Lost Ark

Lost Ark

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javajsonLS3 Mar 8, 2024 @ 12:45pm
It was fun while it lasted
Game at launch was fun. End game was fun for a bit till it became a job to progress. Just too time consuming for me. Y'all have fun.
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Showing 1-6 of 6 comments
Itty Bitty Diddy Mar 8, 2024 @ 6:23pm 
game was never good, it was always garbo. nice combat though, would like to see similar combat in a good game at some point
Percello Mar 8, 2024 @ 9:06pm 
Honestly, I think this game is a perfect example of "wasted potential".
bivo Mar 9, 2024 @ 12:15am 
Originally posted by Percello:
Honestly, I think this game is a perfect example of "wasted potential".
I would say New World takes the gold medal for that :D
Hosenbund Mar 9, 2024 @ 3:15am 
game was always designed as a job.. but that is exactly the problem.. at the start it is always alright with these systems consisting of dailies and weeklies.. but eventually most people become tired of it, because it starts to feel like a job

but the grind in LA was fine until 1460 i would say
reaching 1490 for start of brel was already so grindy, it was a line they should not have crossed further, but oh boy they did.
and how they did

for comparison, i was easily able to reach 1490 on 6 chars back then at brel release

nowadays people needed to funnel all their mats from their whole roster into 1 single char for over 6 months just to have a CHANCE of having 1 char ready for newest content.. most people did not even make it despite having played for over 4 or 5k hours
ptarn Mar 9, 2024 @ 6:12am 
I agree with Hosenbund. I had an awesome time when LA was freshly installed. I had a blast with trying out different classes, loved the way it played with abilities and such, and didn't even have a problem with finding my way through what abilities to use when or how, how gear worked, etc. I may be in the minority here, but I actually also really liked the story, along with chasing after mokoko seeds, trying to get my adventure book or guide filled to 100%, and doing dailies or island content. I never felt pressured to complete everything and even went along for a bit with the then-current end game content.

Then they changed the island material gathering. Didn't like that, but okay. Then came the ever-increasing length of time it took to farm enough mats to try and, what's it called again, (I forgot), let's call it forge(?) your gear to increase the stats. Then came another system that I never even bothered to learn (after I sort of understood the stone usage and the abilities on gear) and then something else got added and then loads of 'seasonal' (FOMO) content got added that was neither fun nor engaging nor worth it a lot of the time.

And suddenly I no longer had fun. I was effectively stranded at a certain level, doomed to repeat the exact same content over and over again, with new story content practically drying up and I just... stopped playing.

Such a shame, because the gameplay, as mentioned, was really amazing, and the depth to which you could go to customize a class was also pretty awesome. But I never was a fan of the hideous outfits they added that did not fit the world at all (like the mokoko suits and other stuff) and when it became clear the only way to progress was to log on every day for several hours and blindly grind OR buy gold, and being faced with armies of bots EVERYWHERE, well...

Goodbye LA, I had fun, but it wasn't meant to last.
Ouveau Mar 10, 2024 @ 12:48am 
from fun quests and amazing dungeons, to absolute unpassable paywall
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Date Posted: Mar 8, 2024 @ 12:45pm
Posts: 6