Lost Ark

Lost Ark

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choc2022 May 25, 2022 @ 6:38am
Disappointing AGS
AGS paid to represent the game and then the game slowly died because of their own inaction. Everyone at Lostark projects needs to be fired. Look at what you've done.600K onlien 75percent are bots. Let's just hope AGS stops representing great games.
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Showing 1-15 of 37 comments
EMCM Magellan May 25, 2022 @ 6:54am 
Clearly you think you know best. Why dont you buy the company and fire them then.
They obviously don't care about the long term health and viability of the game. They would rather use bloated numbers to blow smoke up the investing community arses as evidenced here:

Lost Ark, the free-to-play multiplayer online game, exceeded 20 million global users and became the second-highest played title of all time by peak concurrent players on the distribution platform Steam. Published by Amazon Games in Australia, Europe, Latin America, New Zealand, and North America, the critically acclaimed game was developed by Smilegate RPG

https://ir.aboutamazon.com/news-release/news-release-details/2022/Amazon.com-Announces-First-Quarter-Results-f0188db95/default.aspx

The sad thing is that Smilegate is losing millions of dollars in potential revenue that could be used to for rolling out content faster or making Lost Ark 2 in something like Unreal Engine 5 which would be awesome. Sadly Smilegate is getting effed on this one along with gamers and investors.

sadge
Paolini May 25, 2022 @ 8:11am 
It's been a full week pvp rewards are completly broken, they don't care about anything
Gerry May 25, 2022 @ 8:29am 
As long As i have enough players to queue up with to dungeons i dont Care and this post is point less troll.
Mura May 25, 2022 @ 11:02am 
clearly we know theres a lot of bots, but yet another no source claim that theres 75% of users are bot, source?
Medicles May 25, 2022 @ 11:09am 
I highly doubt any other publisher would have done a better job, since most people left because of the shallow game itself. Even if they had released everything, if they hadnt censored anything, the base game would still be the same.

Honing, timegating, obvious repetition, terrible PvP... all the reasons why most people left would still be there. So it really doesnt matter who publishes it, it becomes apparent that korean grind games do not work for the western audience.
tankanidis May 25, 2022 @ 11:14am 
Originally posted by choc2022:
AGS paid to represent the game and then the game slowly died because of their own inaction. Everyone at Lostark projects needs to be fired. Look at what you've done.600K onlien 75percent are bots. Let's just hope AGS stops representing great games.

that was the fear from the start

mismanagement into death then blame the game for 'not appealing to western audience' when it actually came with a pre-built audience that just wanted a 1:1 version of the korean game in english (that was denied by Amazon)
Medicles May 25, 2022 @ 11:17am 
Originally posted by tankanidis:
that was the fear from the start

mismanagement into death then blame the game for 'not appealing to western audience' when it actually came with a pre-built audience that just wanted a 1:1 version of the korean game in english (that was denied by Amazon)

What exactly does the korean version give that would be so inherently different to the western version that people would actually stay?
tankanidis May 25, 2022 @ 11:25am 
Originally posted by Medicles:
Originally posted by tankanidis:
that was the fear from the start

mismanagement into death then blame the game for 'not appealing to western audience' when it actually came with a pre-built audience that just wanted a 1:1 version of the korean game in english (that was denied by Amazon)

What exactly does the korean version give that would be so inherently different to the western version that people would actually stay?

Higher honing rates (another +20% in T1/T2/T3), another +20 honing if your main hits 1465? for T3 up to 1385?
All classes released (so you could actually play scouter in 2022 or Artist before she's a grandma)

All content released so no FOMO each month of be at x point by y date, its all there
Updated characters to be at their final point in korea (we currently use tripods that those who know the korean system are already aware will disappear/be deleted/changed to other one)

Full story to Elgacia with the angel/holy light stuff
Easier to run early endgame content (no strict ilvl gap to 1370 like our version for night fox yoho/argos/oreha hard)

Greater leapstones appear in disassemble loot
More cards in the card packs in Mari shop (our version of the shop has items for higher cost / lesser amount of items compared to Korean version)
100+ cosmetic skins available (we already have them downloaded in our client.
Amazon refuses to release them more than 1 of the most covered up skins per month in a drip feed system)

Full storyline without 'localisation' that ripped the heart out of it and made it into a mobile game (Korean version matches the story with their audio. We get some youtube adlibbed 2 lines that don't even match up and have storylines removed that were 'problematic' even though the game is listed as mature')

Can powerpass from cash shop a new 50 on a new roster account in korea/russia

Can server transfer in Korea (with limitations)

There's just so many unnecessary changes to our version for the worse and all people can say is 'at least there's no blue crystal cost on changing pet buffs in our version'
Last edited by tankanidis; May 25, 2022 @ 11:25am
Tzunny May 25, 2022 @ 11:31am 
Game Died? The game, according to the AG (they are not called ags since long time now), is doing amazing with 600k+ ACTIVE PLAYERS as a nr1 mmo :laughing_yeti: we can't combat that without getting banned.
Medicles May 25, 2022 @ 11:34am 
So its basically just more of the same. At least i dont see anything significantly different to our version, except more content and i am pretty sure that content follows the same rules as the content we already have.

I mean, just speaking objectively, do you think that far more people would have stayed if its the korean version we had experienced (considering all the complains about our version)?
tankanidis May 25, 2022 @ 11:45am 
Originally posted by Medicles:
So its basically just more of the same. At least i dont see anything significantly different to our version, except more content and i am pretty sure that content follows the same rules as the content we already have.

I mean, just speaking objectively, do you think that far more people would have stayed if its the korean version we had experienced (considering all the complains about our version)?

Yes

A lot of people didn't join the game due to :

1) lack of oceanic servers (this game is made for 15-45 ping not 250 ping)
2) censorship of story/outfits/character creation faces
3) missing classes (what happened to summoner???)


A lot of people quit the game when:

1) promised honing buffs that were in patch notes were magically removed and 'oh that was a typo' was fed to us as an excuse for their disappearance

2) noticing how 'harsh' our version of the game is to try and make gold and resources compared to korea where players basically get dropped into T3 from the start

3) every change to 'combat the bots' actually hits legitimate players ability to earn resources instead. Bot makers just make more bots, run them for 24/7 to get back to where they want to be. However players are limited by both number of characters they have and actual normal playing hours. So these changes hurt players more than bots

4) weak anti-bot/hacking stance. 3 day ban for buying RMT of over 100k but its a 'first time offense'? Warping bots all day everyday and only banned in waves every 2 months?

5) new players have no-one to party with, there's no real advertising of the game to lure in new players and the bots and changes make it harder for a new player to take the game seriously and stick it out to learn the game and 50 levels of content before seeing other players who will group with them (its a deadzone in dungeons until T3 1325?)
I waited 5 minutes for my alt to try and do any version of the T3 Punika story dungeon of Oreha (not the abyssal dungeon version) and it went no-where on NA West since everyone has now learnt to just solo them, even that far into the game

What will eventually cripple this game for good is that the word of mouth of the game is that its another 'p2w korean grind mmo full of bots' and the stream of new players who quit early or just don't take it up will mean no new players to replace the end-game players who give up due to honing frustration/other concerns that were not addressed

A game that doesn't get new players will only lose players over time and when enough players feel the game is 'dead' (hello New World) the exodus to other games begin and the death spiral begins
Andro May 25, 2022 @ 11:57am 
stop buying gold from bots and they will disappear as fast as they appeared.
EMCM Magellan May 25, 2022 @ 12:04pm 
Originally posted by Andro:
stop buying gold from bots and they will disappear as fast as they appeared.

Exactly
Tzunny May 25, 2022 @ 12:04pm 
Originally posted by Andro:
stop buying gold from bots and they will disappear as fast as they appeared.
I doubt peeps used to do that will stop doing it bcs you say it lol, the devs have to implement ways to combat it for good which doesn't affect normal players but actually have an impact on cheaters (remove gold and/or make it cheap as possible in game store, atm is 2-3 times more expensive than what bots r selling, make every resource that involves leveling to be BoP & remove the pet auto-loot function which is abused by bots sicne they do not have to click on any loot, actually amazon gives automatic all the loot directly in them inventory).
Last edited by Tzunny; May 25, 2022 @ 12:13pm
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Date Posted: May 25, 2022 @ 6:38am
Posts: 37