PlateUp!
Rebalance the Other Recipies (PIZZA IS TOO GOOD)
Pizza is super lucrative. Especially compared to other dishes. You receive 11 for pizza which makes any other dishes just not viable. Steak gives you 6. burgers I believe even less, creates a mess and has 3 variations from the beginning for example. Pizza on the other hand creates no mess, allows you to serve 4 customers with one pizza consisting of 4 slices, creates no mess and ALSO costs 11 per customer.

So please... Rebalance

If you agree type +1 so we get the attention of the devs!
แก้ไขล่าสุดโดย No Nōryoku; 22 ส.ค. 2022 @ 11: 05pm
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กำลังแสดง 16-25 จาก 25 ความเห็น
Asakura Shinichi (ถูกแบน) 22 ส.ค. 2022 @ 1: 31pm 
I think Pizza was a form of easy mode for crybabies, cause there are always hundreds of topics being made on forums of games that are harder then the handholding garbage being released in modern days. Obviously putting pizza as first recipe to use would backfire the other way creating posts about a huge difficulty spike or game being to easy and handholding.
The next update will half the price per slice of pizza, already in testing
โพสต์ดั้งเดิมโดย K0h4ku:
Yes to pizza being OP compared to all other recipes (especially early on), but no to +1 because I don't necessarily agree that you know the best way to address the need for balance; I don't support telling the devs exactly what or how to buff or nerf. I say give the feedback and let the developers balance as is appropriate for the way the game works on the back end; they know how to address better than you or I.

Well they have messed it up, if they knew so much better than us this wouldn’t have happened, lmao. Let us have a say in the process, damn?
แก้ไขล่าสุดโดย No Nōryoku; 22 ส.ค. 2022 @ 8: 59pm
โพสต์ดั้งเดิมโดย LilElectrician:
โพสต์ดั้งเดิมโดย K0h4ku:
Yes to pizza being OP compared to all other recipes (especially early on), but no to +1 because I don't necessarily agree that you know the best way to address the need for balance; I don't support telling the devs exactly what or how to buff or nerf. I say give the feedback and let the developers balance as is appropriate for the way the game works on the back end; they know how to address better than you or I.

Well they have messed it up, if they knew so much better than us this wouldn’t have happened, lmao. Let us have a say in the process, damn?

Yeah it's just another person trying to act like devs always know the best way to create a game.. sure they have the ultimate idea in mind, but the execution can always use feedback. As long as nobody is demanding the game like completely change we're all valid to have a say in the process.

That being said I have seen many people that will try to demand a game change because it's what they want, but it fundamentally changes the game.. that's not really "feedback" or necessarily good so usually I hope devs don't follow that. However, it's very quickly noticeable how insanely good pizza is compared to everything else. At 11g a slice and one pizza serving 4 people you make bank way too quick.. day 1 you can easily make over 80g while nearly every other recipe is lucky to make 40. And it wouldn't be fun if every other recipe was "buffed" up to that.. because pizza makes far too much. Burgers make far too little.

I feel like every recipe should at the base make 5g per serving. Then have them vary based on the additions. Like a pizza slice should be 5g but an onion pizza slice be 8g. This would also encourage more use of the display stand for the onion pizza in this case. As of now the display stand typically isn't that important or used.

My favorite recipe to start is fish now because I like how varied it is. Some days I'm making bank with crab cakes selling for like 14g each. Other days I'm making 5g each with the normal red fish. The only annoying fish recipe is oysters.

Each recipe fundamentally changes how you play that run and that should be the difficulty really not the pricing of the foods. Unless the pricing gets tied into it. Like if burgers are really going to be the cheapest at 3g each then there should be cards that are burger specific that really increase the price or increase the amount of customers rather than decrease it. So the gameplay for burgers would be more centered on getting lots of customers in and out quickly. Whereas something like fish you want less customers.
I changed the title to better fit the narrative, btw.
Not every recipe needs to be equally easy or difficult, it's called variety.
โพสต์ดั้งเดิมโดย The Renderer:
Not every recipe needs to be equally easy or difficult, it's called variety.

Yes, that’s why it is called balance… which currently doesn’t exist if you read through the thread, hence the post.
I have just the opposite experience here, IDK, i can't make it very far at all with a pizza place (too many customers, too many messy dishes, too fast) whereas steak is just fine... So it makes sense you'd make more, you need to upgrade way faster (and it's not enough, can't get through with pizza)
แก้ไขล่าสุดโดย Rogue Zamboni; 23 ม.ค. 2023 @ 9: 18pm
โพสต์ดั้งเดิมโดย nonadvanced:
I have just the opposite experience here, IDK, i can't make it very far at all with a pizza place (too many customers, too many messy dishes, too fast) whereas steak is just fine... So it makes sense you'd make more, you need to upgrade way faster (and it's not enough, can't get through with pizza)
I think Pizza was perceived as OP since it used to pay 10 coins per slice as opposed to 5. Do note the last post is from August 24th 2022.

Still, Pizza's a solid dish with the only "downside" being that differen tpizza variations (Onion and Mushroom) do not reduce Customer count, and Pizza itself does not reduce customer count as a main dish either. It's nice to have 4 slices ready, though.
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กำลังแสดง 16-25 จาก 25 ความเห็น
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วันที่โพสต์: 21 ส.ค. 2022 @ 5: 32am
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