When UE4 was compiling shaders, Development workflow had to be paused to wait for shaders to compile which is no longer an issue in UE5. I'm not sure if shader compilation is fixed for the players yet since Fortnite still has them, but I can't think of any other game that's using UE5.
Thanks Torbulous for making it clear what issues exist with both the Unreal engine and DX12. I believe the Devs for UE5 are currently working on a fix that will come in a future UE5 patch to hopefully eliminate this issue.
The replies in this thread shows that people on the internet have no shame about talking about stuff they don't understand. It's okay to not know anything about this stuff, but to blurt out "you have a potato PC" or "your PC is trash if you have stutters in UE games" lol. People do the same thing about Denuvo.
Maybe do some research on it
Nothing to do with people's games it a common and well known issue with UE4 on pc