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Báo cáo lỗi dịch thuật
Jk, yeah crapper and suckfist are kinda on the bottom tier atm.
If you are trying martial artist, just go for wardancer. It's more viable and actually have a team buff for being a "dps" related class
but before that everything is all over the place
I wasted only a powerpass on her and am still pissed.
i've talked to EVERY soulfist i've seen in t2, even with perfected engravings they ALL stated "soulfist feels very under powered and weak" a few of them even stated it's hard finding groups/parties because no one wants a dead weight class in their party.
Here's my build/credential:
https://imgur.com/a/djbzqrv
https://imgur.com/187N0xi
Cons:
DMG Buff NEEDED:
She needs dmg boost before engaging to maximize dmg (E.g. Hype Mode + Pulv. Palm-Rdy Atk +25% dmg for 4 sec + ENG Release-♥♥♥ SPRT +6% ATK/Rdy Atk +40% Atk dmg for 16/6 sec, etc.) Without using em you won't be doing as much dmg as most class usually would. Also, because of these boosts not lasting very long, you have very short time frame to burst the enemy before they expire. So if the enemy run away, boosts was for nothing. You'll have to wait until cool down.
Slow Cast.Skill:
Nothing hurts more than slow casting animation. Meaning if monster interrupts you, that's it, no buffs for you or charging too long that enemy became invulnerable stage already.
Stagger DMG:
All her abilities are low-mid to none-existence. Her only High stagger is "Energy Blast-Concussion." Also one of the slowest casting abilities, so stagger check is painful, takes approximately 1.2 whole second to finish casting before dmg+stagger occurs.
Pros is her Con:
Her biggest kit is "World Decimation" aka "Spirit Bomb" -the most powerful ultimate(She has the strongest dmg ultimate than any existing class. that's why KR run Robust+Awakening -High Burst/DPS, short time period) but it takes 500 years to charge up, so it's a hit or miss. And like I said, if monster moves or becomes invulnerable it's gg.
Pros:
Constant Dmg for Meridian/Energy Overflow:
Using "Meridian/Energy Overflow" provides constant dmg, but not as high as Robust. You can cast abilities more, and it's action packed. You have more mobility (if you're going Swift+Crit already) as well as control the field most of the time, not really depend on position and monster attacks.
Artillist, gunlancer or war dancer if you want some really good strong stagger
The thing about soulfist is not that it's a normal class full of damage boosts you can use to deal insane burst over everyone else, no.
It's a ♥♥♥♥ class with less than half the base damage of everybody else (supports included) that needs to use tons of damage boosts just to try to deal as much damage as everybody else. And it still sucks.
Then the buffs run out and you spend just as long dealing 1/3 of your support's DPS.
The thing about soulfist is that in your (very) short window in which your damage isn't complete trash you're forced to hit your ult, which takes 2hours to cast and has a 99% miss rate unless somebody else manages to stun the boss, and even still they often get up before the casting is finished, if you hit it you can deal some crazy damage and almost get MVP at the end of the match, if you miss even one ult during the fight then you're dead weight and the party would have killed the boss faster with a 2nd support instead.
Yes, it's a trashy experience, made a Deathblade alt that hits for more than the entire soulfist's rotation with a single regular skill and never looked back.