Lost Ark

Lost Ark

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Cody Apr 11, 2023 @ 2:53am
Level 50+ and Gearing
This game essentially becomes another fulltime job once you hit the lateral gear progression system. I really wish the devs would completely scrap this system entirely.

The leveling experience isn't terrible in lost ark because it's like the traditional gearing MMORPG style. You do dungeons, quests, and kill things for better gear. The story isn't great, but gear progression isn't bad. I really wish they kept this system for end-game.

They could keep traditional MMORPG gear time gates up like raid weekly raid lockout, etc. However, this would mean the devs would have to put more time in creating a flow of content.

This whole mentality of daily/weekly lockouts and "forcing" players to spend money to speed up the lateral gearing progression is just bad. The numbers speak too... around launch this game had 1.3 million players... today the game averages 80-100k.

How would they make money with a redesigned end-game? Cosmetics, and in-game items like mounts, etc.... People spend ridiculous amounts of money on cosmetics and mounts... look at FFXIV, WoW, POE, ESO, etc.

The devs need to realize that over here on the west side, a majority of us work like dogs all week and sometimes weekends. Why would I want to come home to do another job? The burn out is real... and a game shouldn't cause burnout. This has been shown so many times even with streamers. The end-game gearing progression is what ruins this game.
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Showing 1-14 of 14 comments
.h a к uツ Apr 11, 2023 @ 3:16am 
https://www.youtube.com/watch?v=GLeII6ggRcc

https://youtu.be/baPSTXMUgb4

https://www.youtube.com/watch?v=-V3ojXEl7xs

Plenty of helpfull videos and streamers around :)

If you want actual good feedback i recommend going to reddit or discord and talk to people make a thread there , Steam forum is not the place.

https://www.reddit.com/r/lostarkgame/

https://discord.gg/lostark

Have fun :)
Last edited by .h a к uツ; Apr 11, 2023 @ 3:18am
-Dare Devil/x/ Apr 11, 2023 @ 3:34am 
-Your profile is hiding games so we cannot tell when you quit. Lost Ark is an action RPG until you get introduced to some of the end game mechanics which is when it turns into a MMO.

-The difference between this game and others is that gear is not RNG based off of drops. It's whole progression system revolves around the raiding of bosses where coordination is required. That's literally the point of Lost Ark's endgame.
Last edited by -Dare Devil/x/; Apr 11, 2023 @ 3:35am
Itrace4 Apr 11, 2023 @ 11:21am 
Remember that in the end, the choice of what activity you partake in is YOURS and YOURS only.

I log on, do a raid, exit.

This don't feel like a chore, this feels like gaming a fun and straightforward raid sim
Originally posted by Cody:
This game essentially becomes another fulltime job once you hit the lateral gear progression system. I really wish the devs would completely scrap this system entirely.

The leveling experience isn't terrible in lost ark because it's like the traditional gearing MMORPG style. You do dungeons, quests, and kill things for better gear. The story isn't great, but gear progression isn't bad. I really wish they kept this system for end-game.

They could keep traditional MMORPG gear time gates up like raid weekly raid lockout, etc. However, this would mean the devs would have to put more time in creating a flow of content.

This whole mentality of daily/weekly lockouts and "forcing" players to spend money to speed up the lateral gearing progression is just bad. The numbers speak too... around launch this game had 1.3 million players... today the game averages 80-100k.

How would they make money with a redesigned end-game? Cosmetics, and in-game items like mounts, etc.... People spend ridiculous amounts of money on cosmetics and mounts... look at FFXIV, WoW, POE, ESO, etc.

The devs need to realize that over here on the west side, a majority of us work like dogs all week and sometimes weekends. Why would I want to come home to do another job? The burn out is real... and a game shouldn't cause burnout. This has been shown so many times even with streamers. The end-game gearing progression is what ruins this game.
Thats why the game isn't getting any new players. no one wants to spend 1k hours trying to catch up to the people that live in the game 12 hours a day for the last year. Good luck with the new gold nerf to anyone thinking of getting into the game.
Last edited by lizzo(overturned bans x 69); Apr 11, 2023 @ 12:53pm
Jango Apr 11, 2023 @ 2:03pm 
Originally posted by Itrace4:
Remember that in the end, the choice of what activity you partake in is YOURS and YOURS only.

I log on, do a raid, exit.

This don't feel like a chore, this feels like gaming a fun and straightforward raid sim
So very true!
Some people think you need to play 24/7 and then complain about being burnt out lmao
Do some dailies log out play another game and maybe come back to it later in the day
Or if you can only play for a couple hours thats more then enough time to do whats needed in the game.
And for others saying you need need 1k hours trying to catch up theres literally a story express which gives you the gear for each zones plus a express event.
did it myself and it took like max of 2 days and already caught up :]
still making a lot of gold even with the nerf so it just seems the ones who complain are just lazy/havent touched the game since launch :]
.h a к uツ Apr 11, 2023 @ 3:22pm 
I love how they keep derailing and twisting other peoples words just to fit their narative lmao. hilarious.
Jango is right tho , solid advice.
-Dare Devil/x/ Apr 11, 2023 @ 9:33pm 
Originally posted by Lizzo:
Originally posted by Jango:
If you actually played you would see its doable :]
Do better
you heard it here folks, only 2 days to get 1500+. if that was the case the game wouldn't have gate keepers.

-Sounds like you both are being ambiguous in the term end game.

-One of you refer to endgame as 1300+ and one of you refer to it as 1500+.

-You gotta figure out the concensus item level number instead of constantly negative nancying trolling without thinking. Then you would get better responses and discussions.
Jango Apr 11, 2023 @ 9:43pm 
Originally posted by -Dare Devil/x/:
Originally posted by Lizzo:
you heard it here folks, only 2 days to get 1500+. if that was the case the game wouldn't have gate keepers.

-Sounds like you both are being ambiguous in the term end game.

-One of you refer to endgame as 1300+ and one of you refer to it as 1500+.

-You gotta figure out the concensus item level number instead of constantly negative nancying trolling without thinking. Then you would get better responses and discussions.
1300+ is pretty much engame since you're somewhat done with the 1-50 story grind and where you can finally start doing abyss dungeons and other fun endgame content :]
1500+ is also endgame since its just more content to do but still the same :]
Between the two you're doing endgame content so guess it doesnt matter what ilvl you are :]
Catherina Apr 11, 2023 @ 10:38pm 
Originally posted by .h a к uツ:
I love how they keep derailing and twisting other peoples words just to fit their narative lmao. hilarious.
Jango is right tho , solid advice.
that's what trolls always do, their specialty is twisting words and if this was LA Reddit forums then you'll see none of them there, because they'll be perma banned.
Nilin Apr 12, 2023 @ 1:03am 
Originally posted by Lizzo:
Originally posted by Jango:
If you actually played you would see its doable :]
Do better
you heard it here folks, only 2 days to get 1500+. if that was the case the game wouldn't have gate keepers.

I got my artist to 1500 in a day or two just by using saved materials.
Cody Apr 12, 2023 @ 3:25am 
Originally posted by Itrace4:
Remember that in the end, the choice of what activity you partake in is YOURS and YOURS only.

I log on, do a raid, exit.

This don't feel like a chore, this feels like gaming a fun and straightforward raid sim

Everyone knows that the activity you partake in, is your own choice. However, when that partaking activity becomes not playing the game, you have a issue.

This game is labeled as a MMOARPG, not a raid simulator.

This game has been out for little over a year now and has seen a decrease of over 1.2 million players. So approximately 1.2 million players have chosen to not play the game. This is a problem.

Most players reach end-game with no problem. As I said, the leveling experience is your traditional mmo leveling experience. The problem is 100% with end-game. Yall can say it's fine, and fun the way it is... but let's be real. It's not a popular game formula for the west, and it's showing.
You got very lucky :) @Nilin
Last edited by McGeorgeOfTheJungle; Apr 12, 2023 @ 3:27am
Originally posted by Cody:

Everyone knows that the activity you partake in, is your own choice. However, when that partaking activity becomes not playing the game, you have a issue.

This game is labeled as a MMOARPG, not a raid simulator.

This game has been out for little over a year now and has seen a decrease of over 1.2 million players. So approximately 1.2 million players have chosen to not play the game. This is a problem.

Most players reach end-game with no problem. As I said, the leveling experience is your traditional mmo leveling experience. The problem is 100% with end-game. Yall can say it's fine, and fun the way it is... but let's be real. It's not a popular game formula for the west, and it's showing.

The main problem for most is the removal of gold from quests and then rapport, it hurt the legit player base and was a negative against AGS who didn't put resources in to find a way to stop bots etc.

People have said it for a year, earlier dungeons that require completion to carry on the story line could have a Vykas like typing test at the start with a good relaxed time limit, bots wouldn't pick it up so easily (nobody is going to take the time to implement OCR in a bot) this will stop bots from progressing and leaving Luterra.

They could easily implement this along with a 3 fail count and you get locked out the dungeon for 1hr, so if a bot is constantly failing over a number of hours, the system should temp ban them so someone can check to make sure they are bots.

Will AGS do this? Nahh, because they have some idea that people will just buy gold from them instead even if it is stupidly gated for 3 days. They won't in large numbers like they think. If I was the Korean devs, I would be thinking about pulling AGS out of the loop and look for someone else to take over.
-Dare Devil/x/ Apr 12, 2023 @ 3:35am 
Originally posted by Cody:
Originally posted by Itrace4:
Remember that in the end, the choice of what activity you partake in is YOURS and YOURS only.

I log on, do a raid, exit.

This don't feel like a chore, this feels like gaming a fun and straightforward raid sim

Everyone knows that the activity you partake in, is your own choice. However, when that partaking activity becomes not playing the game, you have a issue.

This game is labeled as a MMOARPG, not a raid simulator.

This game has been out for little over a year now and has seen a decrease of over 1.2 million players. So approximately 1.2 million players have chosen to not play the game. This is a problem.

Most players reach end-game with no problem. As I said, the leveling experience is your traditional mmo leveling experience. The problem is 100% with end-game. Yall can say it's fine, and fun the way it is... but let's be real. It's not a popular game formula for the west, and it's showing.

-Still top 100 most played game on Steam and still made the top 10 most money made in 2023.

-Also, MOST games have a huge spike on release from hype and immediately die down after a month or short period of time. I'm not sure why you are trying to use that as a counter point when that is just how any media consumption works generally.
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Date Posted: Apr 11, 2023 @ 2:53am
Posts: 14