Lost Ark

Lost Ark

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Gunlancer is the worst class
jesus... what a clunky piece of garbage. I regret using a pass on them!
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I hated gunlancer too, used a Vern powerpass on it, ended up deleting it. Felt slow, clunky, unrewarding.

But I recognise that it's a great class to have in party, just isn't for me at all.
the gunlancer by korean is the best class in the game because it can do everything well.
Why didnt you take the gunlancer out for a spin, before straight up powerpassing it... Its your own fault for being dumb and wanting to rush to end game content.

Now imagine if everybody made a thead about what their worst class is. Theres classes that people will like and not like, You find something that suits you, dont ♥♥♥♥♥ about it to others cause you dont like it.
I enjoy my combat readness now with spirit absortion lv3 :D
best class you mean.
I switch from sharpshooter to gunlancer. It's great. You don't need to use any potion, you can tank alot of mechanics and you are praised and called chadlancer for carrying people.

Meanwhile sharpshooter. Yeah it does great damage if the boss is kind to you and doesn't decide to aggro you the whole raid. You also need to use a ♥♥♥♥ tons of potion. Because you are very squishy i don't even have grudge on. There's some mechanics that are random that happen just as you are casting your snipe. Since canceling your snipe means getting it on cd well you have to choose between taking damage or losing your snipe.

Anyway my point is gunlancer is easy mode and very economical. It's very enjoyable.
Dernière modification de Koukdw; 1 mai 2022 à 8h27
tankanidis a écrit :
PhatMan a écrit :
jesus... what a clunky piece of garbage. I regret using a pass on them!

Hi!

That's the first initial reaction and its fair to have it

At lower Tiers blue lancer feels weak and red lancer feels squishy but we can make a budget purple lancer to solve all our issues! (colours are based on the colour of the skills in skill log)

BUT

you can turn it around and make the class awesome you just need to change a few things

Try this:

(We're going to make you a baby Purplelancer and you will enjoy this class 1000000% more after these changes, i had the same initial feelings as you did originally)

Please note: This to make your Gunlancer fun to play through T1/T2/T3, this is not for Argos most optimal DPS/min/max or anything and also ignore anyone who comes in later to say so because 1) dead dps do no dps 2) a gunlancer who cant stand infront of the boss isn't doing much and is unfun to play.

This will let you stand infront of the bosses and play counter games with them


(Assuming level 51 with 330 skill points for character)
Skills:

Leap Attack - Skill Level 10 - tripods: excellent mobility / electric field / low shock

This allows you to leap attack x 2 in a row and get around and position yourself better with some bonus AOE (think Barb from Diablo 3)

Guardian's Thunderbolt - Skill level 10 - tripods: Damage Luck(bonus bolt) / Tough Strike / Lightning Stalk - add a bleed rune to this since its one of your AOE's

This lets you hit a wide section of enemies (good for chaos dungeons) and hits further in the cross shape with the extra bolt

Surge Canon - Skill level 10 - tripods: High Explosive Shot / Confirmed Attack / Rotating Barrage - Add Bleed to this as well if you can since you hit everything around you in a circular firing motion

Rotating Barrage makes this skill a huge rotating AOE. Confirmed Attack takes away the charging of the skill to a 1 click and done approach (so you cant fail it in the middle of a hectic boss fight) - fantastic aoe for chaos dungeons

Shield Charge - skill level 7 - Sturdy Armor / Quick Pace

This lets you zip around the battlefield and reposition as you charge forward, turning your slow turtle tank into something that can keep up with the rest. the sturdy armor means in a pinch if you're about to get hit you can charge into it for -30% damage and tank it easier

Shout of Hatred - Skill level 10 - Quick Prep / Law of the Jungle / Open Weakness

This is your taunt skill and is also a massive AOE clear due to law of the jungle in chaos dungeons. You use this to get the boss to face you if they are not when they glow blue, then follow up with your counter skill to knock them down

Dash Upper Fire - Skill level 7 - Quick Prep / Wide Hit

This is your counter skill, i use this over bash because bash has a tiny range and there's nothing worse then not connecting your counter because you are 2 steps away from the boss. this has a dash forward as part of its counter so you will always hit the boss in the face with it

Nellasia's Energy - skill level 10 - Quick Pace / Shout of Purification / Survive

This puts a huge bubble of temporary HP on your entire party withing 24 yards of you for 24% of their hp for 6 seconds + everyone takes -25% damage for 6 seconds as well as a movement buff to help you get around. Shout of Purification is wonderful as it takes away debuffs like darkness (where you cant see 2 feet away from you) and fire/poison etc for the whole party which is a huge difference in gameplay on those bosses

You got a spare ability, i'm still tinkering, for now i use

Charged Stinger - Skill level 10 - Weak Point Detection / Tenacity / Last Charge

This is a heavy hitting skill with charge levels, tenacity means you can charge it without getting knocked around by bosses . consider a galewind rune to speed it up even further


Now for engravings :

Take Spirit Absorption and make it level 3 ASAP, either through your stone and skill books engraving or on your accessories. The +15% move/attack speed makes a world of difference. Instead of feeling like a turtle that gets hit by everything you now move and are no longer animation locked in slow skills to get hit by things you wanted to avoid

Take Combat Readiness, Level 1 to begin, 3 when you can later (or alternatively, leave it at 1 and focus on other things)

Heavy Armor. Take it at 1 for now, 3 for later. I know others will say take more +dmg, but if you are getting crushed by bosses and need to run away at any point, you're no longer gunlancing and the spirit of the class is broken. So take the extra +def and stand your ground (also saves on pots and other things as you take far less damage in the period without shields)

You have a few options now

For a leveling build you can consider something like preemptive strike level 1

This makes your first hit on everything you hit a crit, which makes life much easier in chaos dungeons and the like (useless on raid bosses later, but we're trying to get there for now and enjoy the class!)

You can go Crisis Evasion level 1 to have a free resurrect incase you die every 10 mins, that's purely up to you and your wants

I would go At T3 - Spirit Absorption 3 / Heavy Armour 3 / Combat Readiness 3 / Barricade 3+16% dmg while shield is on you OR Stabilised Status 3(16%+ dmg if your hp is 80% or higher) or Awakening (1/2 timer for Awakening skill + 3 uses in places) or Master Brawler or Increase mass or Adrenaline, whatever you can find and make a set out of that doesn't break your budget

Stats: Go Specialisation since for Gunlancer it increases both shield amounts and skill damage, necklace go specialisation/crit

Don't overstress your stats in T1/T2. Just stay away from Domination/Expertise. If you get the right stuff on your accessories but 1 of them is endurance or swiftness, its not the end of the world. The min/maxing comes later in T3 so just keep moving with the class and you will replace the gear soon enough

Remember, your Awakening skill (V skill) fully charges your purple line in the middle between your skills and pots, that is a full bar of shield, make sure you use that (ive changed my keys so i forget what the default is, its the left side one of the 2)

It will pop a bubble on you that makes you move slower but your bubble takes all hits until its depleted, protecting your HP and preventing you from being knocked down. This lets you stand toe to toe with bosses and be the gunlancer you wanted to be


This isn't a perfect guide, this is just my Alt that's still in Tier 2

My other recommendation is at the end of T2, buy up accessories/engraving/stone since they are 1 pheon and get the build where you want it to be, because you will be wearing them for a while in T3 until you can replace (you can replace with T3 stones easy enough, but the accessories take a while, and i caution against using massive amounts of pheons on anything when Valtan is coming around the corner and you will need them for relic accessories then!)

Edit: When its time for you to get to the endgame, click K, check your skills and click 'recommended, change it to 8 man raid and see what other gunlancers are using in Argos based on % of players to get a better feel for what others are using to see if there's anything you want to change to)

hi im lvl 53 and i only have 294 points. how do u get 330 at lvl 51?
Chadlancer isnt for betas, its for sigma males who likes standing infront of the boss all the time and ignore mechanics while being mvp every time
gunlancer is arguably the most underrated overpowered class in LA
Sorc is the worst class, always needs someone for defense
Imagine not being MvP with gunlancer. Allways MvP when playing him in either Chaos, Abyss or Guardian. Just a broken class which never dies, does massive ammount of damage and stagger while shielding others with added taunt on top for cc. ONLY downsides: the movement skill backwards jump and expensive equipment in auctionhouse
Wilcar a écrit :
gunlancer is arguably the most underrated overpowered class in LA

true that! my Gunlancer is a beast (and a twink).
Dernière modification de Sharkon; 1 mai 2022 à 9h38
tankanidis a écrit :
PhatMan a écrit :
jesus... what a clunky piece of garbage. I regret using a pass on them!

Hi!

That's the first initial reaction and its fair to have it

At lower Tiers blue lancer feels weak and red lancer feels squishy but we can make a budget purple lancer to solve all our issues! (colours are based on the colour of the skills in skill log)

BUT

you can turn it around and make the class awesome you just need to change a few things

Try this:

(We're going to make you a baby Purplelancer and you will enjoy this class 1000000% more after these changes, i had the same initial feelings as you did originally)

Please note: This to make your Gunlancer fun to play through T1/T2/T3, this is not for Argos most optimal DPS/min/max or anything and also ignore anyone who comes in later to say so because 1) dead dps do no dps 2) a gunlancer who cant stand infront of the boss isn't doing much and is unfun to play.

This will let you stand infront of the bosses and play counter games with them


(Assuming level 51 with 330 skill points for character)
Skills:

Leap Attack - Skill Level 10 - tripods: excellent mobility / electric field / low shock

This allows you to leap attack x 2 in a row and get around and position yourself better with some bonus AOE (think Barb from Diablo 3)

Guardian's Thunderbolt - Skill level 10 - tripods: Damage Luck(bonus bolt) / Tough Strike / Lightning Stalk - add a bleed rune to this since its one of your AOE's

This lets you hit a wide section of enemies (good for chaos dungeons) and hits further in the cross shape with the extra bolt

Surge Canon - Skill level 10 - tripods: High Explosive Shot / Confirmed Attack / Rotating Barrage - Add Bleed to this as well if you can since you hit everything around you in a circular firing motion

Rotating Barrage makes this skill a huge rotating AOE. Confirmed Attack takes away the charging of the skill to a 1 click and done approach (so you cant fail it in the middle of a hectic boss fight) - fantastic aoe for chaos dungeons

Shield Charge - skill level 7 - Sturdy Armor / Quick Pace

This lets you zip around the battlefield and reposition as you charge forward, turning your slow turtle tank into something that can keep up with the rest. the sturdy armor means in a pinch if you're about to get hit you can charge into it for -30% damage and tank it easier

Shout of Hatred - Skill level 10 - Quick Prep / Law of the Jungle / Open Weakness

This is your taunt skill and is also a massive AOE clear due to law of the jungle in chaos dungeons. You use this to get the boss to face you if they are not when they glow blue, then follow up with your counter skill to knock them down

Dash Upper Fire - Skill level 7 - Quick Prep / Wide Hit

This is your counter skill, i use this over bash because bash has a tiny range and there's nothing worse then not connecting your counter because you are 2 steps away from the boss. this has a dash forward as part of its counter so you will always hit the boss in the face with it

Nellasia's Energy - skill level 10 - Quick Pace / Shout of Purification / Survive

This puts a huge bubble of temporary HP on your entire party withing 24 yards of you for 24% of their hp for 6 seconds + everyone takes -25% damage for 6 seconds as well as a movement buff to help you get around. Shout of Purification is wonderful as it takes away debuffs like darkness (where you cant see 2 feet away from you) and fire/poison etc for the whole party which is a huge difference in gameplay on those bosses

You got a spare ability, i'm still tinkering, for now i use

Charged Stinger - Skill level 10 - Weak Point Detection / Tenacity / Last Charge

This is a heavy hitting skill with charge levels, tenacity means you can charge it without getting knocked around by bosses . consider a galewind rune to speed it up even further


Now for engravings :

Take Spirit Absorption and make it level 3 ASAP, either through your stone and skill books engraving or on your accessories. The +15% move/attack speed makes a world of difference. Instead of feeling like a turtle that gets hit by everything you now move and are no longer animation locked in slow skills to get hit by things you wanted to avoid

Take Combat Readiness, Level 1 to begin, 3 when you can later (or alternatively, leave it at 1 and focus on other things)

Heavy Armor. Take it at 1 for now, 3 for later. I know others will say take more +dmg, but if you are getting crushed by bosses and need to run away at any point, you're no longer gunlancing and the spirit of the class is broken. So take the extra +def and stand your ground (also saves on pots and other things as you take far less damage in the period without shields)

You have a few options now

For a leveling build you can consider something like preemptive strike level 1

This makes your first hit on everything you hit a crit, which makes life much easier in chaos dungeons and the like (useless on raid bosses later, but we're trying to get there for now and enjoy the class!)

You can go Crisis Evasion level 1 to have a free resurrect incase you die every 10 mins, that's purely up to you and your wants

I would go At T3 - Spirit Absorption 3 / Heavy Armour 3 / Combat Readiness 3 / Barricade 3+16% dmg while shield is on you OR Stabilised Status 3(16%+ dmg if your hp is 80% or higher) or Awakening (1/2 timer for Awakening skill + 3 uses in places) or Master Brawler or Increase mass or Adrenaline, whatever you can find and make a set out of that doesn't break your budget

Stats: Go Specialisation since for Gunlancer it increases both shield amounts and skill damage, necklace go specialisation/crit

Don't overstress your stats in T1/T2. Just stay away from Domination/Expertise. If you get the right stuff on your accessories but 1 of them is endurance or swiftness, its not the end of the world. The min/maxing comes later in T3 so just keep moving with the class and you will replace the gear soon enough

Remember, your Awakening skill (V skill) fully charges your purple line in the middle between your skills and pots, that is a full bar of shield, make sure you use that (ive changed my keys so i forget what the default is, its the left side one of the 2)

It will pop a bubble on you that makes you move slower but your bubble takes all hits until its depleted, protecting your HP and preventing you from being knocked down. This lets you stand toe to toe with bosses and be the gunlancer you wanted to be


This isn't a perfect guide, this is just my Alt that's still in Tier 2

My other recommendation is at the end of T2, buy up accessories/engraving/stone since they are 1 pheon and get the build where you want it to be, because you will be wearing them for a while in T3 until you can replace (you can replace with T3 stones easy enough, but the accessories take a while, and i caution against using massive amounts of pheons on anything when Valtan is coming around the corner and you will need them for relic accessories then!)

Edit: When its time for you to get to the endgame, click K, check your skills and click 'recommended, change it to 8 man raid and see what other gunlancers are using in Argos based on % of players to get a better feel for what others are using to see if there's anything you want to change to)

not reading this novel :steamthumbsdown:
The class is not for everyone that is for sure. I love it. Many classes don't get good until properly leveled. Wardancer sucks until late game imho. Gunlancer blue build is online by level 50.
NightHatter a écrit :
You are tank, you tank damage!
Die? Gunlancer does not know die, only live and kaboom!
Take a backstep and realize the awesome survivability in your hands.
Wrong Gunlancer is a high DPS class... aaaannd can tank like a monster.
Play red gunlancer (lone knight), it's the funnest melee class I've played so far. The burst damage is insane.
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Posté le 30 avr. 2022 à 22h15
Messages : 83