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The anti cheat service NA/EU has on it, currently, actually, degrades game performance, substantially.
It adds anywhere between 0.2 seconds to 0.7 seconds of client lag. It seems to be getting worse with each month that passes. In bad circumstances it can take actually having to press a key twice to get it to register in the game client, which is atrocious really.
South Korea is a tiny country, geographically speaking, when compared to continents such as North America and Europe.
Players that are geographically less than 200 miles away from the data center have very little lag, unless their ISP is trash, which in the US is entirely possible, some states are not too far removed from being 3rd world countries in that particular department.
I'd imagine the same is true in the EU, their internet is more complex than the US one, as each country, is well, a different country and they do things all a little differently.
Anyway the point is, bunch of lag right there.
So there are things that make this game "hard" that are frankly nothing to do with the game, being, actually, difficult.
You should get the Korean community to see how much fun it is to play this game with, variable 0.2 to 1.5 second lag. Trust me, they will hate it, they might even be honest enough to admit, it is borderline unplayable.
I play on USW from Australia, no VPN.
The worst I've had lag do to me (that I've noticed at least) is when I dodge just as something's attack is going off, so I get hit instead of dodging, doesn't eat the dodge cooldown though.
I'm part of the bussing community and people are able to bus fine, in bussing one mistake and its a crash. At least in NA, there isn't any noticeable lag for players.
Trust me if what you are describing is true, then bussing and carrying people would be impossible in NA/EU but thats obviously not the case.
Stable lag, people can deal with and compensate up to a point, around 3-4 seconds and up is generally not possible any more even if you know the script(s) off by heart, unstable lag and meaning it's 0.4 seconds but then it slips to 1.2+ and jumps around erratically as the fight progresses, that will turn it into a ♥♥♥♥ show and people might not realise why, beyond its not working quite right or as it should.
The timings on the scripts get tighter and tighter as you go up in raid difficulty, am expecting your bussing community will probably start saying at the next one (clown) or the one after (Brel?), "must have good computer + internet connection".
Heck, that was standard operating procedure for hardcore raiding in other games, back in the day. Because this is a F2P game, you will find a lot of people on "junk" connections/machines and the reason they might be opting to bus instead of play, is because, they actually can not play.
Assuming people still troll or are they can not follow instructions etc. what ever the reason after having paid what ever the going fee is.
Yes, the lag has steadily gotten worse over time in Lost Ark because they keep reducing the amount of bandwidth available and will continue to do so.
There's no such thing as a "perfect run" in MMO games. When it hits the fan you get to see which players adapt and overcome and which players run around like a headless chicken.
Bad wipes can be funny but it really depends on the how and why.
Just don't ever blame a mistake you or someone else makes on lag because lag is a part of the internet, which makes it a part of the game and blaming something that is a given in the internet community is simply cringe behavior, so don't do it. Ever.
Thanks in advance.
`I know some nerds are about to say "don't play on Steam then."`
People were talking about Vykas was the "real taste" of endgame. Bruh, G1-2 each have two major mechanics, and that's it. They're not even hard to execute. G3 has a few more, but again, not that difficult and also can be cheesed. And honestly? Good. I'd rather these raids not turn into the absolute ridiculous balancing issue a game like WoW runs into, with its overtuned Mythic bosses ESPECIALLY when people do this content mostly casually/on alts.
Latency has almost non impact on MMO's when it's that low, 0.3/0.5 seconds reaction time is nothing compared to player knowledge. West players from America, the actual continent not just USA have been clearing raids in KR for years now with more than 300ms, that's no excuse.
The main issue with our community is the ego driven players and toxic enviroment they create, everybody wants to get MVP and focus on hitting stuff nonstop ignoring basically every mechanic. That combined with the self entitlement makes our game experience an awful one.
I'm not a good player at all, neither am I a person to follow, I tend to be toxic as ♥♥♥♥ when my teammates don't put as much effort as I do to play the game. But at least I use my consumables and actually do my best to learn every mechanic and pattern to make the raid a better place, that's mostly why I play support in Lost Ark.
I believe we still need time as a community to actually improve, Korea has it's own set of rules and it's own toxicity (negative engravings for examples, they have a word for people with 1 negative engraving, calling them "dirty" and often not inviting them to raids). We just need time to come up with strategies and different ways to play the game, all of us will probably clear all of the content this game has to offer, even if it takes months, we'll still do it.
of course i don't always lag this hard but it can happen due to bad weather etc.
and yeah i've played WoW too. mostly vanilla and tbc. with like 15 fps and 300 ping, but i don't think WoW mechanics need to be as precise, there are many ways to save yourself from some damage.. and i don't think theres nearly as many wipe mechanics as in LA.
''do this 1 thing or everyone dies'' i honestly don't remember WoW having that.
No, of course not. Vanilla and TBC are easy af compared to Lost Ark, Tomb of Sargeras Mythic was hard ngl, progression took a whilee but it was done. Lag spikes are way different to average ms, whenever I had 2.5k-4k spikes I really wanted to region change to be honest with you, but that would happen very few times and almost never during a raid night, it did ruined a couple of them but not as frequent.
Lost Ark require more communication than Classic/TBC wow but I'm trying to say that 0.3 reaction time is not detrimental to actually clearing the content, as I said, we just need more time and practice, this will be easy in a few months.