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Rather than challenge "levels" in Overcooked, you are presented with a choice of main dish and floor layout (which is essentially just where the doors and walls are), and the "seed" of how many customers you get, at what times, and what upgrade possibilities you have is randomized per-playthrough. If you get a single playthrough to Day 15, you can essentially do a New Game+ (Franchise) where you have all of the progression cards you had from the previous playthrough, but start back at Day 1 with base-level gear. You can store these Franchises so you can decide whether to keep that going or start a new easy run, which makes it great for playing with different groups of people between sessions.
Another major difference is that if even 1 customer leaves/etc. its game over in PlateUp (unless you banked an extra life!), where in Overcooked you would have just lost that money/score.
It most definitely has local co-op up to 4p. I found 2p and 4p to be easier, I feel like the 3p balancing skews a little more difficult to keep up with, but could also just be the people I'm playing with! I am not big on the conveyor/automation stuff that's possible in PlateUp, but it does seem to be necessary if you want to do well, particularly on franchise playthroughs.
All this is to say, you should pick it up- tons of fun!
I love Overcooked too. And as a Overcooked lover I can say, this game is definitely worth it. No good to compare them side by side and "see which is better". PlateUp! has plenty which makes it unique with a rogue-like mechanic. The progression feels much more satisfying than with Overcooked due to the initial challenge. Endgame-wise it feels almost equal quality.
The game has still potential upwards, as it feels the developers either left things out on purpose or overlooked mechanics which you would expect. Nonetheless, for circa 11 EUR (per piece in 4-pack) with Remote Play a treat to enjoy with friends and family ~
When you start out on Plate Up you only have small maps and steak to cook. At the end of each day you get given a set of 2 cards to pick from. Some days one changes the customers and one changes your recipes. On other days it's a choice between styles that give you different amazing bonuses (like no more mess being made which slows you down considerably). These cards make it so each playthrough is different regardless of how much you play it. Each time you play the layouts are randomized too. If you get a particular run you really like though you can save the seed and just put that in to run it again (this is a system unlocked after I think level 5 so you'll only have randoms for a while). As you progress from failing you'll unlock new recipes like salads, pizzas, etc. Pizzas, in my opinion, are by far the easiest recipe since 1 pizza feeds 4 customers. So it's very easy to create multiples and have them already lined up ready to go.
Another feature Plate Up has is the customization. You get to move all of the furniture around however you want. Don't want that table there? Move it. Think it'd be more efficient to rearrange the entire kitchen one day? Go right ahead. Every day you get offered blueprints that you can use the money you got paid to buy. These range from basic things like an extra counter to amazing things like automation. As an example of automation, with pizza you typically have to pick up a slice, put it on a plate, then serve it to the customer. With an item called the portioner you can have it automatically take a slice from a pizza so you don't have to do that step anymore. You can combine that with an auto plater and it'll also plate it for you. So suddenly that's 2 steps less for you. There's so much you can do with the automation that makes it even better to use your brain and puzzle out some things. Automation isn't really *required* for you to succeed but it sure makes it a lot easier and more fun.
Between Overcooked and Plate Up I honestly love Plate Up a lot more. Overcooked is a game where you play through the levels and you're done. That's the end of the game. Each level is a gimmick and that's about it. Plate Up though is going to constantly be different every time you play and be different depending on who you're playing with as well.
The multiplayer gives you a ton of choices here, be it local couch co-op, online co-op, remote play co-op, or a mix of of those options, you can have one person local co-op and add a friend from online and maybe one more from remote play.
So id say if you loved Overcooked than i dont even see a reason why hesitate, the game is great solo and even better if you have someone to play with, its super addicting and fun to play.
The fail state sounds great, I like the idea that you lose if you miss 1 customer. Really interested in the roguelike aspect
customization sounds fken awesome, hope we can input custom seeds too
Yep. It unlocks later on within the game. Around level 5 or 6 or so. I was irritated at first when people talked about seeds but I could not find any input for them. But it unlocks later, and you can use the screenshot section of the community hub to find good seeds too.
It is challenging and satisfying. But I am also fair and say at some times it feels also like grinding. Especially when you get bonus items you can start the game with like tools you normally get throughout the gameplay which help like a dishwasher or extra life.
But with the rogue-like customisation and the many possible levels I have also to say: no playthrough felt like any before among my 20+ so far.
It took me and a fellow player like 10 attempts before getting the hang in, but then the endgame is so satisfying. You will fail and it will feel random. But you also get a rewarding feeling when you actually manage something which felt impossible before.
You can use custom seeds once you get to level 5. The seeds control what cards you get, the layout, and apparently what is offered as blueprints. So basically if you use the same seed as someone else you get *exactly* their run but with you being able to customize it differently. So if you were to watch a friend or a video and think you can do their run better you could just copy their seed.
The only thing I hope the game adds really is the ability to fully customize our layout however we want. Currently you can't change like where the walls are and such. I know the point of the game is for it to be randomized and that is really fun but sometimes it'd be fun to be able to create a layout for the restaurant then use that.
Beyond adding that just more additions in general will keep the game even more interesting.
You mention something here that would be nice to see changed too. Telling players what unlocks at certain levels. Maybe keeping some of it a secret, like recipes, but big elements like the seeds would be nice to know you get at level 5 and so on.
I knew I have seen people use seeds, dailies, and weeklies before so I figured it unlocked at some higher level when I started and it didn't have it. It's nice that the game doesn't give that feature from the start though because it keeps you playing something different until you've really learned the game.
I fully agree with you there.
It has some benefits to keep some progression hidden, but I myself found bummed out when after a few games the game itself seemed so limited. The motivation grew low fast after multiple fails before even reaching day ten. But once stuff unlocked it got better and I was actually surprised how much changed.
The initial small restaurants were a pain, compared to the partially huge ones you can get with seeds. I am still hoping for some more options to adjust difficulty and make it more fun for myself personally. Like, I would love to build an automatic restaurant. But the randomly generated cards can be a bummer. So having e.g. a reroll fixed at max 40 coins e.g. would do the game good, I think.
I wish you and your friend good luck and lots of fun! I hope you are going to enjoy it as much as I do! Now me and my fellow chef often lose track of time after sessions which can go up to 90 minutes whenever we do well.
I am utmost certain you will get your money in fair value with the game if you and your friend give it a proper chance. ^^