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(you only need to use the icebreaker once for storyline, you can go back to shushire anytime after in any ship)
End game its Astray
You also get a roster/guide quest to level up some of the later ships to level 4 so keep that in mind
No.
Estoque - Allrounder with good res
Astray - Fastest ship
Ghostship - makes Ghostship easier
ofc. with the right crew
Ghostship makes ghostship easier? What does it mean?
The Ghostship (Eibern's Wound) has a exclusive crew member(Berald), that negates the debuff from higher Ghostships (we do weekly).
And if I remember correctly, the legendery version of this crewmember even gives you an attack boost.
The 960 Ship is already annoying. The next one is even worse. So it is a huge deal in the long run.
Edit:
Legendary stats of Berald (Ghostship exclusiv)
+ 60% phy/mag dmg reduction
+ 120% atk. power
+ 20% atk. speed
+ 40% move speed
all while inside a Ghostship
~40k Pirate coins from the Feiton merchant spawn
~ 8k Raid seals from Stronghold
both needs a bit of luck
I was referring to the last ship by "ghostship", let me see its name... Eibern's wound, I think.
I thought it is the best ship, but then I think I was wrong..?
Astray seems to be the fastest and having balanced resistances. Aaaaah.
300K pirate coins, oh man.
Sorry, I edited my post and made it more clear.^^
Thank you for making it clear.
So, it is advantageous to have Eibern's Wound with the specified crewmember if we are going to do ghostship missions.
Otherwise, Astray is the "default" ship to explore and sail the waters.
Not sure on the other one offhand.