Lost Ark
2024년 4월 24일 오전 9시 14분
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2024 Roadmap - Part 2
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61개 댓글 중 16-30개 표시
Svetabily 2024년 4월 24일 오후 4시 54분 
Knight님이 먼저 게시:
Go to hell for once more nerfing the gold reward of a raid that has finally become fun
and still no 1540 gold-free honing? its almost 11 months now since 1490 goldfree honing pfffffff



Make mechs MUCH easier so that it is even fun to play with casuals/publics.
remove the group and individual player insta wipe mechs. punish only the player who fails mechs. just punish by damage, not insta death. give second lives like in Argos.
a good run should be a fast one, a bad one should be a slow one, not a failed one or even a jailed one!


finally add the solo mode BUT ALSO the possiblity to play with ANY number of players for example when i wanna play Brel or Kayangel with 2 of my friends that should be possible aswell - so not only SOLO and FULL
so we need adjusted difficulty and mechs PLEASE


give us finally 1540 goldfree double-chance/ half-cost honing like it was 10!!! months ago for 1490. everything under 1540 is outdated
and the next "cheap-step" to 1580 would be nice too


do the same with the chaos dungeons what u did with the guardian raids
1 daily is way enough with all alts
(+ double rewards of course), dont forget to double event mats
and finally adjust the counter for weekly una
(if you play with resting bonus you never can fill your weekly una cause you can only play 2 times a week with applied resting bonus and that is not sufficient to fill the una weekly.
double everything should also apply to una counter. like in guardian raids too where you get 2 souls for the una counter)


give us some kind of "speed story mode" for alts
- replace the process loading bars in the story by one-click-finishing
- give us a insta-teleport function in the quest-log to instantly teleport to next location
- if multiple NPCs are standing together and have a conversation make it 1 big conversation-log. theres zero sense in separating eeeevery single sentence from an NPC to a separate log
- insta-applying for emotes and songs while rushing a story
OR
if we pay the way overpriced Knowledge transfer then at least give us FULL story rewards like card packs and roster experience

bring a cost reduction for Knowledge Transfers
something like all t1 and t2 500, Punika 1000, South Vern 1500, Rowen 2000, Elgacia 2500, Pleccia 3000, Voldis 3500)



Give us Artisan energy for these never-succeeding 10%/20% level 5 skill upgrades.
I always save a minimum of 15 amulets before i dare upgrading so i should statistically hit 3. but guess how many i hit? correct, zero.

Remove Pheon cost from skill amulets.


Make the Quest-Log F-hotkeys CLICKABLE with mouse so you can navigate your stuff for example dailies or story easier with only mouse


Holy cow, please remove the silver and card EP from the Amber drops in the chaos dungeons and guardian raids and replace them by an additional gold amount PLEASE.
you get anyway only like 3-4 drops per week and the last 20 times it was silver or card EP.
nobody needs them...


i noticed that it is harder compared to earlier event shops to get enough event tokens to buy all out of the event shop.
in earlier days you could easily buy all from the shop when you played with 6 chars with resting bonus chaos and guardians and you had tokens also from raids.
can you please give us a tiny bit more tokens by chaos and guardians and bring back the tokens from raids too or make the items in the shop a bit cheaper.


give us a lot of additional sources of (ancient) honing-chance books and honing-chance materials. collecting these are one more essential restricting factor before deciding to hone a char and you need TONS of it without having a reliable source of farming them in useful amounts.
for example to go from 1540 to 1580 you need FOR A STATISTICALLY AVERAGE scenario (what will never happen, you are always more unlucky than that)
31 ancient weapon books (=17.000 Gold)
153 ancient armor books (=46.000 Gold)
5323 solar grace (=351.000 Gold)
3268 solar blessing (=490.000 Gold)
1100 solar protections (=330.000 Gold)
what is the point in existing materials that you anyway never will be able to farm in useful amounts or being forced to spend 10 times more gold than the initial honing costs already.


the same is for fusion mats. you keep on spending life enery mainly for crafting fusion mats. and you have only 1 rosterwide possiblity to collect it. people with a lot of alts are starving. add some character-specific source of fusion mats



stop nerfing gold rewards
we climb up the ladder to finally have fun runs and then we get less gold for it.
endless loop of disappointment
even argos and Oreha deserve 2000 gold reward.
how should the noobs catch up otherwise?

never cap the gold reward at a certain gear score
if players want to have a chill week and wanna take a break from challeging nerve-destroying endgame raids they should be allowed to play Argos and even Oreha and still get the gold for it!


make cube tickets fully convertible for example by global mats like it was for the old version of cube and guardian tower tickets
for example if a player has 15 tickets for level 2 make it possible to convert them to level 3 tickets (of course it would be acceptable to get a lower amount)


make all harvesting mats convertable, not only from low to high, also from high to low
(also for stronghold harvested mats. for example oreha fish to white fish)

give us a shoutout message box that the friendlist can see.
so that you can shout for example "LFG Brel G1-4 Paladin 1560" or something


bring back the travelling merchant restocking, rotate legendary cards more often.
add/switch more LOS to the cycles from time to time (for example Shandi, Nineveh, Kadan) and spawn them more often.
it is really sad that you play the damn game for over 2 years and still have no chance for LoS 30

or maybe add some more/higher chance for a weekly chance of a selection pack.
pure legendary card random packs without selection is worth nothing. the chance of getting your last 3 missing cards is like zero.

implement a 24-48 hours preview list of future coming merchant inventories so that players can prepare for it
What did that guy say?
Giuseppe Kadura 2024년 4월 24일 오후 4시 56분 
Did they just introduced a slower honing system that just feels worst than the actual honing system??

1 ilvl after that amount of materials used?!?, Jesus
Lumina 2024년 4월 24일 오후 5시 06분 
Good job killing this game. One of the most charming mmorpgs I had ever played. At launch at least.
Baby2Chill 2024년 4월 24일 오후 5시 44분 
No one wanted every single thing to be ported from the Korean version right away, for you to rush to be up to date to their version of the game. All most people ever wanted was a more Western-Friendly version of the game, like every other Korean MMO. People can wait if it means the game isn't dead. It's not enough to directly copy KR QoL changes, when even with their QoL changes it seems too much for a Western audience. Look towards FFXIV, BDO, anything that has a separate Korean client and is more successful. These words are wasted on deaf ears as this game withers and fades into obscurity.
Deutsch Schäfer 2024년 4월 24일 오후 6시 08분 
Still no free character slot? Well, still not coming back to this game.:winter2019angrybulb:
Etniuh 2024년 4월 24일 오후 6시 09분 
who the actual f is ladon
Defrax 2024년 4월 24일 오후 6시 57분 
omnichronos님이 먼저 게시:
Good job killing this game. One of the most charming mmorpgs I had ever played. At launch at least.
Yeah, game used to be fun, I liked it a lot, then ags ruined it...
steammohannedlostark 2024년 4월 24일 오후 9시 05분 
Who said we are eager for a road map or new content ? Thaemine was JUST realized. Give us time to breath instead of rushing our content just to catch up
[SK]ɖɤǟͣƀŁơ 2024년 4월 24일 오후 9시 30분 
Thaemine race is just proved to people that RMT'ing is safe for everyone.
[SK]ɖɤǟͣƀŁơ 님이 마지막으로 수정; 2024년 4월 24일 오후 9시 30분
trizzyellowcrush 2024년 4월 24일 오후 9시 54분 
I've done a top up and after I bought Crystal in the game my account was banned and I can't appeal because it was rejected by Amazon. How can I fight for my account from Steam and Amazon? Please help with my complaint. :steamthumbsdown:
Until now there has been no action from Amazon Games and Steam
trizzyellowcrush 님이 마지막으로 수정; 2024년 4월 24일 오후 9시 56분
CaffnCoke 2024년 4월 24일 오후 10시 26분 
disgusting game
PandaSav 2024년 4월 24일 오후 11시 32분 
steammohannedlostark님이 먼저 게시:
Who said we are eager for a road map or new content ? Thaemine was JUST realized. Give us time to breath instead of rushing our content just to catch up
Nah the Ladon new honing is 33% better than current toxic honing after 1620. LMFAO, we need that asap, and Thanks AGS for bringing it quicker. People can catch up after 1620+ quicker and have better time in just normal Thamine. Normal Thamine itself is disgusting, not because of the raid itself, but the Disgustingly retarded "pre-made communities" that need way more power and gatekeep tf out of everyone. When they themselves are epic cheapos.
PandaSav 님이 마지막으로 수정; 2024년 4월 25일 오전 12시 26분
tankanidis 2024년 4월 24일 오후 11시 56분 
steammohannedlostark님이 먼저 게시:
Who said we are eager for a road map or new content ? Thaemine was JUST realized. Give us time to breath instead of rushing our content just to catch up

the point of the content pacing is to make you feel you either need to play 24/7 on 6+ chararacters or ... use the cash shop to 'catch up'

It's a FOMO sales tactic

You won't be getting to play the game's content on release (when it's possible to play it at the ilvl needed on release) if you play just 1 character without cash shop

If you try that route, by the time you get to the ilvl needed, the groups who 'learnt' the strategies on day 1 (even though they expect you to watch korean videos of the boss strats or have prior knowledge) have suddenly become need + extra ilvl and must know the fight groups so your choice is to be gatekept from even learning the fights if you can't do them in the first few days after their release

That pressure is intentional
Regg’Lyss 2024년 4월 25일 오전 12시 44분 
Still no linux support
The Goth Kitten Princess 2024년 4월 25일 오전 2시 00분 
Dave Johnson님이 먼저 게시:
Is it just me, or do all the cutesy "jokey" cosmetics and characters take away from the overall experience?
It's hard to get immersed in an MMORPG these days when there's half a dozen cosmetics around you that look like they were taken from Fortnite.

Oh yes, I've been annoyed by that for years. It is the reason I never even tried Fortnite. The visual style just put me off so much. Lamentably, it has become increasingly common, especially in Asian games and MOBAs. It's not just the skins, it's also all the emotes and similar features. Everything feels so childish and hypermodern because of that. It is poison to the immersion. But I'm afraid it won't go away, since many players seem to use and enjoy it.
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