Lost Ark

Lost Ark

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侍Kage Feb 25, 2022 @ 10:36pm
Abyss Dungeons are incredible and well designed
I completed gates of paradise raids yesterday and I must say, it was a superb experience for me. Good job to smilegate for designing such awesome raids.

I can't wait for t3 raids as korean players said they are way more enjoyable.
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Showing 1-15 of 30 comments
Æternum Feb 25, 2022 @ 11:04pm 
i was going to say the exact opposite...too many 1 shot mechanics. expecting randoms to be able to coordinate an entire raid without taking a single hit is not difficult. it is masochism. the one shot mechanics need to be removed. or at the very least rare special attacks only should 1 shot.
Last edited by Æternum; Feb 25, 2022 @ 11:05pm
Sabinox Feb 25, 2022 @ 11:32pm 
no thank you.. keep the dungeons as they are. If you don't like them, move along. We don't need casuals to ruin yet another game.
bkrisztina0326 Feb 25, 2022 @ 11:51pm 
Originally posted by Raytheon:
i was going to say the exact opposite...too many 1 shot mechanics. expecting randoms to be able to coordinate an entire raid without taking a single hit is not difficult. it is masochism. the one shot mechanics need to be removed. or at the very least rare special attacks only should 1 shot.
This is not lfr wow. Its only a "you" problem.
Partyrock Feb 25, 2022 @ 11:57pm 
Originally posted by Raytheon:
i was going to say the exact opposite...too many 1 shot mechanics. expecting randoms to be able to coordinate an entire raid without taking a single hit is not difficult. it is masochism. the one shot mechanics need to be removed. or at the very least rare special attacks only should 1 shot.
I laugh whenever I hear someone call this game easy. It means they never played this far.
Colaboksen Feb 26, 2022 @ 12:11am 
Originally posted by Raytheon:
i was going to say the exact opposite...too many 1 shot mechanics. expecting randoms to be able to coordinate an entire raid without taking a single hit is not difficult. it is masochism. the one shot mechanics need to be removed. or at the very least rare special attacks only should 1 shot.
Nah if you cant use a singel braincell to actually learn the boss instead of getting babyheld thru like WoW does with LFR. then this game might not be for those people that just want a braindead experince.
Æternum Feb 26, 2022 @ 12:34am 
Originally posted by Colaboksen:
Originally posted by Raytheon:
i was going to say the exact opposite...too many 1 shot mechanics. expecting randoms to be able to coordinate an entire raid without taking a single hit is not difficult. it is masochism. the one shot mechanics need to be removed. or at the very least rare special attacks only should 1 shot.
Nah if you cant use a singel braincell to actually learn the boss instead of getting babyheld thru like WoW does with LFR. then this game might not be for those people that just want a braindead experince.
this is the problem. not the solution. This is what i enjoyed about FFXIV. they made you WANT to waste your time. lfr was just that. lfr. see the content get some basic ♥♥♥♥ reward and move on. it was fine for those of us who just wanted to log in for half an hour after work or a couple hours on the weekend. if you wanted the "real gear" you did it in a pre-made group so the difficulty was way higher, and much higher rewards. Trying to force casuals, and hardcore players into the same environment has never, and WILL NEVER end well. there should be a lower reward tier for casuals, but much higher reward tier for the hardcore, pre-made groups. it's not rocket science.

lower skill players still have fun, hardcore players still get to brag about their "special shinies"
Last edited by Æternum; Feb 26, 2022 @ 12:38am
la_ropefly Feb 26, 2022 @ 12:55am 
Originally posted by Raytheon:
Originally posted by Colaboksen:
Nah if you cant use a singel braincell to actually learn the boss instead of getting babyheld thru like WoW does with LFR. then this game might not be for those people that just want a braindead experince.
this is the problem. not the solution. This is what i enjoyed about FFXIV. they made you WANT to waste your time. lfr was just that. lfr. see the content get some basic ♥♥♥♥ reward and move on. it was fine for those of us who just wanted to log in for half an hour after work or a couple hours on the weekend. if you wanted the "real gear" you did it in a pre-made group so the difficulty was way higher, and much higher rewards. Trying to force casuals, and hardcore players into the same environment has never, and WILL NEVER end well. there should be a lower reward tier for casuals, but much higher reward tier for the hardcore, pre-made groups. it's not rocket science.

lower skill players still have fun, hardcore players still get to brag about their "special shinies"

if they only had like a thing, which has a normal mode for casuals, a hard more for the somewhat semi hardcore with bigger rewards and a fully equalised hellmode where gear doesn't matter that doesn't give anything but a title to flex for the hardcore players ..

Oh wait we do have that it's called legion raids.
侍Kage Feb 26, 2022 @ 1:17am 
1 shot mechanics but it's too easy to overcome. All you need is some people with a little bit of brain. Mechanics aren't hard to do tbh.. All you need is to move like it's a clock and absord orbs, stand between pillar and the boss and stagger mechanics. If you can't do this go play candy crush.
♣ Babymaker ♣ Feb 26, 2022 @ 1:21am 
Originally posted by 愛IcyTea Lemon:
1 shot mechanics but it's too easy to overcome. All you need is some people with a little bit of brain. Mechanics aren't hard to do tbh.. All you need is to move like it's a clock and absord orbs, stand between pillar and the boss and stagger mechanics. If you can't do this go play candy crush.

Except there's gonna be people defending and saying people not gonna be able to figure out in a day.... lol
DeiGratia Feb 26, 2022 @ 1:40am 
Originally posted by Raytheon:
i was going to say the exact opposite...too many 1 shot mechanics. expecting randoms to be able to coordinate an entire raid without taking a single hit is not difficult. it is masochism. the one shot mechanics need to be removed. or at the very least rare special attacks only should 1 shot.

Learn or don't. That is a you problem
♋Phenex Feb 26, 2022 @ 1:53am 
Originally posted by ♣ Babymaker ♣:
Originally posted by 愛IcyTea Lemon:
1 shot mechanics but it's too easy to overcome. All you need is some people with a little bit of brain. Mechanics aren't hard to do tbh.. All you need is to move like it's a clock and absord orbs, stand between pillar and the boss and stagger mechanics. If you can't do this go play candy crush.

Except there's gonna be people defending and saying people not gonna be able to figure out in a day.... lol
Mechanics are pretty easy to figure out. If anything, the T1 abyssals are actually harder than T2 specifically timing the swords and rotating the debuff. All T2 were much simpler mechanics but need more coordination as they were either position based or simply stagger checks at X hp bars.
Kiru Feb 26, 2022 @ 1:58am 
There's something called artificial game design. Abyss Dungeons are just that. As are guardian raids. The latter largely because of the time limit actually, but also the oneshot stuff. These guardians are too spongy, so even if you perfectly know what you are doing, you rely on a team to deal enough damage, or a much higher power level than recommended. That's a very artificial way to force a team. (just be honest and make it 4 players only, given that they don't scale based on party size anyway)

For the most part this can be seen as generally bad, and many people will naturally come to dislike it (that's why it's bad to begin with).


If you want a good game, you need to set up rules and follow them, or apply them in new/fresh situations. Artificial game design is when you simply break these rules or make up new ones on the fly that only apply to one fight. You get to do something artificially (i.e. a oneshot mechanic forcing it, or being unable to damage the enemy otherwise), that you'd otherwise never even remotely do.
Like running into a sandstorm several times and then avoiding them until the boss does its wipe and you gotta run in again. Or having to run into some sword, but only one person at a time. None of this is intuitive (intuitive is avoid stuff), plus it's gimmicky and artificial.
Worst is, this isn't even needed. 90% of my not wipe move guardian raids had me as the last survivor and needing me to solo finish it. It proves that completely non gimmicky and artificial fights work just fine at being hard. I'd actually argue that stuff is possibly harder than any artificial gimmick, as those are not hard. Only annoying to do once you know about it.


tl;dr: It's artificial game design, which is bad, especially considering how only 0.1% of the game has these weird wipe mechanics or time limits.
Kova Feb 26, 2022 @ 2:05am 
Abyss raids are fantastic. I've introduced this game to my entire guild and it's hands down been the best raiding of any game they have played as they've said.

Honestly the dungeons feel rewarding, each wipe you actually go back in getting close and close to victory and it stages it's progression really well.

Fantastic and I can't wait to experience more with the new players.
Feb 26, 2022 @ 2:09am 
i mean its really easy but they are visually beautiful and fun, the only difficult part is being in uncoordinated team or with first timers.
ZieR Feb 26, 2022 @ 2:35am 
Originally posted by Raytheon:
i was going to say the exact opposite...too many 1 shot mechanics. expecting randoms to be able to coordinate an entire raid without taking a single hit is not difficult. it is masochism. the one shot mechanics need to be removed. or at the very least rare special attacks only should 1 shot.
<<This guy creating post crying, commenting in other post crying... just uninstall and play something else, who the F care about your opinion, i like the game i play it, i dont need a 16 yo guy telling me if the game is good or bad or if i should play it. now i undersdtand why your crying everywhere im pretty sure u re stuck in the abyss dungs cause u cant even understand what ure reading in a guide.
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Date Posted: Feb 25, 2022 @ 10:36pm
Posts: 30