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lower skill players still have fun, hardcore players still get to brag about their "special shinies"
if they only had like a thing, which has a normal mode for casuals, a hard more for the somewhat semi hardcore with bigger rewards and a fully equalised hellmode where gear doesn't matter that doesn't give anything but a title to flex for the hardcore players ..
Oh wait we do have that it's called legion raids.
Except there's gonna be people defending and saying people not gonna be able to figure out in a day.... lol
Learn or don't. That is a you problem
For the most part this can be seen as generally bad, and many people will naturally come to dislike it (that's why it's bad to begin with).
If you want a good game, you need to set up rules and follow them, or apply them in new/fresh situations. Artificial game design is when you simply break these rules or make up new ones on the fly that only apply to one fight. You get to do something artificially (i.e. a oneshot mechanic forcing it, or being unable to damage the enemy otherwise), that you'd otherwise never even remotely do.
Like running into a sandstorm several times and then avoiding them until the boss does its wipe and you gotta run in again. Or having to run into some sword, but only one person at a time. None of this is intuitive (intuitive is avoid stuff), plus it's gimmicky and artificial.
Worst is, this isn't even needed. 90% of my not wipe move guardian raids had me as the last survivor and needing me to solo finish it. It proves that completely non gimmicky and artificial fights work just fine at being hard. I'd actually argue that stuff is possibly harder than any artificial gimmick, as those are not hard. Only annoying to do once you know about it.
tl;dr: It's artificial game design, which is bad, especially considering how only 0.1% of the game has these weird wipe mechanics or time limits.
Honestly the dungeons feel rewarding, each wipe you actually go back in getting close and close to victory and it stages it's progression really well.
Fantastic and I can't wait to experience more with the new players.